<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wings Over Atreia: Once more into the rift, my friends]]></title><link>http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/</guid><comments>http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/"><img alt="Wings Over Atreia " src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rift-header.jpg" /></a></div>
<em>A rifting we will go<br />
A rifting we will go<br />
Hi-ho, the derry-o<br />
A rifting we will go!<br />
<br />
The Asmo makes a slice!<br />
The Asmo makes a slice...</em><br />
<br />
Ahh, the frivolity of travel songs; they entertain and amuse as well as pass the time while you're en route to your destination, even in <em><a href="http://na.aiononline.com/">Aion</a></em>. And where am I headed while chanting this little ditty? Why, deep into the dangers of enemy territory, of course! Care to join me?<br />
<br />
If you haven't traveled through a rift in <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a>, you are missing out on one of the core features of the game, not to mention depriving yourself of some fun. Admittedly, <a href="http://massively.joystiq.com/2010/10/04/wings-over-atreia-to-rift-or-not-to-rift-that-is-the-question/">rifting</a> has a bad rap and can be quite a polarizing topic in discussion, but don't be fooled -- it's not just for PvPers. Not everyone who rifts is looking to completely gank others; even <a href="http://massively.joystiq.com/2010/03/15/wings-over-atreia-killed-by-a-carebear/">carebears can experience and enjoy</a> the thrill of sneaking somewhere fraught with dangers! So what's stopping you from slipping through that colorful swirl?<br />
<br />
Let me borrow the immortal words of wisdom from a shoe: Just do it! But before you go, let <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings Over Atreia</a> offer a few handy tips to help you make the most of the experience.<p><a href="http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/" rel="bookmark">Continue reading <em>Wings Over Atreia: Once more into the rift, my friends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/">Wings Over Atreia: Once more into the rift, my friends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20228412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/07/wings-over-atreia-once-more-into-the-rift-my-friends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>AP</category><category>broken-alliance</category><category>event</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>having-fun</category><category>hints</category><category>humor</category><category>in-game-event</category><category>in-game-events</category><category>ncsoft</category><category>opinion</category><category>PvP</category><category>rifting</category><category>rifting-event</category><category>tips</category><category>tips-and-tricks</category><category>wings-over-atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 07 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia:  In defense of PvP -- a carebear's conversion]]></title><link>http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/</guid><comments>http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/"><img alt="Wings Over Atreia header image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/woaheader.jpg" /></a></div>
<em>Squealing in delight, the gamer continues down the list, eyes feasting on line after line of the perfect features. Everything ever wanted, dreamed of, right here. Could it be? Could this be </em>The One? <em>Visions of gaming nirvana dance about the gamer's mind. Oh the fun that shall be had! Almost quivering, unable to contain the excitement, eyes finally chance upon the line... wait, what's this? PvP?</em> <em>Window closed/box tossed back on the shelf. What a piece of garbage. </em><br />
<br />
Sound familiar? How many times have we heard the phrase "It would have been perfect without PvP" or see gamers just pass over a title that fit their wants and needs almost to a "T" just because of that one feature without even giving it a chance? How many people have been captivated by the beauty and promise of <em><a href="http://na.aiononline.com/">Aion</a></em> but refrained from trying it because of two little words: "open PvP"? Plenty. Even among my own circle of friends I have heard that refrain many a time. To that I say: It's your loss.<br />
<br />
In fact, I propose that PvP can be not only tolerated but actually enjoyed by almost everyone. And this week's <a href="http://massively.joystiq.com/category/aion">Wings Over Atreia</a> is dedicated to showing you how. <em>Poppycock!</em> you say? Now, before you dismiss me out of hand, please consider where this declaration is coming from. No one can (accurately) accuse me of being a PvPer. In fact, I more fully fall into the quintessential carebear category than anywhere else -- I am a casual-ish player and a roleplayer. Even so, I can now make the following (qualified) statement:<br />
<br />
My name is MJ. And I like PvP.*<br />
<br />
Don't believe that you, too, can make this statement? Take the leap past the break for a look at some tips on how to come to enjoy this integral feature more and not let fear keep you away from <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a>.<p><a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/" rel="bookmark">Continue reading <em>Wings Over Atreia:  In defense of PvP -- a carebear's conversion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/">Wings Over Atreia:  In defense of PvP -- a carebear's conversion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Dec 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/05/wings-over-atreia-in-defense-of-pvp-a-carebears-conversion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>arenas</category><category>carebear</category><category>featured</category><category>fun</category><category>having-fun</category><category>jerks</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>pvp</category><category>pvpers</category><category>Wings-Over-Atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 05 Dec 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What do you find the most fun in MMOs?]]></title><link>http://massively.joystiq.com/2011/06/12/the-daily-grind-what-do-you-find-the-most-fun-in-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/12/the-daily-grind-what-do-you-find-the-most-fun-in-mmos/</guid><comments>http://massively.joystiq.com/2011/06/12/the-daily-grind-what-do-you-find-the-most-fun-in-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.spiralknights.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/sk-fun-epl-610.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
"Fun" is one of those wonderful properties that every single game tries to capture, and whether or not a game succeed is completely subjective. Some people find the freedom and constant tension of free-for-all PvP to be fun; others find it limiting and an open invitation to grief. Some people like having a clearly delineated quest experience to enjoy; others find it restrictive, arbitrary, and ridiculously narrow. It's that gap between personal tastes that allows us to have so many different options in the MMO field, from <a href="http://www.uoherald.com"><em>Ultima Online</em></a> to <a href="http://vindictus.nexon.net"><em>Vindictus</em></a> and everything in between.<br />
<br />
We ask a lot of broad and sometimes abstract questions here, but let's boil this one down to something very basic -- what experiences in MMOs do you find really fun? Large-scale raiding with friends? Acquiring new equipment? Making off-beat characters? Roleplaying? Do you like skill-based action systems like <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a>'s to let you prove how good you are, or do you like slower group combat as found in <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> to let you flex your mental muscles? What do you find to be most captivating and enjoyable?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/12/the-daily-grind-what-do-you-find-the-most-fun-in-mmos/">The Daily Grind: What do you find the most fun in MMOs?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Jun 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/12/the-daily-grind-what-do-you-find-the-most-fun-in-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/12/the-daily-grind-what-do-you-find-the-most-fun-in-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>enjoyable</category><category>fun</category><category>having-fun</category><category>just-a-game</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 12 Jun 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: The reason why you hate Second Life and a few ways to fix that]]></title><link>http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/</guid><comments>http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/anti-aliased"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/elf-antialiased_001.jpg" /></a><br /></div>
<a href="http://www.secondlife.com"><span style="font-style: italic;">Second Life</span></a> gets a really bad rap from the MMO community that's largely undeserved. I get to hear all of these slams like it's a usless waste of data, there's nothing to do, it's a bunch of sex sims, and how I should work on my "first life" before my <a href="http://massively.joystiq.com/category/second-life"><span style="font-style: italic;">Second Life</span></a>. Har, har, har.<br /><br />But, like I said at the opening of this column, <span style="font-style: italic;">Second Life</span> doesn't deserve those punches to the gut. The world of <span style="font-style: italic;">SL</span> is pretty vast and has much to offer any gamer, regardless of what they like. It's important to remember that this system is not a game. It has no objectives and no overt goals, but it does have an unlimited supply of imagination and creative possibilities. It's not a place of "serious business," because something that's fun shouldn't be taken quite that harshly. Sure, you can <a href="http://www.technologyreview.com/Biztech/19242/">make money</a>, but you guys want to have fun, right?<br /><br />So let's talk about <span style="font-style: italic;">Second Life</span>, the reason the masses hate the system, and how you can find something enjoyable inside of "the grid" even if you've tried it before and got some negative first impressions.<p><a href="http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/" rel="bookmark">Continue reading <em>Anti-Aliased: The reason why you hate Second Life and a few ways to fix that</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/">Anti-Aliased: The reason why you hate Second Life and a few ways to fix that</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Jul 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19084244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/09/anti-aliased-the-reason-why-you-hate-second-life-and-a-few-ways/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anti-aliased</category><category>chat</category><category>clubs</category><category>featured</category><category>fun</category><category>grid</category><category>groups</category><category>having-fun</category><category>joystiqfeatures</category><category>lightsabers</category><category>new-citizens-incorporated</category><category>nova-albion</category><category>roleplaying</category><category>search</category><category>second-life</category><category>sl</category><category>tips-and-tricks</category><category>virtual-worlds</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 09 Jul 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[MMOGology: Playing around]]></title><link>http://massively.joystiq.com/2008/03/31/mmogology-playing-around/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/31/mmogology-playing-around/</guid><comments>http://massively.joystiq.com/2008/03/31/mmogology-playing-around/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmogology/" rel="tag">MMOGology</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/superjump033108.jpg" />Whether it's completing quests, running dungeons, or taking down super villains, any good game has decisive goals for player progression. Most of the time there is a clear and structured path that will get players quickly from one goal to the next. You level up, you unlock new abilities, you get better gear and you take on more challenging and entertaining tasks. It could be as simple as that; a straight and narrow path to completing a game. So why do many of us get in snowball fights outside of the bank in Ironforge? Why do we join others playing music outside of taverns in <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a>? Why do we jump off the highest structure we can find, only to fall to our deaths? Could it simply be because it's ... fun? MMOGs afford us interesting opportunities to goof off with others and "play" a game in ways that developers may never have intended.<br /><br />Of course, many people don't like playing around, even when playing a video game. They love the challenge of being the first to complete every objective. They consider any diversion from the leveling process to be a waste of time and potential experience gained. While I fully understand and appreciate the desire to have the bragging rights as the first guy to hit the maximum level, or the first guild to take down the latest raid boss, I personally could never do it. I guess I'm somewhat of a slacker when I play MMOGs. Sometimes I like to fish, or climb the highest mountain and stare at a virtual moon. I don't mind that I'm not progressing toward the end of the game because I'm just enjoying having fun doing whatever it is I'm doing at the moment. Sometimes when our gaming experiences become overly competitive I think it's healthy to stop and smell the virtual roses. After all, we're playing a game. Shouldn't our main goal be to have fun, however it's defined?<p><a href="http://massively.joystiq.com/2008/03/31/mmogology-playing-around/" rel="bookmark">Continue reading <em>MMOGology: Playing around</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/31/mmogology-playing-around/">MMOGology: Playing around</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Mar 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/03/31/mmogology-playing-around/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1153157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/31/mmogology-playing-around/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blizzard</category><category>city-of-heroes</category><category>featured</category><category>fun</category><category>goofing-off</category><category>having-fun</category><category>joystiqfeatures</category><category>messing-around</category><category>ncsoft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Marc Nottke]]></dc:creator><pubDate>Mon, 31 Mar 2008 15:00:00 EST</pubDate></item></channel></rss>
