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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Road to Mordor: The 10 most memorable quests in LotRO]]></title><link>http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/</guid><comments>http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/04/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/lotrott.jpg" /></a></div>
I honestly have no idea how many quests we're up to in <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> at this point. Thousands, for sure. And as with many other facets in life, 90% of these quests are fated to be unmemorable tasks that blur together with all the rest. However, I've always felt that <em><a href="http://massively.joystiq.com/category/lord-of-the-rings-online/">LotRO</a> </em>has a decently high cool quest-to-forgettable chore ratio, at least compared to other MMOs.<br />
<br />
What makes a memorable quest? Here's my litmus test: When I sat down first thing in the morning, all bleary-eyed, to write this article, these quests bubbled up to the forefront of my mind. They've "stuck," for lack of a more precise term, in my head. They've made an impression, and because of that I feel they're among the cream of the crop in <em>LotRO's</em> repertoire.<br />
<br />
For today's <a href="http://massively.joystiq.com/category/the-road-to-mordor/">Road to Mordor</a>, I'm going to simply list the first 10 most memorable quests that came to me. I actually was going to just do six, but couldn't stop myself there; I could barely halt at 10, if that gives you an indication. These might not be your most favorite quests or even the best in the game, but they've been the ones that have stuck with me through thick and thin.'<br />
<br />
<strong>Warning: Past this point thar be spoilers! Beware!</strong><p><a href="http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/" rel="bookmark">Continue reading <em>The Road to Mordor: The 10 most memorable quests in LotRO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/">The Road to Mordor: The 10 most memorable quests in LotRO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Nov 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20098638/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/05/the-road-to-mordor-the-10-most-memorable-quests-in-lotro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ale-association</category><category>epic-storyline</category><category>featured</category><category>frodo</category><category>frostbluff</category><category>frostbluff-theatre</category><category>gollum</category><category>haunting</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>quest</category><category>quests</category><category>rise-of-isengard</category><category>stories</category><category>took</category><category>turbine</category><category>volume-2</category><category>volume-ii</category><category>watcher</category><category>watcher-in-the-water</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 05 Nov 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: How the game of the decade haunts us]]></title><link>http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/</guid><comments>http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/anti-aliased"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/aawowdecade5801.jpg" alt="" /></a></div>
Yesterday I posted <a href="http://massively.joystiq.com/2009/12/30/world-of-warcraft-game-of-the-decade/">the interesting find</a> that Gamasutra readers had voted in <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> as the game of the decade, which inevitably caused a huge spark of rage in the comments. Some readers lashed out against <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> while other readers defended the game's award. Needless to say, this is a very opinionated topic on our site.<br />
<br />
On Twitter, the choice was more clear cut. I asked my <a href="http://www.twitter.com">Twitter</a> followers in <a href="http://twitter.com/sera_brennan/status/7211514271">a non-scientific Sera Survey (TM)</a> if they believed that <em>World of Warcraft</em> deserved the game of the decade award. Of the 32 people who responded, all 32 said that they believed Warcraft deserved the honor. Some even went the extra step and said that while they personally didn't play anymore, they felt that the honor was well-deserved.<br />
<br />
When it comes to this subject, I'm completely torn in half. As a former raid leader and player of <em>World of Warcraft</em> during much of its five year existence, I too agree that the game is worthy of this very weighty title for a number of reasons. However, once I begin to pan backwards and look at the rest of the market, all I can see is how we as an industry may be haunted by the ghost of success.<br />
<br />
<em>World of Warcraft</em> changed this industry in many ways, and not all of them are worthy of laurels.<p><a href="http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/" rel="bookmark">Continue reading <em>Anti-Aliased: How the game of the decade haunts us</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/">Anti-Aliased: How the game of the decade haunts us</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 Dec 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19298900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/31/anti-aliased-how-the-game-of-the-decade-haunts-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>anti-aliased</category><category>blizzard</category><category>featured</category><category>game-of-the-decade</category><category>harrowing</category><category>haunting</category><category>rut</category><category>world-of-warcraft</category><category>wow</category><category>zeitgeist</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 31 Dec 2009 12:00:00 EST</pubDate></item></channel></rss>
