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Posts tagged hardcore-casual

The Daily Grind: How much game time is just right?

The comments on an article earlier this month made me realize that somewhere between "too casual" and "too hardcore" lies a vast, undefined region of acceptable gaming habits. In that comment thread, one gamer who admitted to playing Lord of the Rings Online for 40 hours a week for three years...

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Surviving in Darkfall: A guide for new players

"Agon can be a rough, frustrating, confusing, and unfair place at times..." Truer words were never spoken. If you've heard of Darkfall, this is probably a good approximation of what you've heard. If you've played Darkfall, you've experienced it firsthand. This full-PvP niche game comes by its...

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EVE Evolved: Playing casually or just killing time

MMOs are a popular hobby for hardcore and casual players alike. While some people love getting firmly embedded in their favourite MMO every night, a growing number of players prefer to log in occasionally and just kill a few hours at a time. EVE Online is no exception, with a mix of both casual and...

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Darkfall gets its own analog of EVE University: Newborn on Agon

The settings of Darkfall and EVE Online are worlds apart, but there is some common ground between the titles. PvP combat permeates both sandbox games, and given a potentially hostile environment when starting out, it's always good to have a helping hand. EVE Online players have training corps like...

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You wouldn't like Aventurine when they're angry...

Aventurine smash! Well, they smash people who attempt to impersonate GMs and cheat in their game, at least. Over at Hardcore Casual, Syncaine has put up a post discussing Aventurine's hardline attitude to players in their game, Darkfall. The company has already said, straight out, that they will...

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The Daily Grind: Is it luck?

If you've been paying attention to the MMO blogosphere at all recently, you'll notice there's been some banter back and forth between Syncaine and Tobold in regards to what Syncaine calls "WoW Tourism". If you're not familiar with the concept, the idea is that someone who has only played WoW, and...

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Players the source of Warhammer's problems?

Hardcore Casual recently put out a very concise view of what is currently holding back a truly enjoyable game experience from Warhammer Online -- the players. The post truly sums up what makes many of the features of Warhammer Online break -- the fact that players aren't playing the game in the way...

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Natural selection applied to MMOs

There tend to be some fundamental differences between players of World of Warcraft and EVE Online, due in part to the contrast in rules and game mechanics, and the types of personalities each title attracts. This was mentioned in a recent Shut Up. We're Talking. podcast and provided some fuel for...

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Burnout: This MMOG isn't what it used to be

The loading screen in your brain is stuck. What is this madness? Is it the same tireless errands disguised as quests, social ties torn asunder leaving your guild in disarray, maybe it's the same old rigmarole and you need a new routine in-game. You don't want to give up, you turn to leveling...

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Hardcore Casual on (un)reasonable expectations

There's a good post over on Hardcore Casual concerning the use of World of Warcraft as a yardstick of success in the MMO industry. While we generally agree that using a game like WoW -- which by no means was expected to get this big -- as your goal for success is a bit of a pipe dream. We have to...

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