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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[FFXIV's 1.19 patch features new group content, Ifrit primal]]></title><link>http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/</guid><comments>http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/"><img alt="Final Fantasy XIV - Ifrit" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/ifrit.jpg" /></a></div>
It's patch day in the world of Eorzea, and today's <a href="http://massively.joystiq.com/2011/09/30/final-fantasy-xiv-releases-notes-for-patch-1-19/">1.19 update</a> looks to bring quite a bit of new content to <a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/"><em>Final Fantasy XIV</em></a>. Said content includes a new confrontation with Ifrit, a fiery primal who waits for brave adventurers at the end of one of the game's newest quests.<br />
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<em>Final Fantasy XIV's</em> <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=d4986128a7ff000ce85d048a02baf5de2a876b43">lodestone</a> has all the details, and apparently the Ifrit encounter comes in two distinct flavors. One is designed for level 30 light parties (four members), while the other is a hard-mode run intended for eight-man level 50 groups.<br />
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Ifrit wears his badassery on his sleeve if the accompanying video clip is any indication, and the lodestone entry describes him as "a demon spawned by the seven hells" whose exhalations "produce heat of such torridity as to reduce iron to pools of white-hot liquid." See for yourself after the break.<p><a href="http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/" rel="bookmark">Continue reading <em>FFXIV's 1.19 patch features new group content, Ifrit primal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/">FFXIV's 1.19 patch features new group content, Ifrit primal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Oct 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20073389/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/04/ffxivs-1-19-patch-features-new-group-content-ifrit-primal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon</category><category>eorzea</category><category>fantasy</category><category>ffxiv</category><category>Final-Fantasy</category><category>final-fantasy-patch-1.19</category><category>final-fantasy-xiv</category><category>game-update</category><category>hard-mode</category><category>ifrit</category><category>lodestone</category><category>patch-1.19</category><category>primal</category><category>square</category><category>Square-Enix</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 04 Oct 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Gamescom 2011: More details on RIFT's patch 1.5]]></title><link>http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/</guid><comments>http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/"><img alt="Solo dungeons - less grouping calories, same dungeon taste." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/rift-patch15-epl-820.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> hasn't been out for all that long, but the game is already rapidly approaching its fifth major patch since launch. A recent demonstration at Gamescom reveals more of what will be coming along with the patch, which promises more options for endgame players as well as for players without a great deal of time. For the former group, the game is adding a new Planar Achievement System that will give players points to spend in unique supplemental skill trees, adding some fine-tuning and character customization.<br />
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For the latter group of players who don't have time to delve into large-scale group content, solo instances will be added, with one or two players easily able to clear the area depending on equipment. Hammerknell will be one of the first sorts of this dungeon, allowing players a chance to see more of the game as a whole. Higher-end players aren't forgotten, however, with a new Master Mode added to give dungeons extra sting and rewards. It looks like patch 1.5 will be a good time for all <em>RIFT</em> fans, whatever their level of commitment to the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/">Gamescom 2011: More details on RIFT's patch 1.5</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20022734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/20/gamescom-2011-more-details-on-rifts-patch-1-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-advancement</category><category>game-patches</category><category>gamescom</category><category>gamescom-2011</category><category>hard-mode</category><category>major-patches</category><category>master-mode</category><category>news</category><category>patches</category><category>planar-achievement-system</category><category>previews</category><category>rift</category><category>rift-patch-1.5</category><category>rift-planes-of-telara</category><category>scaling-dungeons</category><category>solo-dungeons</category><category>special-advancement</category><category>trion</category><category>trion-worlds</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 20 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[[Updated] Fight for solitude in the newest DC Universe Online update]]></title><link>http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/</guid><comments>http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/dcuoheader.jpg" vspace="4" /></a></div>
<div>
	Brainiac is back on the offensive in the latest <a href="http://www.massively.com/category/dc-universe-online"><em>DC Universe Online</em></a> update, and this time his sights are set on Superman's Fortress of Solitude. Players must join forces with Superman and his reluctant ally Lex Luthor to fend off Brainiac, lest he use the Fortress' Kryptonian technology to destroy the Earth. Why Superman has Earth-destroying technology in his Fortress, we're not too sure. Just in case someone really pisses him off is our guess.<br />
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	The Fortress of Solitude is an eight-man raid which will reward successful players with Marks of Distinction, which players can use to purchase powerful new gear. The update also includes new high-level armor sets, including sets for heroes featuring Superman's logo, and sets for villains emblazoned with a 'Z' for "Zod." New hard-modes are also making an appearance, in the form of the Batcave and Hive hard-mode alerts. All this new content is available now, so jump right in and fight for some peace and solitude!<br />
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	<strong> UPDATE: Sony Online Entertainment released two corrected details today, August 4th. Players will earn Marks of Krypton good towards purchasing new gear in the Watchtower or Hall of Doom, rather than Marks of Distinction. There is no Hard Mode Option for the Hive Alert.</strong></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/">[Updated] Fight for solitude in the newest DC Universe Online update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Aug 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20007361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/02/fight-for-solitude-in-the-newest-dc-universe-online-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8-man-raid</category><category>8-person-raid</category><category>dc-universe-online</category><category>dcuo</category><category>eight-man-raid</category><category>eight-person-raid</category><category>fortress-of-solitude</category><category>hard-mode</category><category>lex-luthor</category><category>raid</category><category>soe</category><category>sony-online-entertainment</category><category>superman</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 02 Aug 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive: Aion's Beshmundir Temple goes hard mode]]></title><link>http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/</guid><comments>http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/vortex.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/assault-on-balaurea">Assault on Balaurea</a> has been a part of <a href="http://na.aiononline.com/"><em>Aion</em></a> for nearly two months now. Are you getting bored yet? If you feel like you've done all of the new content so much that it's a snooze, get ready for a new challenge.<br />
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Beshmundir Temple is going into hard mode. <a href="http://na.aiononline.com/"><em>Aion</em></a> developers have been hard at work on this for a long time, and they've prepared a huge guide for the <a href="http://powerwiki.na.aiononline.com/aion/">PowerWiki</a>. You'll find advice, walkthroughs, details on the named bosses, and much more.<br />
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The guide will be released next week, but Massively got an exclusive look at it ahead of time. We've formatted it all up into a handy overview for you, so follow along after the jump for a look at what Beshmundir Temple hard mode has to offer!<p><a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/" rel="bookmark">Continue reading <em>Exclusive: Aion's Beshmundir Temple goes hard mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/">Exclusive: Aion's Beshmundir Temple goes hard mode</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Nov 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19701868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-the-tower-of-eternity</category><category>beshmundir-temple</category><category>boss-fights</category><category>boss-skills</category><category>design-doc</category><category>design-document</category><category>developer-tour</category><category>developer-walkthrough</category><category>dungeon</category><category>dungeons</category><category>exclusive</category><category>exclusives</category><category>featured</category><category>guide</category><category>guides</category><category>hard-mode</category><category>hardmode</category><category>map</category><category>maps</category><category>mechanics</category><category>ncsoft</category><category>pve</category><category>skills</category><category>stormwing</category><category>strategy</category><category>walkthrough</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 05 Nov 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Mabinogi to get "Dragon" update this year, teaser trailer revealed]]></title><link>http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/</guid><comments>http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a></p><div align="center"><a href="http://mabinogi.nexon.net/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/mabinogidragonupdaterevealed_580px.jpg" alt="" /></a><br /></div>
The <a href="http://massively.joystiq.com/2009/08/06/mabinogi-adds-first-flying-mounts-with-latest-patch/"><em>Ancient Secrets of Irinid</em> patch</a> for <a href="http://mabinogi.nexon.net/"><em>Mabinogi</em></a> was only launched a matter of months ago, but it looks like the team at devCAT kept up their momentum and quickly got to work on the game's next chapter. Publisher Nexon America has just announced that there will be another content update this year, simply titled <em>Dragon</em>, which is focused on a war between dragon factions in a new area called Zardine. This zone will play host to a number of new enemies, and dungeons here will feature a new "hard mode" difficulty.<br /><br />Along with the dragons in <em>Dragon</em>, <em><a href="http://massively.joystiq.com/category/mabinogi">Mabinogi</a>'s</em> <a href="http://massively.joystiq.com/2009/08/06/mabinogi-adds-first-flying-mounts-with-latest-patch/">recent foray into flight</a> will continue in the next patch, with players engaging in aerial combat with flying monsters -- while manning hot air balloons. Sounds ridiculously precarious, but at the same time fun. The update will also include lots of additional items, weapons, clothing, image enhancements and some pets. The teaser trailer we have posted after the break shows off a bit of everything from <em>Dragon</em>, including the aforementioned hot air balloon combat. Click through to check it out.<p><a href="http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/" rel="bookmark">Continue reading <em>Mabinogi to get "Dragon" update this year, teaser trailer revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/">Mabinogi to get "Dragon" update this year, teaser trailer revealed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Sep 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19161285/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/15/mabinogi-to-get-dragon-update-this-year-teaser-trailer-reveal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aerial-combat</category><category>content</category><category>devcat</category><category>dragon</category><category>flying</category><category>hard-mode</category><category>hot-air-balloon</category><category>mabinogi</category><category>nexon</category><category>nexon-america</category><category>patch</category><category>update</category><category>zardine</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 15 Sep 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Tabula Rasa introduces Epic instances]]></title><link>http://massively.joystiq.com/2008/12/05/tabula-rasa-introduces-epic-instances/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/05/tabula-rasa-introduces-epic-instances/</guid><comments>http://massively.joystiq.com/2008/12/05/tabula-rasa-introduces-epic-instances/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div align="center"><a href="http://www.tentonhammer.com/node/13664"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/caves-of-donn-sms-1208.jpg"  alt="" /></a><br /></div>
As announced in <a href="http://www.rgtr.com/news/latest_news/feedback_friday_-_epic_caves_o.html">today's Feedback Friday</a>, the <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a> team has been working on a way to present low-level instances in what could be considered a "hard mode" of sorts. The first of these is the <a href="http://tabularasa.wikia.com/wiki/Caves_of_Donn">Caves of Donn</a> instance which now has an Epic version, accessible through the <a href="http://massively.joystiq.com/2008/05/22/a-tour-through-the-new-tabula-rasa-arena/">CELLAR Arena</a>.<br /><br />This Epic Caves of Donn instance has Epic versions of the Caretakers, Technicians, Soldiers and the brand new Ravagers and Seekers created for the Back-to-Earth campaign. This instance is repeatable, allowing players to eventually gain all rewards in addition to the XP, Prestige and Mimeomech. Admittedly, the developers report that the instance doesn't have as much polish as they'd like, but considering the circumstances, we understand.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/05/tabula-rasa-introduces-epic-instances/">Tabula Rasa introduces Epic instances</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Dec 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rgtr.com/news/latest_news/feedback_friday_-_epic_caves_o.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/05/tabula-rasa-introduces-epic-instances/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1392763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/05/tabula-rasa-introduces-epic-instances/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>caves-of-donn</category><category>destination-games</category><category>epic</category><category>hard-mode</category><category>ncsoft</category><category>ncsoft-austin</category><category>tabula-rasa</category><category>tr</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 05 Dec 2008 19:00:00 EST</pubDate></item></channel></rss>
