Posts tagged halo-2 
How online gaming can change the world
Jane McGonigal (a 10-year game designer of projects such as the I Love Bees ARG for Halo 2) has a self-professed "crazy idea" -- that gamers have the potential to change the world for the better by doing what they're already doing. At her speech, people chuckle when she first says this, but twenty ...
Sony, Turbine, Jagex, Blizzard, and NCsoft named in patent infringement lawsuit
It seems to be a World of Lawsuits (TM) recently in our industry. Bloggers are being sued for libel, NCsoft is being sued for patent infringement, Linden Labs is being sued for trademark violations, Turbine is suing Atari, and now five companies are all being sued over a patent dispute. The Boston ...
Superstruct: The world's first massively multiplayer forecasting game
Forget what you typically expect from your average client-based MMO. In fact, the title you're going to read about here differs markedly from the type of game we normally cover at Massively, but that makes it no less interesting. Superstruct is truly something different -- a futuristic alternate ...
The Daily Grind: Are ARGs MMOs?
ARGs (Alternate Reality Games) take the normal boundaries between games and reality and skew them just enough so that the two overlap, offering a new way to think about entertainment interaction. Perhaps one of the most famous of these is the "I love bees" campaign, which was developed to promote ...
Cinemassively: Going global
Our latest clip is Not Safe For Work (NSFW). If you didn't get a chance to see the stream for the UK Machinima Festival that took place on October 13th, 2007, you really missed out. Rooster Teeth, the creative force behind Red vs. Blue, debuted a special Halo 2 Machinima just for the audience. I've ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



