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Posts tagged gw

Flameseeker Chronicles: Introducing Guild Wars 2's Dragon's Reach

Today's edition of the Flameseeker Chronicles is a little bit special. We've got the teaser trailer for Guild Wars 2's next living world release, The Dragon's Reach: Part One. We've got some sweet screenshots provided by ArenaNet to feast your peepers on: aw, yeah. And if that's not enough, I got t...

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Flameseeker Chronicles: The true nature of Guild Wars 2's Sylvari

Remember last week, when I made a comment about how neat the little touches in Guild Wars 2's Gates of Maguuma release are? Stuff like a vine poking at a waypoint in Dry Top and making it spark? Hey, it was actually kind of cute! Aww, the big fella probably doesn't know what a waypoint is. Maybe he...

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Flameseeker Chronicles: Guild Wars 2's Gates of Maguuma is a leap forward

A few months passed between season one of Guild Wars 2's living world story and the start of season two, and the first content release of the new arc was going to have to make a big splash, no matter what it turned out to contain. Fans grumbled warily about the chances of being asked to repair road...

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The Daily Grind: What's the best loot you've ever scored in an MMO?

Everyone's got a a story or two about the time she scored that one really great piece of game-changing loot in an MMORPG. There was the time I won the piece I needed for my World of Warcraft Priest's Benediction/Anathema staff (still have it, too!). There was the time I landed a 120-skill powerscro...

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Flameseeker Chronicles: Guild Wars 2 features that time forgot

It's hard to believe it's the middle of June already. School's out, E3 has come and gone, and all that's left for us Guild Wars 2 fans to do is to pick up our World vs. World Spring Tournament rewards and kick back with a tall glass of omnomberry juice (pro tip: don't). We're still two weeks out...

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Flameseeker Chronicles: The strange case of Guild Wars 2's reward system

Every now and then I'll hear someone say that Guild Wars 2 has no rewards. They'll say it's extraordinarily grindy, that there's nothing to work toward, and that ArenaNet is intentionally making things harder than they should be so that we'll all give up and buy gems. This is confusing and frustrat...

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Flameseeker Chronicles: Why we don't have Cantha in Guild Wars 2

How about those predictions, huh? Last week I guessed that Guild Wars 2 would get a visit from the Zephyr Sanctum soon, and boom: Festival of the Four Winds exploding all over the place. Having used up my allotment of precognitive accuracy for the year, I plan to gorge myself on delicious sky candy...

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Working As Intended: What Guild Wars 2 got wrong

Back in March, I spent an entire Working As Intended column discussing the game mechanics that Guild Wars 2 got right. But that's just one side of the story. In order to be completely fair to the game and to myself, I want to grump about the things it got wrong. Don't take this as utter condemnatio...

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Flameseeker Chronicles: Let the Guild Wars 2 season two speculation begin

The new car smell has worn off Guild Wars 2's feature pack, which is great because it's not a car and that was getting a little weird. Whatever your opinion might be on GW2's living world, players have gotten used to biweekly content updates, and while it's refreshing to have a break every now and ...

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Flameseeker Chronicles: Guild Wars 2's post-feature pack experience

On April 15th Guild Wars 2 got its first feature pack, as packed with features as advertised. After the first day or so of trying to figure out where our town clothes disappeared to, it's becoming clear how much has changed: There's a lot more to take in and adjust to than might be immediately appa...

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