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Posts tagged guilds

Hyperspace Beacon: Five tips for making SWTOR conquests work for smaller guilds

In my last column, I explained the shortcomings of the conquest system in Star Wars: The Old Republic. Despite the issues I have with the system, I still think it's a great way to encourage players to revisit older content, and most importantly, to build guild unity. I know there are some guilds on...

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Tamriel Infinium: Five reasons to return to Elder Scrolls Online

Today seems as good a time as any to mention returning to Elder Scrolls Online. I'm not talking personally, mind you, as I've been playing pretty consistently since early access. The winds of MMO change are doing their thing, though, and I'm seeing a bunch of...

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Guild Wars 2 improving megaserver guilds in September

Another feature pack is rolling out for Guild Wars 2 in September, and it's bringing improvements to guild functions along with it. It's starting with the rollout of global guilds, allowing the resources earned by a given guild on all worlds to feed into the same central group, rather than creating...

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TERA Korea is getting guild fortresses that float

Let's all take a moment to lament that what I'm about to share is currently specific to the Korean version of TERA. There. Now that that's out of our system, we can appreciate the fact that Bluehole's new guild sky fortresses are pretty dang impressive, even if we won't see them in the En Masse...

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SWTOR's Galactic Strongholds expansion is live

Early access to Star Wars: The Old Republic's Galactic Strongholds expansion is now live for subscribers. BioWare Producer Jack Wood welcomed players to SWTOR's third expansion with a lengthy developer blog about the studio's goals in this housing-centric update, boasting that it offers...

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Landmark: Guilds are a go!

It's a very special day for Landmark's community, as after a brief delay yesterday and today, SOE has finally activated guilds in the game. The new system interface allows for guild creation, news, roster, and administration options. The studio says that it deliberately kept the UI simple for this...

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Elder Scrolls 1.3.3 tweaks weapon-swapping, guild management, and more

If you're looking to play Elder Scrolls Online today, you might want to plan a few minutes ahead in order to download the substantial 1.3.3 patch. ZeniMax's notes describe it as "our third major content update," and the big bullet points include the armor dye system and guild management additions....

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Elder Scrolls Online offers new guild heraldry

If you're excited for August's Elder Scrolls Online upcoming update, then today's ZeniMax devblog will be a welcome one... though not one that promises sweeping changes for the game. Specifically, the new post previews some of the new symbols that guilds can adopt as their official crests. "You'll...

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The Elder Scrolls Online's third update lands in August

ZeniMax says that The Elder Scrolls Online's next patch, which includes the preliminary veteran rank system changes and balance fixes previewed in yesterday's dev blog, is officially on the way next month. The patch is coming in early August and introduces armor dyes, guild tabards, public guild...

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The Daily Grind: Does your guild stay together between MMOs?

I can't remember the exact moment that my MMO guildies collectively realized, hey, we are pretty good friends and we like each other enough to play other games together so maybe let's do that, but that's more or less what happened. After a few years of trying to figure out our place in the MMO...

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