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Posts tagged guild

The best of Massively's Guild Counsel column

Karen Bryan is a seasoned MMORPG gamer and guildleader who cut her MMO teeth on EverQuest and went on to run guilds in Vanguard, Star Wars: The Old Republic, and beyond. That made her the perfect choice to pen Massively's Guild Counsel column, through which Karen dispensed advice to guild leaders,...

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Looking for Guild: In preparation for Wildstar

So I guess people are pretty excited about WildStar. Once again, all entries for this LFG column consist entirely of players looking for a guild in the upcoming WildStar, and they may just have the right idea. If you're a guild leader looking to populate your guild with the smartest and possibly...

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Diablo III works on new community tools

Getting together with a buddy to slay the forces of Hell should be a lot easier when Diablo III: Reaper of Souls comes out, as Blizzard is adding in a couple of new social tools for the expansion. The first tool is the addition of clans, Diablo III's version of guilds. Anyone can form a clan,...

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The Guild Counsel: What do you need to be a guild leader?

The other day, I came across one of those inspirational posters that takes a word and then uses each letter to spell out a quality that makes up the word. And it got me thinking about what words best describe the essence of a good guild leader. There are as many different types of guild leaders as...

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The Guild Counsel: How to find a good pre-launch guild

There's a wave of new MMOs on the horizon, and with each one comes a surge of enthusiastic fans ready for launch day. Some are so excited that they want to hit the ground running by joining a guild before the game goes live. There are hundreds, if not thousands, of pre-launch guilds for each...

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The Guild Counsel: What EverQuest Next Landmark means to guilds

With the arrival of EverQuest Next Landmark's alpha, the buzz is all about how the game is a fresh change from what we've been used to in MMOs. And actually, in some ways, it's a return to the roots of the MMO industry. But EQ Next Landmark is also redefining the whole concept of guilds, perhaps in...

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The Stream Team: SWTOR masters of dread

There it sits, like a beacon of evil. The Dread Fortress and home to some of the most powerful Sith, the Dread Masters, towers over the moon of Oricon. They must be defeated for the good of the galaxy! Join Massively's Larry Everett and the guild Nefarious Intent at 9:00 p.m. EST as they tackle...

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Nether adds crafting, creature mode, and tribes

The mean streets of Nether are easing up a bit on players, as Phosphor Games has patched in a slew of helpful systems for its February update. The trio of new features includes crafting, a creature mode, and tribes. Crafting encourages players to scavenge from their adventures and fashion gear...

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The Guild Counsel: Guild-friendly Vanguard features I know I'll miss

When the news of Vanguard's sunsetting broke, I got thinking about what best describes the Vanguard experience to those who didn't play it. And the one feature that sums it up best is the /rope command. When the game launched, it came with more than a few bugs, and one nagging problem was that...

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Stick and Rudder: It's the Massively Star Citizen guild

I love me some guild management tools, which is strange since I don't manage guilds all that often. It's a bit of work, see, as one look through the titles and topics in our Guild Counsel category will make clear. At any rate, I can't stop playing around with Star Citizen's recently launched...

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