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Posts tagged guild-banks

Hyperspace Beacon: Breaking the bank

Originally, when I set out to cover the guild bank, I wasn't expecting there to be so much information to parse. After all, a guild bank is just a bank, right? Wrong. So let me give a quick introduction to those of you just catching on to Update 1.2 for Star Wars: The Old Republic. SWTOR's ...

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SWTOR's Guild Summit kicks off -- and lurkers are welcome [Updated]

BioWare has assembled guilds from all across the world this week for a Star Wars: The Old Republic Guild Summit, and proceedings have already begun. Over 160 guilds have assembled in Austin, Texas, from places as far away from Norway, Brazil, and France. The good news is that even if you're ...

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Star Wars: The Old Republic looks to the future [Updated]

You may think that now that Star Wars: The Old Republic's early start underway and moving nicely, the developers over at BioWare are sitting back and enjoying a celebratory glass of champagne (or bottle of whiskey). You would be wrong, however, because a new post on the official site shows ...

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The Daily Grind: Which MMO supports guilds the best?

In my opinion, guilds are the backbone of the social component of MMOs. Without them, games might as well be flopping on the ground, unable to move and in severe pain. Ever since MMOs first came on the scene -- and even before -- players have naturally gravitated to guilds as part of their gaming ...

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Enter at Your Own Rift: A guild-tool wishlist

As we fended off dripping, soggy, Abyssal infiltrators all over the cities, many rejoiced at seeing the arrival of guild banks with the latest update. Finally, guild members could unload their stacks of tradeskill resources, extra shinies, and other random loot that ends up cluttering the bank ...

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RIFT launches patch 1.3, but don't bank on it

After a great deal of anticipation and previewing, the latest patch for RIFT is finally on the live servers. Patch 1.3 brings with it a variety of improvements, including character transfers, a new raid, new world events, and of course the usual round of balance and general improvements. But ...

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E3 2011: Hands on with RIFT's 1.3 update

With patch 1.2 fading in the rearview mirror, RIFT players have turned their attention to the incoming patch 1.3 due on June 22nd. Titled Waves of Madness, the update will kick off a new world event and add an additional tier of endgame content in the form of an additional raid. We got the ...

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RIFT podcast celebrates the end with Scott Hartsman

It's a sad day for The RIFT podcast, as its latest episode, 42, will also be its last. It's not due to a lack of interest in the game, however, but rather to real-life health concerns. One of the hosts, Arithion, is extremely ill and apparently can't look at moving pictures on a screen for more ...

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Trion's dynamic duo talks dynamic content on the RIFT podcast

The river of RIFT news and discussion seems to be swelling to flood stage these days, especially surrounding the recent world event and the upcoming 1.2 update. If your appetite for all things RIFT wasn't satiated by our recent talk with Scott Hartsman, then you'll definitely want to tune in to ...

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An exclusive look at RIFT's Update 1.2 and beyond with Scott Hartsman [Updated]

With almost two months on the post-launch clock at Trion Worlds, RIFT appears to be holding its own in the wild and woolly field of MMORPGs. With a major update and the first world event under its belt, RIFT is sailing into the future with the wind at its back and a hull full of subscribers ...

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