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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EverQuest 2 leveling from 20 - 70 to become significantly faster]]></title><link>http://massively.joystiq.com/2008/09/17/everquest-2-leveling-from-20-70-to-become-drastically-faster/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/17/everquest-2-leveling-from-20-70-to-become-drastically-faster/</guid><comments>http://massively.joystiq.com/2008/09/17/everquest-2-leveling-from-20-70-to-become-drastically-faster/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/2008/07/03/massivelys-readers-you-interview-eq2s-senior-producer/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/eq2bearfightheader.jpg" alt="" /></a></div>
The designers of <a href="http://everquest2.station.sony.com/"><em>EverQuest II</em></a> are planning to make radical alterations in <a href="http://massively.joystiq.com/tag/eq2-gu-49">Game Update 49</a> to the leveling curve for characters between levels 20 and 70. <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=429922&amp;post_id=4787747#4787747"> A post by Design Supervisor Noel Walling on the official forums</a> details the changes. Whereas it currently takes on average around 164 hours for a player to advance from 20 to 70, it will soon only take around 100. To compensate for this change, Adept I spell drops will increase.<br /><br />Walling says these changes are intended to "get new players into the game faster." They're also a response to a low number of people in those level ranges. 1 - 20 and 70 - 80 are unchanged, but experience gains in the mentoring system are getting a boost to encourage higher level players to help new folks and alts level up. The benefits scale based on level, but players who are mentoring will gain between 50% and 300% extra XP from combat.<br /><br />This is an answer to a big problem in these types of games; they become top-heavy, and an insurmountable barrier to entry goes up. At this point, though, does it even make sense for it to take 100 hours to reach 70? Why not just 50? If it's not fun for 164 hours, it's probably not for 100 either, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/17/everquest-2-leveling-from-20-70-to-become-drastically-faster/">EverQuest 2 leveling from 20 - 70 to become significantly faster</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Sep 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.station.sony.com/eq2/posts/list.m?topic_id=429922&amp;post_id=4787747#4787747>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/17/everquest-2-leveling-from-20-70-to-become-drastically-faster/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1316344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/17/everquest-2-leveling-from-20-70-to-become-drastically-faster/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cap</category><category>eq2</category><category>eq2-gu-49</category><category>eqii</category><category>everquest-2</category><category>everquest-ii</category><category>experience</category><category>forums</category><category>game-update-49</category><category>gu-49</category><category>hours</category><category>leveling</category><category>levels</category><category>mentor</category><category>mentoring</category><category>noel-walling</category><category>soe</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 17 Sep 2008 11:00:00 EST</pubDate></item></channel></rss>
