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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[World of Planes renamed, evolves 'beyond pure aerial combat']]></title><link>http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/</guid><comments>http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/"><img alt="War Thunder: World of Planes - PBY Catalina" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/december10.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/gaijin-entertainment">Gaijin</a> has renamed its forthcoming aviation-centric World War II action MMO. The title was formerly called <a href="http://massively.joystiq.com/tag/world-of-planes"><em>World of Planes</em></a> (not to be confused with <a href="http://massively.joystiq.com/category/world-of-warplanes"><em>World of Warplanes</em></a>), but will henceforth be known as <a href="http://massively.joystiq.com/tag/war-thunder-world-of-planes"><em>War Thunder: World of Planes</em></a>.<br />
<br />
The official website has been redesigned to reflect the change, and most interestingly, Gaijin states that aviation is no longer the title's sole focus. "This name change is significant because the online multiplayer universe Gaijin is developing has evolved beyond pure aerial combat. The massive historical battles featured in <em>War Thunder</em> cannot be fought with aviation alone -- <em>World of Planes</em> is only the beginning," the site says.<br />
<br />
What this means is anyone's guess, since Gaijin has not offered any details regarding ground- or sea-based combat as of yet. The company has released a <a href="http://worldofplanesgame.com/en/media/screenshots/">new screenshot gallery</a>, though, and you'll find that and more at the new official site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/">World of Planes renamed, evolves 'beyond pure aerial combat'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20156412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/25/world-of-planes-renamed-evolves-beyond-pure-aerial-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>aviation</category><category>f2p</category><category>free-to-play</category><category>gaijin</category><category>gaijin-entertainment</category><category>ground-combat</category><category>historical</category><category>naval-combat</category><category>nerdgasm</category><category>war</category><category>war-thunder</category><category>war-thunder-world-of-planes</category><category>world-of-planes</category><category>world-of-planes-renamed</category><category>world-war-2</category><category>world-war-ii</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 25 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: The first one hundred words in the Merriam-Webster dictionary edition]]></title><link>http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/</guid><comments>http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/"><img alt="THE SHARK CAN SMELL YOU" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/askmassively-epl-1025.jpg" /></a></div>
A, aah, aardvark, aardwolf, Aaron, aaronic, ab, aba, abaca, aback, abacterial, abacus, abaft, abalone, abandon, abandoned, abase, abash, abate, abatement, abatis, abattoir, abaxial, abbacy, Abbasid, abbatial, abbe, abbess, Abbevillian, abbey, abbot, abbreviate, abbreviation, Abdias, abdictate, abdomen, abducens, abducent, abduct, abduction, abeam, abecedarian, abed, Abel, abelian, abelmosk, Abderdeen, aberrant, aberrated, aberration, abet, abeyance, abeyant, abhor, abhorrence, abhorrent, Abib, abidance, abide, abiding, abigail, ability, abinito, abiogenesis, abiogenic, abiological, abiotic, abject, abjection, abjuration, <a href="http://commons.wikimedia.org/wiki/Fish">abjure</a>, ablate, ablation, ablative, ablaut, ablaze, able, abloom, abluted, ablution, ably, Abnaki, abnegate, abnegation, abnormal, abnormality, abo, aboard, abode, aboil, abolish, abolition, abolitionism, abomasum, abominable, abominate, abomination, aboral, aboriginal, aborigine.<br />
<br />
When you're done drenching yourself in glue in celebration, it's time for this week's edition of <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>, in which we discuss walking in ships and stations. If you'd like to have a question answered in a future edition of the column, leave it in the comments or mail it to <a href="mailto:ask@massively.com">ask@massively.com</a>.<p><a href="http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/" rel="bookmark">Continue reading <em>Ask Massively: The first one hundred words in the Merriam-Webster dictionary edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/">Ask Massively: The first one hundred words in the Merriam-Webster dictionary edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Oct 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20090440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/27/ask-massively-the-first-one-hundred-words-in-the-merriam-webste/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-massively</category><category>design</category><category>featured</category><category>games-with-spaceships</category><category>ground-combat</category><category>humor</category><category>opinion</category><category>player-combat</category><category>sci-fi</category><category>science-fiction</category><category>ship-combat</category><category>ships</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 27 Oct 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Season Four launch recap]]></title><link>http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/</guid><comments>http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/captains-log/" target="_blank"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cl181.jpg" vspace="4" /></a></div>
<em>Captain's Log, Stardate 65037.1...</em><br />
<br />
Hello, computer (and players)! As I mentioned in last week's <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">Captain's Log</a> entry, <a href="http://startrekonline.com/season_four" target="_blank">Season Four: Crossfire</a> is now alive and kicking on <em><a href="http://startrekonline.com/" target="_blank">Star Trek Online's</a></em> Holodeck server. Based on past experiences with major content and code pushes, I feel that this was the smoothest to date with virtually no server issues or overload. While there have been a few snags along the way with some bugs making it past <a href="http://massively.joystiq.com/tag/cryptic" target="_blank">Cryptic's</a> "white-glove" QA process, the update was a success and players are having more fun than ever before.<br />
<br />
As discussed in one of my <a href="http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/" target="_blank">past log entries</a>, Season Four was to bring many updates to the game, including the acclaimed ground combat 2.0 system, which would make it an even better Trek experience -- in all honestly, Cryptic delivered. <a href="http://www.massively.joystiq.com/category/star-trek-online" target="_blank"><em>STO</em></a> is more active than ever and the fleet that I am in is having multiple newbies sign up each day; it is an exciting time to be a player and <a href="http://massively.joystiq.com/editor/brandon-felczer" target="_blank">your weekly columnist</a>. What I would like to do this week is revisit what I let you know was coming to the game and let you know some of my thoughts on them now that I have been experiencing them for myself.<br />
<br />
<em> Ensign, warp 12! Oh yeah, we are taking this to a whole new level...</em><p><a href="http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/" rel="bookmark">Continue reading <em>Captain's Log: Season Four launch recap</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/">Captain's Log: Season Four launch recap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jul 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19989758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/14/captains-log-season-four-launch-recap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art-update</category><category>assimilation</category><category>behind-the-scenes</category><category>borg</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>dan-stahl</category><category>featured</category><category>foundry</category><category>gozer</category><category>ground-combat</category><category>ground-combat-revamp</category><category>kdf</category><category>klingon</category><category>livestream</category><category>pve</category><category>pve-queue</category><category>qonos</category><category>season-4</category><category>season-four</category><category>st-online</category><category>star-trek-mmo</category><category>star-trek-o</category><category>star-trek-online</category><category>sto</category><category>trek-online</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Thu, 14 Jul 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: The Gospel of Tribble]]></title><link>http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/</guid><comments>http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/captains-log" target="_blank"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/cl141-1308075220.jpg" vspace="4" /></a></div>
<em>Captain's Log, Stardate 64959.3...</em><br />
<br />
Hello, compu... what the... shields up, red alert! Brace for impact! A giant <a href="http://memory-alpha.org/wiki/Tribble" target="_blank">Tribble</a> is on the loose, and its name is Season Four. That's right -- the <a href="http://www.startrekonline.com/" target="_blank"><em>Star Trek Online</em></a> public test server, Tribble, sometimes nicknamed the <a href="http://en.wikipedia.org/wiki/The_Trouble_With_Tribbles" target="_blank">Trouble with Tribble</a>, has finally reopened with the major update that we have all been waiting for. This build was first pushed last Friday but was taken down moments later due to a "major database error." The show-stopping kinks have been worked out now, so it is time to get to testing out all of the new content <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">I have been writing about</a> for the past couple of months.<br />
<br />
If you have not seen the <a href="http://forums.startrekonline.com/showthread.php?t=218921" target="_blank">release notes</a> for this build, there are dozens of updates that will be altering the way you have come to play the game. Not sure what to test? That is what I am here for. The goal of this week's <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">Captain's Log</a> is to provide you a checklist on what to hit up once you patch your game and get on your test toon. Also, if you have never installed the test server, now is a great time -- <a href="http://massively.joystiq.com/tag/cryptic" target="_blank">Cryptic</a> will soon be announcing a Tribble Test Weekend, during which you can log in and receive an exclusive item on the live server just for helping test.<br />
<br />
<em>Ensign, warp 10! Let's share some text from the word of Tribble...</em><p><a href="http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/" rel="bookmark">Continue reading <em>Captain's Log: The Gospel of Tribble</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/">Captain's Log: The Gospel of Tribble</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Jun 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19966883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/16/captains-log-the-gospel-of-tribble/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art-update</category><category>assimilation</category><category>behind-the-scenes</category><category>borg</category><category>cryptic</category><category>cryptic-studios</category><category>dan-stahl</category><category>daniel-stahl</category><category>featured</category><category>foundry</category><category>ground-combat</category><category>ground-combat-revamp</category><category>kdf</category><category>klingon</category><category>livestream</category><category>pve</category><category>pve-queue</category><category>qonos</category><category>season-4</category><category>season-four</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>sto-livestream</category><category>test</category><category>test-server</category><category>tribble</category><category>vivox</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Thu, 16 Jun 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Predictions for DUST 514]]></title><link>http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/</guid><comments>http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-evolved/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/dust514-eve-title.jpg" vspace="4" /></a></div>
When <a href="http://www.massively.com/tag/ccp-games">CCP</a> first announced development on its upcoming free-to-play PlayStation 3 MMOFPS <em><a href="http://www.dust514.com">DUST 514</a></em>, speculation ran wild as <a href="http://massively.joystiq.com/2009/08/23/eve-evolved-dust-in-the-wind/">we thought of exactly how the game could be integrated</a> with <a href="http://www.eve-online.com"><em>EVE Online</em></a>. The plan to link the two games through <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s sovereignty system seemed almost too ambitious, but the gaming world waited for more information with a quiet optimism. Most of us cautiously imagined the most basic of interactions between the two games, almost afraid to get our hopes up or express optimism for the project; after all, this is something that has never been done before.<br />
<br />
I think most <em>EVE</em> players imagined a vague web-based communication between <em>EVE</em> pilots and <a href="http://www.massively.com/category/dust-514"><em>DUST</em></a> mercenaries and little or no control over the outcome of a fight. We justly worried that our system sovereignty would be decided by the outcome of random matchmaking-style FPS battles or that <em>DUST</em> would only affect worthless planet-based industrial networks. At this year's <a href="http://www.massively.com/tag/e3-2011">E3</a>, even <a href="http://massively.joystiq.com/2011/06/09/e3-2011-dust-514s-realtime-integration-with-eve-online/">our most optimistic expectations were completely blown away</a>. <em>DUST</em> will be fully integrated into the <em>EVE</em> servers, with <em>DUST</em> players able to join <em>EVE</em> corporations and <em>EVE</em> players able to supply ground troops with equipment. We'll deliver decisive air strikes in realtime from ships in orbit, and <em>DUST</em> players will even be able to fire back.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I re-examine the link between <em>EVE Online</em> and<em> DUST 514</em> in light of the new information from E3 to make some predictions about what the battle for a planet might be like.<p><a href="http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/" rel="bookmark">Continue reading <em>EVE Evolved: Predictions for DUST 514</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/">EVE Evolved: Predictions for DUST 514</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Jun 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964357/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/12/eve-evolved-predictions-for-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>console</category><category>dust</category><category>dust-514</category><category>e3</category><category>e3-2011</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>fps</category><category>ground-combat</category><category>holy-crap-they-can-fire-back</category><category>mercenaries</category><category>mercenary</category><category>mmo-industry</category><category>mmofps</category><category>nuke-them-from-orbit</category><category>one-universe-one-war</category><category>playstation</category><category>playstation-3</category><category>Playstation3</category><category>predictions</category><category>preview</category><category>previews</category><category>ps3</category><category>pvp</category><category>Sony</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 12 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Newest Engineering Report previews Season 4 of Star Trek Online]]></title><link>http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/</guid><comments>http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;">
	<a href="http://www.startrekonline.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/sto-engineering-epl-516.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's always exciting to be on the cusp of a new season, especially if you're a <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> fan. The <a href="http://forums.startrekonline.com/showthread.php?t=215552">latest Engineering Report has just gone live</a>, bringing with it a promise that Season 4 will be up on the test server very soon, with a projected release in early July. That means a full revamp to ground combat, changing the game from the previous rather dull experience into a much more action-oriented affair. But the mechanics of fighting aren't the only thing that's changing -- enemies on the ground are also being overhauled, with HP scaling in a more tuned fashion.<br />
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There are also changes to Qo'nos for Klingon players, making the world feel more vibrant for starting characters.  The update also sports the Duty Officer Roster for all captains to experience and a variety of other quality of life improvements. And as always, the report looks beyond the immediate future and into the distant future, taking aim at everything from changes to the outfit system to improved system maps for important regions of space. <em><a href="http://massively.joystiq.com/category/Star-Trek-Online/">Star Trek Online</a></em> players should <a href="http://forums.startrekonline.com/showthread.php?t=215552">take a look at the full report</a> and check back in later this week as <a href="http://massively.joystiq.com/category/Captain-s-Log/">Captain's Log</a> examines the changes in depth.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/">Newest Engineering Report previews Season 4 of Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 May 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19942132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/16/newest-engineering-report-previews-season-4-of-star-trek-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>combat</category><category>cryptic</category><category>cryptic-studios</category><category>engineering-report</category><category>game-mechanics</category><category>ground-combat</category><category>mechanics</category><category>patches</category><category>season-4</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>sto-season-4</category><category>upcoming-patches</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 16 May 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online Ask Cryptic talks starbases, ground combat, and more]]></title><link>http://massively.joystiq.com/2011/04/07/star-trek-online-ask-cryptic-talks-starbases-ground-combat-and/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/07/star-trek-online-ask-cryptic-talks-starbases-ground-combat-and/</guid><comments>http://massively.joystiq.com/2011/04/07/star-trek-online-ask-cryptic-talks-starbases-ground-combat-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;">
	<a href="http://www.startrekonline.com/node/2370"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/star-trek-online.jpg" vspace="4" /></a></div>
How would you feel about a cover system and/or first-person-shooter elements in your daily <a href="http://startrekonline.com"><em>Star Trek Online</em></a> diet? Producer <a href="http://massively.joystiq.com/tag/dan-stahl">Dan Stahl</a> tackles the feasibility of both of those features -- and a host of others -- in the latest <a href="http://www.startrekonline.com/node/2370">Ask Cryptic</a>. The <a href="http://massively.joystiq.com/category/star-trek-online"><em>STO</em></a> version of the community Q&amp;A feature went live last night on the game's official website and boasts a large number of subscriber-generated queries ranging from integrated voice chat to a time table on the ground combat revamp to the addition of starbase functionality to the <a href="http://massively.joystiq.com/tag/the-foundry">Foundry</a>.<br />
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"<em>We anticipate the next major feature to the Foundry being the ability for fleets to design and run their own starbases. This is a monumental addition to the Foundry, so don't expect it right away, but it is the next big thing for that feature</em>," Stahl says.<br />
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Check out the <a href="http://www.startrekonline.com/node/2370">full list</a> of questions on the official <em>STO</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/07/star-trek-online-ask-cryptic-talks-starbases-ground-combat-and/">Star Trek Online Ask Cryptic talks starbases, ground combat, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Apr 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/07/star-trek-online-ask-cryptic-talks-starbases-ground-combat-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19905846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/07/star-trek-online-ask-cryptic-talks-starbases-ground-combat-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-cryptic</category><category>community-questions</category><category>cover-system</category><category>dan-stahl</category><category>fleets</category><category>foundry</category><category>fps</category><category>fps-elements</category><category>ground-combat</category><category>ground-combat-revamp</category><category>sci-fi</category><category>star-trek</category><category>star-trek-online</category><category>starbases</category><category>sto</category><category>the-foundry</category><category>voice-chat</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 07 Apr 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online rethinks microtransactions in the latest State of the Game]]></title><link>http://massively.joystiq.com/2010/09/16/star-trek-online-rethinks-microtransactions-in-the-latest-state/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/16/star-trek-online-rethinks-microtransactions-in-the-latest-state/</guid><comments>http://massively.joystiq.com/2010/09/16/star-trek-online-rethinks-microtransactions-in-the-latest-state/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><a href="http://www.startrekonline.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/os1072sto580-1284659612.jpg" /></a></div>
Upbeat but still working hard: That is the motto of <a href="http://www.startrekonline.com/"><em>Star Trek Online's</em></a> Dan Stahl in the latest <a href="http://www.startrekonline.com/node/2089">state of the game</a>. <a href="http://massively.joystiq.com/category/star-trek-online"><em>STO's</em></a> executive producer strikes a positive note by saying that the game is enjoying a "healthy subscriber base" as well as an increase in the number of lifetime subs. The team is also proud to be releasing more frequent content in the form of weekly episodes.<br />
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Stahl then tackled three of <em>STO's</em> biggest complaints: the microtransaction shop (C-Store), ground combat and skimpy Klingon content. For players who are rankled that some of the better ships can only be purchased via the C-Store, Stahl reports that this will be changing: <em>"I'm happy to say that we have been evaluating your feedback and looking at our internal resources and finding ways to ensure that coveted items such as ships can be be obtained in game as well as via micro-transaction."</em><br />
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Improvements to both ground combat and the Klingon faction are on their way, he promised, stating that the team has struggled with the Klingon's "identity crisis" since the first day of the game. While the faction's content will grow to become more robust, Stahl admits that the team doesn't have the resources to beef up the Klingon side to be on par with the Federation, especially since only a fraction of the playerbase fight on that side. You can read the full state of the game on <a href="http://www.startrekonline.com/node/2089">the official <em>STO</em> site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/16/star-trek-online-rethinks-microtransactions-in-the-latest-state/">Star Trek Online rethinks microtransactions in the latest State of the Game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Sep 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.startrekonline.com/node/2089>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/16/star-trek-online-rethinks-microtransactions-in-the-latest-state/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19636574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/16/star-trek-online-rethinks-microtransactions-in-the-latest-state/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>c-store</category><category>cryptic</category><category>cryptic-store</category><category>cryptic-studios</category><category>daniel-stahl</category><category>developer</category><category>executive-producer</category><category>federation</category><category>ground-combat</category><category>item-shop</category><category>klingon</category><category>microtransactions</category><category>star-trek-online</category><category>state-of-the-game</category><category>sto</category><category>subscribers</category><category>trouble-with-tribbles-and-microtransactions</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 16 Sep 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[STO celebrates six months of interstellar conflict in the latest State of the Game]]></title><link>http://massively.joystiq.com/2010/07/27/sto-celebrates-six-months-of-interstellar-conflict-in-the-latest/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/27/sto-celebrates-six-months-of-interstellar-conflict-in-the-latest/</guid><comments>http://massively.joystiq.com/2010/07/27/sto-celebrates-six-months-of-interstellar-conflict-in-the-latest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><a href="http://startrekonline.com/node/1966"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/sto.jpg"  alt="" /></a></div>
While Captain Kirk and the original crew of the Enterprise had an initial five-year mission to explore the cosmos, <a href="http://startrekonline.com"><em>Star Trek Online</em></a> players have had a mere six months to do the same.  In this span of time, a lot has happened for <a href="http://massively.joystiq.com/category/star-trek-online/"><em>STO</em></a> -- some good, some bad, some controversial, and some radically different.  As the game heads into its second six-month tour of duty, executive producer <a href="http://massively.joystiq.com/2010/07/26/our-interview-with-star-trek-onlines-executive-producer-dan-sta/">Dan Stahl</a> threw open the doors for <em>STO's</em> <a href="http://massively.joystiq.com/2010/07/14/more-details-on-weekly-episodes-in-star-trek-onlines-season-2/">Season 2.0 update</a>, entitled "Ancient Enemies."<br />
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<a href="http://startrekonline.com/node/1966">In the latest State of the Game report</a>, Stahl looks back at the additions, changes and accomplishments of the <em>STO</em> team since launch.  The bullet point list he lays out is impressive indeed, listing 32 big ticket items that have been implemented into the game.  He then looks at the immediate present with the launch of Season 2.0, which Stahl sees as a direct response to player requests and demands.  <em>"Season Two is filled with additional features and updates that you asked for, and in some cases even helped us design, specifically minigames,"</em> Stahl writes.<br />
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Finally, the State of the Game looks at the future of the title and the many improvements that are slated for delivery, including an upgrade to ground combat, more ship options for both factions and rethinking exploration.  You can read Dan Stahl's full <a href="http://startrekonline.com/node/1966">State of the Game report</a> over at <em>Star Trek Online's</em> site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/27/sto-celebrates-six-months-of-interstellar-conflict-in-the-latest/">STO celebrates six months of interstellar conflict in the latest State of the Game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Jul 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://startrekonline.com/node/1966>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/27/sto-celebrates-six-months-of-interstellar-conflict-in-the-latest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19569907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/27/sto-celebrates-six-months-of-interstellar-conflict-in-the-latest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-enemies</category><category>cryptic</category><category>cryptic-studios</category><category>dan-stahl</category><category>dstahl</category><category>exploration</category><category>five-year-mission</category><category>ground-combat</category><category>live-long-and-perspire</category><category>minigames</category><category>season-2</category><category>season-2.0</category><category>star-trek-online</category><category>state-of-the-game</category><category>sto</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 27 Jul 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Nine more tips for ground combat]]></title><link>http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/</guid><comments>http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/0701header-1277855948.jpg" alt="" /></a></div>
Ahoy, space cadets! According to my space calendar, it's Space Thursday again already. That means it's time for another edition of <a href="http://massively.joystiq.com/category/captains-log/">Captain's Log</a>, your weekly peek into <em><strike>Space</strike></em> <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a>.<br />
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This week marks the final installment of our ground-combat trilogy. First we <a href="http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/">covered five basics</a> of ground combat, and last week we <a href="http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/">discussed melee combat</a> in some depth. Now we round things out with some miscellaneous tips for upping your game in a space firefight. After I rant a little first.<p><a href="http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/" rel="bookmark">Continue reading <em>Captain's Log: Nine more tips for ground combat</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/">Captain's Log: Nine more tips for ground combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19530384/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/01/captains-log-nine-more-tips-for-ground-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bridge-officers</category><category>captains-log</category><category>featured</category><category>ground-combat</category><category>Star-Trek-MMO</category><category>star-trek-online</category><category>star-trek-online-beginners-guide</category><category>star-trek-online-combat-guide</category><category>star-trek-online-gameplay</category><category>star-trek-online-guide</category><category>sto</category><category>sto-combat</category><category>sto-ground-combat</category><category>sto-ground-combat-guide</category><category>sto-guide</category><category>sto-tribbles</category><category>trek-online</category><dc:creator><![CDATA[Ryan Greene]]></dc:creator><pubDate>Thu, 01 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Guide to melee combat in Star Trek Online]]></title><link>http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/</guid><comments>http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/0624header-1277328623.jpg" /></a></div>
Captain to away team: Set fists to Obliterize! It's time again for <a href="http://massively.joystiq.com/category/captains-log/">Captain's Log</a>, our weekly venture into the cosmos of <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a>. Steel your nerves and ready your weapons, because we return this week to the front lines of ground combat. <br />
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When Captain's Log last discussed combat, we covered <a href="http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/">five of the most important basics</a> of fists-and-phasers fighting in <a href="http://massively.joystiq.com/category/star-trek-online/"><em>STO</em></a>. With the fundamentals of Exposing and Exploiting firmly in mind, we'll move on -- by popular demand -- to the exciting world of melee combat. Punching out a Borg invader might not seem very Trek-ish, but it sure gets the job done.<p><a href="http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/" rel="bookmark">Continue reading <em>Captain's Log: Guide to melee combat in Star Trek Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/">Captain's Log: Guide to melee combat in Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19528585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/24/captains-log-guide-to-melee-combat-in-star-trek-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batleth</category><category>captains-log</category><category>featured</category><category>ground-combat</category><category>melee-combat</category><category>nahk</category><category>Star-Trek</category><category>Star-Trek-MMO</category><category>star-trek-online</category><category>star-trek-online-beginners-guide</category><category>star-trek-online-combat-guide</category><category>star-trek-online-gameplay</category><category>star-trek-online-guide</category><category>sto</category><category>sto-batleth-combat</category><category>sto-combat-guide</category><category>sto-combat-tips</category><category>sto-combos</category><category>sto-exploit</category><category>sto-expose</category><category>sto-ground-combat</category><category>sto-ground-combat-guide</category><category>sto-melee-combat</category><category>sto-melee-combat-guide</category><category>trek-online</category><dc:creator><![CDATA[Ryan Greene]]></dc:creator><pubDate>Thu, 24 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Five basics of ground combat in Star Trek Online]]></title><link>http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/</guid><comments>http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/0610header.jpg" /></a></div>
It's time again for Captain's Log, where we examine the best and the worst <a href="http://www.startrekonline.com/"><em>Star Trek Online</em></a> has to offer -- and everything in between -- each and every Thursday. Or at least until I replace my <a href="http://memory-alpha.org/wiki/Emotion_chip">emotion chip</a> with a dance champion chip. Then I'm off to conquer <em>Dancing with the Stars</em>. <br />
<br />
This week, I've had a change of heart. I was in the middle of writing about grouping, loneliness and <a href="http://massively.joystiq.com/2010/06/03/stos-season-one-update-two-soft-lands-today/">the new squad system</a> in <a href="http://massively.joystiq.com/category/star-trek-online/"><em>STO</em></a> when the universe -- as the universe is wont to do -- mucked that up. As I ran around trying to take a few screenshots for the grouping column, poor Captain Gil found himself caught in a seemingly endless string of ground-combat missions. And so, if for no other reason than because I snapped a bunch of guys-shooting-each-other-with-phasers pictures, this week's Captain's Log introduces some of the basics of ground combat in <em>STO</em>.<p><a href="http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/" rel="bookmark">Continue reading <em>Captain's Log: Five basics of ground combat in Star Trek Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/">Captain's Log: Five basics of ground combat in Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jun 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19510088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/10/captains-log-five-basics-of-ground-combat-in-star-trek-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>ground-combat</category><category>Star-Trek</category><category>Star-Trek-MMO</category><category>star-trek-online</category><category>star-trek-online-beginners-guide</category><category>star-trek-online-gameplay</category><category>star-trek-online-guide</category><category>sto</category><category>sto-away-missions</category><category>sto-combat</category><category>sto-combat-guide</category><category>sto-combat-tips</category><category>sto-exploit</category><category>sto-exploit-attack</category><category>sto-expose</category><category>sto-expose-attack</category><category>sto-ground-combat</category><category>sto-ground-combat-guide</category><category>sto-guide</category><category>sto-phasers</category><category>sto-skills</category><category>trek-online</category><dc:creator><![CDATA[Ryan Greene]]></dc:creator><pubDate>Thu, 10 Jun 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[See space sizzle in these five new Star Trek Online screens]]></title><link>http://massively.joystiq.com/2009/12/14/see-space-sizzle-in-these-five-new-star-trek-online-screens/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/14/see-space-sizzle-in-these-five-new-star-trek-online-screens/</guid><comments>http://massively.joystiq.com/2009/12/14/see-space-sizzle-in-these-five-new-star-trek-online-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/gallery/star-trek-online-gallery/2532751/full/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/header8245.jpg" alt="" /></a></div>
First off, alliteration? Always fun. Moving on, we've got five new <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> screens for your viewing pleasure today. If you're wondering whether or not we're embellishing with our headline, well just take a look at the image above this post. That's a pretty good preview of what your eyes will be seeing in the rest of these images.<br />
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If screens aren't enough to please you (and let's face it: they never are) then you should take a look at our several community Q&amp;A features <a href="http://massively.joystiq.com/2009/11/16/ships-star-trek-online-community-qanda-answers/">covering ships</a>, <a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers/">space combat</a> and <a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/">ground combat</a>. As usual, the five new screens can be found at the end of our gallery. Enjoy!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/star-trek-online-gallery/">Star Trek Online Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451212"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451213"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#1480579"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/sto_screen_032709_02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451211"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#1480580"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/sto_screen_032709_03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/14/see-space-sizzle-in-these-five-new-star-trek-online-screens/">See space sizzle in these five new Star Trek Online screens</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Dec 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/14/see-space-sizzle-in-these-five-new-star-trek-online-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19277977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/14/see-space-sizzle-in-these-five-new-star-trek-online-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliteration</category><category>atari</category><category>community-qna</category><category>cryptic</category><category>cryptic-studios</category><category>ground-combat</category><category>screens</category><category>screenshots</category><category>ships</category><category>space-combat</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 14 Dec 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Ground combat! Star Trek Online community answers, page 2]]></title><link>http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/</guid><comments>http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/t4u4ihr234h9fwe.jpg" alt="" /></a></div><p><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/" rel="bookmark">Continue reading <em>Ground combat! Star Trek Online community answers, page 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/">Ground combat! Star Trek Online community answers, page 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Dec 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19272003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers-page-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andy-velasquez</category><category>atari</category><category>bridge-officers</category><category>career-paths</category><category>champions-online</category><category>cryptic</category><category>cryptic-engine</category><category>cryptic-studios</category><category>ground-combat</category><category>ground-crew</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><category>telepathy</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 09 Dec 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Ground combat! Star Trek Online community answers]]></title><link>http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/</guid><comments>http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-trek-online/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/32tergsert34a5est534wtyregre.jpg" /></a></div>
Your answers on ground combat in <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> are here and we think you'll be pleased with the results. This week, your questions were answered by <a href="http://massively.joystiq.com/tag/andy-velasquez/">Andy Velasquez</a>, producer at <a href="http://massively.joystiq.com/tag/Cryptic/">Cryptic</a> and all-around knowledgeable <em>Trek</em> guy. It's a hefty Q&amp;A, so we hope you've got a few minutes to spare while you whittle your way through all this text. Enjoy!<p><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/" rel="bookmark">Continue reading <em>Ground combat! Star Trek Online community answers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/">Ground combat! Star Trek Online community answers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Dec 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19270638/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/09/ground-combat-star-trek-online-community-answers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andy-velasquez</category><category>atari</category><category>cryptic</category><category>cryptic-engine</category><category>cryptic-studios</category><category>featured</category><category>ground-combat</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 09 Dec 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Star Trek Online community Q&amp;A: Ground combat]]></title><link>http://massively.joystiq.com/2009/11/30/massivelys-star-trek-online-community-qanda-ground-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/30/massivelys-star-trek-online-community-qanda-ground-combat/</guid><comments>http://massively.joystiq.com/2009/11/30/massivelys-star-trek-online-community-qanda-ground-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/q34yteygw3563567w35t.jpg" alt="" /></a></div>
Since <a href="http://massively.joystiq.com/2009/11/25/space-combat-star-trek-online-community-qanda-answers/">last week was all about space combat</a>, we wanted to round things out nicely for this week's <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> <a href="http://massively.joystiq.com/category/community-qanda/">community Q&amp;A</a>. So, with that in mind, this week we'd like you to give us your best and most burning questions about ground combat and how it fits into the game. <br />
<br />
We'll give you until the end of Wednesday, December 2nd to submit your questions in the comments section below. Following that, we'll round up a cross-section of the most popular and most poignant ground combat questions and by next week your answers will be here, straight from the folks at <a href="http://massively.joystiq.com/tag/Cryptic/">Cryptic</a>. As before, we're open to suggestions on next week's Q&amp;A topic, so feel free to throw your hat into that ring while you're typing up those Q's for Cryptic's A's.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/30/massivelys-star-trek-online-community-qanda-ground-combat/">Massively's Star Trek Online community Q&amp;A: Ground combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Nov 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/30/massivelys-star-trek-online-community-qanda-ground-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19257274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/30/massivelys-star-trek-online-community-qanda-ground-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>community-qna</category><category>cryptic</category><category>cryptic-studios</category><category>ground-combat</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 30 Nov 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[STO space and ground combat at Gamescom]]></title><link>http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/</guid><comments>http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div align="center"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/sto_screen_082435trgf.jpg" /></a><br /></div>
Gamespot got <a href="http://gamescom.gamespot.com/story/6216059/star-trek-online-updated-impressions?tag=top_stories;story;4">some hands-on time</a> with <em><a href="http://www.startrekonline.com">Star Trek Online</a></em> during <a href="http://massively.joystiq.com/tag/Gamescom/">Gamescom</a> and came away from the experience thoroughly impressed by what Cryptic has been able to do with the license. We're glad to hear it, especially since <a href="http://massively.joystiq.com/tag/PAX/">PAX</a> is coming up soon and we're expecting to get a little face time with the game ourselves.<br /><br />Basically, it looks like <em><a href="http://massively.joystiq.com/category/Star-Trek-Online">Star Trek Online's</a></em> space combat is exactly what you'd expect, in a good way. There's rerouting of power from one system to another and the ever-important maneuvering of your ship for optimal shield and weapons usage. Plus, they seemed to be quite impressed with the graphics. Oh, space vistas we cannot wait to see you through Star Trek goggles.<br /><br />Mission structure and ground combat were also touched upon. It seems like away teams will only be able to carry two weapon types into battle, although we're not sure if that scales with game progression or not. Interestingly, Cryptic mentioned that special weapons would eventually become available depending on your faction and "type of character" you play. We can't wait to find out more for ourselves in just a little over a week's time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/">STO space and ground combat at Gamescom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Aug 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamescom.gamespot.com/story/6216059/star-trek-online-updated-impressions?tag=top_stories;story;4>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19141587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>cryptic</category><category>cryptic-studios</category><category>gamescom</category><category>gamespot</category><category>ground-combat</category><category>space-combat</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 26 Aug 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Fan-run EVE contest will let winner interview CCP dev on podcast]]></title><link>http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/</guid><comments>http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a></p><a href="http://www.borkurart.com/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/empyrean580.jpg" alt="" /></a><br /><a href="http://www.eveonline.com"><em>EVE Online</em></a> is a space-based MMO through and through. In the six years since the game went live, <a href="http://massively.joystiq.com/2008/08/29/eve-visual-guide-the-birth-of-new-eden/"><em>EVE</em>'s galactic setting of New Eden</a> has expanded to encompass thousands of solar systems, both charted space and <a href="http://massively.joystiq.com/tag/wormholes">far-flung unexplored systems</a>, as the game's subscriber numbers have slowly but steadily grown. The IP is expanding in new directions as well. <a href="http://massively.joystiq.com/tag/the-burning-life">Novels now add more depth</a> to the game's lore. <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> plans to let players step out of their ships and interact as avatars with <a href="http://massively.joystiq.com/tag/walking-in-stations"><em>Walking in Stations</em></a>, and the devs have stated that they'd like to <a href="http://www.crazykinux.com/2007/06/eve-atmospheric-flight-video.html">bring atmospheric flight to the game</a> at some (undetermined) point in the future. And of course they also have a <a href="http://massively.joystiq.com/2008/11/08/eve-online-moving-to-the-world-of-first-person-shooters/">ground pounder FPS set in the <em>EVE</em> universe</a> in the works. <br /><br />It was some of these things on the horizon that got our friend <a href="http://www.crazykinux.com">CrazyKinux </a>thinking about the possibilities that may open up for this sci-fi MMO if planetary colonization or terrestrial gameplay are introduced. In fact, he decided to make this the basis of his next <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> contest. It's one we think might interest some of Massively's readers, particularly as the contest winner will get to <strike>grill</strike> interview an <em>EVE</em> developer on the <a href="http://www.virginworlds.com/podcast.php?show=32&amp;ep=3">MicroWarpCast podcast</a>.<p><a href="http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/" rel="bookmark">Continue reading <em>Fan-run EVE contest will let winner interview CCP dev on podcast</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/">Fan-run EVE contest will let winner interview CCP dev on podcast</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 15 Aug 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.crazykinux.com/2009/08/write-yourself-to-ccp-dev-podcast.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19129892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/15/fan-run-eve-contest-will-let-winner-interview-ccp-dev-on-podcast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ambulation</category><category>atmospheric-flight</category><category>ccp-games</category><category>contests</category><category>crazykinux</category><category>crazykinuxs-musing</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>game-mechanics</category><category>ground-combat</category><category>new-eden</category><category>sci-fi</category><category>walking-in-stations</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 15 Aug 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online IRC dev chat tomorrow, August 12th]]></title><link>http://massively.joystiq.com/2009/08/11/star-trek-online-irc-dev-chat-tomorrow-august-12th/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/11/star-trek-online-irc-dev-chat-tomorrow-august-12th/</guid><comments>http://massively.joystiq.com/2009/08/11/star-trek-online-irc-dev-chat-tomorrow-august-12th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div align="center"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/365tgawe465.jpg" alt="" /></a><br /></div>
Tomorrow marks another <a href="http://startrekonline.com/node/337"><em>Star Trek Online</em> IRC dev chat</a>, which is scheduled to being at 11:30am Pacific Standard Time and will last 30 minutes. The chat will focus on the recent <a href="http://massively.joystiq.com/tag/Ask-Cryptic/">Ask Cryptic</a>, <a href="http://massively.joystiq.com/2009/08/03/cryptic-studios-devs-explain-ground-combat-in-star-trek-online/">which was all about ground combat</a>, firing your lasers and guys in big rubber monster suits. <br /><br />Okay, so maybe we made that last part up, but it felt <em>right</em>. Anyhow, if you've still got some burning questions after reading that recent Ask Cryptic, feel free to head over to #STO on coldfront.net or access the chat <a href="http://www.coldfront.net/pjirc/chat.htm">via the web-based java client</a> -- just make sure to type "/join #STO" in the text field.<br /><br />Thankfully, Cryptic realizes that not everyone will be able to make it to the chat. So if you can't, just <a href="http://forums.startrekonline.com/showthread.php?t=24353">head over to this ongoing thread</a> and toss your question into the pile. It's a sure bet there'll be a transcript shortly after the chat ends.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/11/star-trek-online-irc-dev-chat-tomorrow-august-12th/">Star Trek Online IRC dev chat tomorrow, August 12th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Aug 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://startrekonline.com/node/337>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/11/star-trek-online-irc-dev-chat-tomorrow-august-12th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19125906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/11/star-trek-online-irc-dev-chat-tomorrow-august-12th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-cryptic</category><category>atari</category><category>dev-chat</category><category>ground-combat</category><category>irc</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 11 Aug 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Massively interviews Star Trek Online executive producer Craig Zinkievich]]></title><link>http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/</guid><comments>http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/3153jjjsto.jpg" alt="" /></a><br /></div>
It's safe to say that everyone here at Massively is excitedly awaiting Cryptic Studio's forthcoming <a href="http://massively.joystiq.com/category/Star-Trek-Online/" style="font-style: italic;">Star Trek Online</a>. So our very first interview with executive producer Craig Zinkievich was both a great opportunity and an enlightening experience. Beyond the cut, you'll find answers on player-made starships, holodecks, diplomatic encounters and much more.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/star-trek-online-gallery/">Star Trek Online Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451212"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451213"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#1480579"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/sto_screen_032709_02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#2451211"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/stobridge1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-trek-online-gallery/#1480580"><img src="http://www.blogcdn.com/www.massively.com/media/2009/04/sto_screen_032709_03_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/" rel="bookmark">Continue reading <em>Massively interviews Star Trek Online executive producer Craig Zinkievich</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/">Massively interviews Star Trek Online executive producer Craig Zinkievich</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Feb 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1473993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/27/massively-interviews-star-trek-online-executive-producer-craig-z/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>beta</category><category>bridge-crew</category><category>champions-online</category><category>combat</category><category>craig-zinkievich</category><category>cryptic</category><category>cryptic-engine</category><category>cryptic-studios</category><category>diplomacy</category><category>featured</category><category>ground-combat</category><category>holodeck</category><category>interview</category><category>joystiqfeatures</category><category>space-combat</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 27 Feb 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[STO fan video depicts the way of the warrior]]></title><link>http://massively.joystiq.com/2007/11/05/sto-fan-video-depicts-the-way-of-the-warrior/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/05/sto-fan-video-depicts-the-way-of-the-warrior/</guid><comments>http://massively.joystiq.com/2007/11/05/sto-fan-video-depicts-the-way-of-the-warrior/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><center><embed width="425" height="355" src="http://www.youtube.com/v/HurskrKtEpY&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent"></embed></center><br /> We know almost nothing about <a href="http://massively.joystiq.com/category/star-trek-online/"><em>Star Trek Online</em>'s</a> ground combat. We haven't even seen any screenshots of it yet. However, we do know that <a href="http://www.trekmovie.com">Star Trek</a> fans are a <a href="http://www.cnn.com/US/fringe/9603/03-14/trek.html">passionate bunch</a>. In this case, they were passionate enough to make their very own <a href="http://www.youtube.com/watch?v=HurskrKtEpY&amp;eurl=http://www.startrek-online.net/messageboard/showthread.php?t=11152">concept video</a> of what <em>Star Trek Online</em>'s ground combat might look like.<br /><br />It's pretty amusing, and if you're a fan it will probably make you even more anxious to finally learn what the combat <em>really</em> looks like. It also ought to make you a bit nostalgic about how awesome <a href="http://imdb.com/title/tt0106145/"><em>Star Trek: Deep Space Nine</em>'s</a> "The Way of the Warrior" <a href="http://www.startrek.com/startrek/view/series/DS9/episode/68228.html">episode</a> was. Hardcore Trekkies (or Trekkers) will surely get a kick out of the fact that the combat text for Klingons is actually in <a href="http://www.amazon.com/Klingon-Dictionary-Star-Trade-hardcover/dp/067174559X/ref=pd_bbs_sr_1/002-8260495-0871255?ie=UTF8&amp;s=books&amp;qid=1194288422&amp;sr=8-1">Klingon</a>. To the zealous fan(s) who made this video, we say "<a href="http://www.urbandictionary.com/define.php?term=Qapla%27">qapla'</a>!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/05/sto-fan-video-depicts-the-way-of-the-warrior/">STO fan video depicts the way of the warrior</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Nov 2007 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/05/sto-fan-video-depicts-the-way-of-the-warrior/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1029651/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/05/sto-fan-video-depicts-the-way-of-the-warrior/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>combat</category><category>fan-video</category><category>ground-combat</category><category>klingon</category><category>klingons</category><category>perpetual</category><category>perpetual-entertainment</category><category>star-trek</category><category>star-trek-deep-space-nine</category><category>star-trek-online</category><category>sto</category><category>trekker</category><category>trekkie</category><category>youtube</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Mon, 05 Nov 2007 17:55:00 EST</pubDate></item></channel></rss>
