Posts tagged grinding 
The Daily Grind: Do progression barriers annoy you?
It's been several years since I played Lord of the Rings Online on a daily basis. For the most part, I'm loving my latest Middle-earth rediscovery tour. After the initial honeymoon phase wore off, though, I did re-encounter some of the things that irritate me about the game (in particular, ...
The Soapbox: The grind is good
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Like many of you, I have fond memories of several important ...
Wasteland Diaries: Player-run economy
The economy in Fallen Earth has been stagnant for a while. The auction house has been just a place for trader clones (with maxed social skill) to post wares with a small markup from the NPC vendors prices. In some cases, these traders would post mats that could only be bought in PvP conflict ...
Double XP coming to EverQuest II this weekend
Citizens of Norrath, mark your calendars! Bonus experience is coming to EverQuest II this weekend and you'll want to be sure to avail yourself of what the EQII website calls a "true double XP promotion (+100% XP)." The bonus applies to adventure, tradeskill, and alternate advancement ...
Free for All: Which came first, the grind or the grinding?
Grinding is an interesting thing. I've thought about it a lot lately in an effort to come to grips with the fact that I just don't play MMOs like my friends do. Oh, don't get me wrong; I can log in and blow away five hours of my life on a title, just like I did last night with the newly ...
First Impressions: Mythos
I've played plenty of Diablo-style games, games filled with endless hours of dungeon grinding and loot collecting. I'll be honest: They're not usually my thing. I like a little more variety in my adventure and not such a linear experience. When I was asked to take a look at Mythos, a "new" (read: ...
Eskil Steenberg talks LOVE, progression, and making indie MMOs
Eskil Steenberg's LOVE has been flying well under the radar of late, even more so than is usual for an indie MMORPG. A little phenomenon called Minecraft happened over the past year since LOVE's launch, and while both games hail from Sweden, that's about where the similarities end. In fact, ...
Rise and Shiny recap: Perfect World
Perfect World International, brought to us by Perfect World Entertainment, is a beautiful game -- I'll give it that. I am not sure whether the newbie area I was playing through (which consisted of a race of mermaid- and mermen-type creatures) is newly made or recently redone, but the scenery, ...
Free for All: The difference between East and West
Like many gamers, I find myself going through stages of obsession. Once in a while, I'll get on a PvP kick, followed by having a thing for immersion, then I'll be consumed by running dungeons or grinding. Lately I have been investigating older Western MMOs, games like Asheron's Call, Ultima Online, ...
The Soapbox: Defining the word "grind"
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Ravious has a post about grind and content over on the blog Kill ...




