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Posts tagged grind

The Daily Grind: Have you ever been put off by double XP?

Marvel Heroes features a bunch of firsts for me. It's my first prolonged exposure to the Marvel universe. It's the first ARPG I've enjoyed, and it's the first game that's kind of annoyed me with its promotional XP bonuses. Let me explain. I hate leveling in MMOs. I don't play MMOs for leveling...

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SWTOR's double XP weekend starts at 2:00 p.m. EDT

If, like me, you've got an account full of Star Wars: The Old Republic characters who still haven't seen the other side of level 50, you'll want to take advantage of this weekend's accelerated experience gain. And hey, if you're already maxed, you can still enjoy double Legacy XP. The promotion...

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The Daily Grind: What's the silliest thing you've done for an MMO achievement?

It's festival time in Lord of the Rings Online, which means that it's time to do all manner of inane activities in order to collect tokens and trade them for mounts, clothing, etc. I'm actually more amenable to this sort of thing than I used to be, probably because I'm maxed out and looking for...

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Leaderboard: What do you do when you're out of content?

I recently finished Lord of the Rings Online's epic story on my main character. Then I maxed all three of his crafting specializations. Then I polished off a bunch of outstanding deeds and a few interesting lower level quest lines that I had inadvertently missed. As a result, I feel like I've...

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EverQuest turns 15 years old on March 16

"While everyone was worrying about the world ending with Y2K in 1999," says SOE's latest press release, we were "creating a new world that forever changed the MMO and gaming industry with the introduction of EverQuest." Whether that change was good or bad is certainly debatable, but no one can...

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The Daily Grind: Do you turn MMOs into work?

Confession time: I like spreadsheets. I can turn any MMORPG into a spreadsheet, into what most folks would consider work. I made fun of Warehouse and Logistics Simulator on Steam, but I admit to a twisted urge to buy it and play with numbers management all the same. It's a sickness. So while I...

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Flameseeker Chronicles: Meeting fun halfway in Guild Wars 2

Lion's Arch is gone. What's left of our city is rubble and fire and the echoing screams of terrified survivors. The day Scarlet Briar's army attacked dawned clear and mild; by the end the sky was choked with smoke, poison, and the silhouette of Scarlet's massive drill ship. Thousands of people...

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Pantheon's Kickstarter comes up short, development to continue

Pantheon: Rise of the Fallen has concluded its Kickstarter campaign without reaching its $800,000 funding goal. Lead developer Brad McQuaid isn't deterred, though, as you'll find out if you've got the time to read a lengthy launch letter he posted earlier today. What's it launching? Well, a new...

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The Soapbox: Old content should stay relevant

The archetypal themepark MMO model, as popularised by World of Warcraft, is a race to the level cap in order to unlock the best content on offer. New content is tacked onto the endgame regularly, accompanied by improved gear and perhaps a higher level cap. It's a system that's designed to keep...

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Leaderboard: Achievements vs. titles

I've never been much of an achievement fan when it comes to video games. To me, achievements are a cheap and easy way for devs to pretend like they've added content to an MMO, all the while exploiting the completist gene that seems present in a pretty high percentage of the gamer population. ...

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