Posts tagged grind 
The Daily Grind: Do progression barriers annoy you?
It's been several years since I played Lord of the Rings Online on a daily basis. For the most part, I'm loving my latest Middle-earth rediscovery tour. After the initial honeymoon phase wore off, though, I did re-encounter some of the things that irritate me about the game (in particular, ...
Ten ways En Masse changed TERA for the west
TERA's launch day is upon us at last, and in between bouts of action combat we're scouring the web to gauge everyone's reaction to the game. One of the more interesting pieces we've run across thus far outlines all the changes made to the TERA client to accommodate western audiences. ...
The Soapbox: The grind is good
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Like many of you, I have fond memories of several important ...
The Daily Grind: Do you grind for fluff items?
Lord of the Rings Online's anniversary festival has another six days to go, which just might be enough time for me to grind out the tokens necessary to complete my map collection (and the spiffy Eriador Cartographile title that comes with it). I say "grind" here pretty loosely, as the ...
GDC 2012: Publishing heavies weigh in on F2P conversions
Like it or not, free-to-play is rapidly coming to dominate every corner of the gaming industry. While that's good on the surface, it also blurs the line between business and design, and it creates a lot of tension for both consumers and developers who are increasingly faced with the challenges ...
Webzen giving away fully geared high-level characters
Have you ever played an MMORPG and thought, wow, this would be fantastic if I could ditch the pesky progression? If so, Webzen has a promotion for you. It's called Skip the Low, Jump to High, and it kicks off today and runs through March 14th. The company is giving away free high-level ...
The Daily Grind: What makes you stay with a bad game?
I freely admit that I've played games that I hate, but the incredible thing is that I've kept playing them, sometimes for several years. I remember actively hating EverQuest in its early days, but MMO alternatives were slim, and getting my friends off the evercrack and into something interesting ...
The Daily Grind: Would you buy an advanced character?
For many years, Ultima Online has offered an advanced character microtransaction. Well, the term "microtransaction" may be stretching it -- originally priced at $30 a pop, it's more like a macrotransaction. The advanced character token allows you to boost the skills and stats of a single ...
Some Assembly Required: A look at EQII's dungeon maker
So you're an armchair game designer, eh? Well, EverQuest II invites you to put your money where your mouth is -- at least as it relates to dungeon creation. While Sony Online Entertainment's venerable fantasy title is no stranger to player-generated content given its spectacular player- and ...
The Daily Grind: Should max-level characters give account XP bonuses?
I recently hit EverQuest II's adventuring cap for the first time (yay!), and aside from being surprised that it finally happened, I was also in for a bit of a shock when I logged into the character select screen the following day. You see, EQII gives each character on your account a 20% XP ...




