| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged griefing

Building the perfect fortress in Camelot Unchained [Updated]

The Camelot Unchained team has just released a new video dev blog for Kickstarter backers outlining some fairly ambitious plans for mining and construction in the upcoming PvE-free sandbox. The system will involve combinations of custom and prefab cells in which players so inclined can build up ...

Continue Reading

Blizzard to fix exploit with Diablo III's votekick system

Playing Diablo III in Hardcore mode is a harrowing experience. No matter how good you are as a player, there's always the real worry that one careless move will mean the end of a character you've worked hard to level. Unfortunately, sometimes that careless move is simply playing in a public game, ...

Continue Reading

The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 2

This week we continue our interview with Steve Nichols, one of the original lead developers on The Realm Online. After his work on this pioneering title, Nichols expanded his MMO resume with projects such as the never-seen Middle-earth Online (MEO), the seminal Freelancer, the PvP-centric ...

Continue Reading

ArcheAge criminal system features jail time, player juries, and more

Bad behavior in free-form sandbox games is inevitable, but ArcheAge is adding an interesting wrinkle in the form of a criminal system which includes trials, prison time, and pirate status for repeat offenders. When you steal from protected property or kill a faction member, you leave behind ...

Continue Reading

The Game Archaeologist: Steve Nichols' The Realm Online debriefing, part 1

It's been called one of "the internet's forgotten games," and yet there are those who will never forget the impact that The Realm Online had in their gaming lives. For some gamers in the mid-'90s, it was the very first taste of a graphical MMO. Though it was little more than two-dimensional ...

Continue Reading

SOE Live 2012: PlanetSide 2 interviews emphasize universal appeal and focus on fun

Watching Creative Director Matt Higby in a failed trailer attempt or with Senior Art Director Tramell Isaac on Command Center videos, you get the idea that PlanetSide 2 developers are having fun. And talking to them in-person in an unscripted environment, you know they do. Whether listening to a ...

Continue Reading

Garriott shares Ultima Online anecdotes for 15th anniversary

It's been a week of remembrances for past and present members of the Ultima Online dev team. The title's 15th anniversary has offered ample opportunity for stories from the early days, the latest of which come courtesy of Lord British himself (and no, it's not the one about his in-game death). ...

Continue Reading

CCP analyzes EVE's Jita player event

If you warped into EVE Online's Jita merchant hub last week, chances are you didn't make it out alive. If you were plying your trade elsewhere in New Eden, the much-hyped "Burn Jita" campaign likely didn't even register on your radar. It registered on CCP's, though, as shown by the company's ...

Continue Reading

Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay

Hello, sandbox faithful, and welcome to a special interview edition of Some Assembly Required. We recently had a chance to pitch some questions to the team behind Seatribe's upcoming Salem title, and creative director Björn Johannessen was kind enough to answer them. Salem is being ...

Continue Reading

Big faction changes coming to Fallen Earth

Big changes are coming to Fallen Earth's faction system, and the latest GamersFirst dev diary has the details. Lead designer Marie "Aro Sei" Croall says that the devs "want to make sure it is clear to all players who they are fighting for and who they are against." The current faction dynamics ...

Continue Reading


Featured Stories

Jukebox Heroes: Character select music

Posted on May 21st 2013 6:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW