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Posts tagged griefer

CCP: Real-life harassment 'morally reprehensible,' in-game villainy integral to EVE

EVE Online developer CCP has released an official statement regarding real-life harassment in the wake of the sandbox title's latest brouhaha. CCP Falcon says that the company, in collaboration with the player-powered Council of Stellar Management, "have agreed and would like to state in the...

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Here's some of the cyberbullying that happens in EVE Online

EVE Online griefers have grabbed their share of headlines during the game's first decade, but rarely have the masses gotten a chance to witness them in action. Now you can, though, thanks to a player named Erotica 1 who has publicized an audio recording of a "Bonus Round" scam being carried out via...

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The Daily Grind: Does griefing in MMOs reflect a sinister personality?

A recent psychology paper picked up by Slate suggests that maybe there's more to bad behavior on the internet than previously thought. Researchers asked study participants to evaluate what they found most fun about commenting on the internet, then gave those same participants a personality test to...

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Blizzard to fix exploit with Diablo III's votekick system

Playing Diablo III in Hardcore mode is a harrowing experience. No matter how good you are as a player, there's always the real worry that one careless move will mean the end of a character you've worked hard to level. Unfortunately, sometimes that careless move is simply playing in a public game,...

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The Game Archaeologist's excellent EverQuest Online Adventures: The memories

It's been a good month looking back at EverQuest Online Adventures, wouldn't you agree? Educational, almost. While this title is just about as far from the mainstream MMO eye as can be these days, it's heartening to know it's still out there, still running, and still capable of evoking fond...

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The Game Archaeologist spins A Tale in the Desert: The highlights

Readers of the ever-so-humble Game Archaeologist will recall that earlier this year I had the opportunity to exchange informative words with Dr. Richard Bartle, the creator of MUD. Since he was -- and is -- a highly opinionated designer, I asked him what he thought was the most innovative MMO...

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The Soapbox: Why we grief - a therapy session

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Welcome to the Massively Psychiatric Center for Gamers,...

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The Daily Grind: What's the worst you've ever been griefed?

Bad boys, bad boys, whatcha gonna do? Whatcha gonna do when griefers come for you? My grandmother warned me of a time when online hooligans would invade the sanctity of my gaming space and do anything they could to ruin my fun. Some feel that griefing is a legitimate type of play that gives...

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The Soapbox: Sandboxes and the cop-out of FFA PvP

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Last week, our own Jef Reahard mounted the Massively Soapbox...

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The Escapist: A folk hero for the online age

Tom Endo over at The Escapist has written an interesting editorial in which he suggests the idea that we all need a villain as a vessel for people's frustration with authority such as Bonnie and Clyde or Robin Hood. In the case of MMOs, that anti-hero is the Griefer, who will push the game...

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