In last week's article, I described how EVE Online maintains the illusion of full-scale solar systems by dynamically creating small pockets of high-detail space called grids. It's within these discrete bubbles that everything we do in space takes place, from mining asteroids to running missions or...
MMO game worlds seem to be getting larger every year, and the debate over which is biggest frequently appears on forums and blogs. It usually starts with people breaking out infographics comparing the size of the various islands and continents in their favourite fantasy MMOs, and it escalates from...
Posted on Sep 16th 2014 7:00PM
Posted on Sep 16th 2014 6:00PM
Posted on Sep 16th 2014 1:00PM