Posts tagged greg-zeschuk 
SWTOR extends free game time promotion beyond level 50 characters
If the news of yesterday's Star Wars: The Old Republic promotion to give level 50 players a month of free game time rubbed some members -- the non-50s, specifically -- the wrong way, then BioWare's on the scene to make amends. The studio announced that it's expanding its Legacy promotion to ...
The Soapbox: The inevitable Mass Effect MMO
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I don't know about you, but I've yet to play Mass Effect 3. ...
BioWare doctors discuss Mass Effect MMO
The fast-approaching Mass Effect 3 hype bomb doesn't have much to do with MMOs, except maybe it does. Gamespot cornered BioWare doctors Greg Zeschuk and Ray Muzyka and asked the duo point-blank about a Mass Effect MMO, and the answer might surprise you. "It's daunting, but the neat thing is it ...
BioWare: Average SWTOR play session tops four hours
Star Wars: The Old Republic players are consuming game content in four- to six-hour sessions on average, according to Kotaku and BioWare bigwig Greg Zeschuk. "When they play, their sessions are absurd," he said recently. Zeschuk goes on to say both that the retention is a sign of the title's ...
The Force is with SWTOR: EA stock bounces back, budget revealed
It seems like everyone is obsessed with the exact amount of money EA spent creating its most expensive title ever, but the Los Angeles Times may have a final number to end the discussion: Apparently, Star Wars: The Old Republic cost $200 million. Other interesting details from the Times' ...
Rakghouls and raging Hutts with SWTOR's Gabe Amatangelo
A month after Star Wars: The Old Republic began its official journey in the public eye, the developers of this game-changing MMO are ready to extend the story, which they call the fourth pillar of the MMO genre. In patch 1.1, which also brings the usual round of bug fixes, players will be ...
Dr. Greg Zeschuk talks about the launch of Star Wars: The Old Republic
It's been just about a month since Star Wars: The Old Republic began its early access period, throwing open the doors for players all around the world. But the release wasn't just an interesting point for the many players anticipating the game -- after all, it had been BioWare's big project for ...
BioWare: Mac version of Star Wars: The Old Republic is something it's 'looking at next'
BioWare co-founders Ray Muzyka and Greg Zeschuk are quite dedicated to their fans. At least that's a recurring theme for them when talking about their company's moves in new directions, to which both repeatedly referred during a recent interview in midtown Manhattan. "We know there's a big Mac ...
BioWare's docs: Free-to-play can't invest and create at our level
If BioWare's not in a war against the free-to-play business model, it certainly is skirmishing with the notion that F2P is the only way to go. In speaking with our sister site Joystiq, BioWare co-founders Ray Muzyka and Greg Zeschuk defended the traditional subscription model by saying that it ...
The Emperor is stuck in a queue? BioWare shall redouble its efforts!
Is it a wonderful problem to have when your MMO is so popular that everyone trying to crush through the door at the same time is causing painful queues? Or is it a problematic wonder? Either way, the BioWare live team has been struggling to keep up with demand for Star Wars: The Old Republic ...
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Swashbucklers, ships, and high seas hijinks: KingsIsle talks Pirate101
Posted on May 15th 2012 6:00PM



