As an MMO player, I'm generally behind the curve when it comes to leveling and cutting-edge content exploration. Pushing myself to level quickly is far less fun to me than taking my time and exploring all the nooks and crannies, and my available playtime is far less than it used to be. Ergo, ...
Much has been written about RIFT in regard to the title's first 20 levels, its soul system, and the titular rifting mechanics. Endgame has remained something of a mystery up to this point, but a new article (and an accompanying 18-minute video) at G4TV has conspired to shed a little light on the ...
Posted on Dec 7th 2013 8:00AM
Posted on Dec 6th 2013 8:00PM
Posted on Dec 6th 2013 7:00PM