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Posts tagged graphics

Free for All: MMOs for players with a penchant for The Wolf Among Us

Ah, graphics. It's hard to describe why we like the graphical styles we do. I like the stylings of many games, but some are just so perfect that the graphics reach beyond a visual style and become a sort of textural memory in my gamer's heart. Each year, scores of games come out, and though I enjoy...

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DC Universe Online shows off major graphical upgrades

Sometimes all it takes is a graphical improvement to make a game feel new. DC Universe Online has to keep its graphics at a level the PlayStation 3 can use, but with the pending release of the PlayStation 4, the game is going to be able to offer better textures and lighting all around. You can chec...

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Elite: Dangerous releases commentary on the most recent trailer

We live in a suspicious time for game trailers. You see a great trailer and your first thoughts aren't about how great the game look but about whether or not it was all just pre-rendered. Worry not, Elite: Dangerous fans: the recent trailer showing off an epic space battle was almost entirely rende...

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The Daily Grind: What older game deserves a graphical update?

It doesn't happen often, but when classic MMOs are treated to a graphical overhaul, it feels like a cause for celebration. A couple of weeks ago we heard that Anarchy Online's long-in-development new graphics engine had started beta testing, and not so long ago RuneScape jazzed up its looks with a ...

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Anarchy Online opens beta testing for new graphics engine

A new graphical engine can make an old game feel new again. Anarchy Online has had a new engine in the works for what feels like forever now, with one delay or another pushing back implementation repeatedly. But fans of the game can rejoice, as the end is in sight -- the new graphical engine is ope...

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First Impressions of RuneScape 3 from a returning player

Over a decade ago, two brothers working out of their parents' house in Nottingham set themselves the impossible task of building their own graphical multi-user dungeon, a genre that later evolved into the MMOs we know today. RuneScape launched to the public in 2001 as a low-res browser game with on...

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SWTOR 2.3: BioWare shows off palette upgrade

The latest Star Wars: The Old Republic dev blog is something tech geeks and film nerds may find interesting. BioWare's dev team has added color grading technology to the SWTOR game engine, providing its environmental artists with more direct control over how textures appear in-game. Here's the b...

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EVE Evolved: First impressions of DUST 514

Every time I'm in a conversation about DUST 514, I find myself excusing its gameplay problems on the basis that it's treading new ground and has years of development ahead of it. But even though CCP has revealed an aggressive new schedule of big monthly updates, console gamers aren't willing to giv...

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EVE Evolved: First impressions of Odyssey

The Odyssey expansion has been live for a couple of days now, but it's already starting to have a massive impact on EVE Online. Traffic through low-security space has increased significantly for the first time in years thanks to explorers hunting data and relic sites, and some players are even hunt...

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EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift

EVE Online's tenth anniversary Fanfest promised to be its biggest yet, with over 1,400 players packed into Iceland's Harpa convention centre to find out the latest on EVE Online, DUST 514, and World of Darkness. The first day focused mainly on DUST and its link with the EVE universe, but today th...

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