Posts tagged graphics 
EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift
EVE Online's tenth anniversary Fanfest promised to be its biggest yet, with over 1,400 players packed into Iceland's Harpa convention centre to find out the latest on EVE Online, DUST 514, and World of Darkness. The first day focused mainly on DUST and its link with the EVE universe, but today ...
World of Darkness development shown at EVE Fanfest 2013
When the World of Darkness MMO was first announced in November 2006, it was just an idea and we knew that it wouldn't be released any time soon. The chance to play a sandbox game set in the Vampire: The Masquerade universe nevertheless made fans of the series go nuts, but now over six years ...
EVE Fanfest 2013 day one: DUST 514, wormholes, and lowsec PvP
The 10th anniversary EVE Online Fanfest is beyond massive, with over 1,400 players piling into Reykjavik's Harpa building for three days of intense internet spaceshippery. Players fly from across the world to meet their corpmates and chat with other players as passionate about EVE as they are. ...
GDC 2013: Activision's pursuit of photorealism
At a GDC panel titled "Next Generation Character Rendering" last week, research and development staffers at Activision-Blizzard showed off some stunning computer-generated portraits. The catch? They don't represent in-game assets; instead, they showcase the tech behind the graphics. So while ...
Camelot Unchained's team puts gameplay over graphics
City State Entertainment co-founder Andrew Meggs shares a tough question that any smaller MMO team has to answer from time to time: What happens when you have to choose between graphics, gameplay, and performance in developing an MMO? In a new blog post, Meggs says that for Camelot Unchained, ...
The Daily Grind: Are you a graphics snob?
When it comes to MMOs, looks are important. Kind of. Sometimes. Sure, you hear the argument from some that great content can overcome any visual limitations, but that's not true for everyone. There are those who must have the highest fidelity if they're going to grace a game with their eyes. They ...
DayZ standalone version jacks up graphics, player customization
The race to a DayZ standalone version release is on, and creator Dean Hall is feeling excited and confident about the progress being made. Hall posted a list of improvements that the team is currently working on, from graphics to customization, and gave an update regarding the testing process. ...
ArcheAge shows graphical frills thanks to Nvidia
It's not exactly a secret that ArcheAge is a good-looking game, but did you know just how good-looking it can get? Thanks to the magical, wonderful power of Nvidia graphics cards, now we can. XLGAMES and Nvidia teamed up for a video to show off the premium graphical effects that ArcheAge is ...
The Game Archaeologist: How to return to older games
Let's face it: It's just not that easy to either try out or return to an older MMO. It defies logic because you would think that these games would explicitly crave people to come play them, but it's almost like there's a chest-high wall topped with itchy fiberglass shreds warning people away. ...
Free for All: Why I prefer primitive graphics over realistic imagery
There are a few divisive topics that I can bring up in my columns that will be guaranteed to not only bring in the comments but light a fire to the comments section. I've learned that browser choice is a hot topic. PvP versus PvE will always cause players to erupt. Mac or PC? That topic will not ...
Featured Stories
The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Posted on May 21st 2013 8:00AM
Not So Massively: Cash MOBA tournaments, Diablo III's birthday, and Star Citizen's new website
Posted on May 20th 2013 9:00PM
Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?
Posted on May 20th 2013 4:00PM

