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Posts tagged graeme-lennon

Funcom talks Secret World raid mechanics in new dev blog

We've been looking forward to The Secret World's New York City raid for a good while now, and Funcom has finally raised the curtain a bit via a newly published dev blog. Designer Graeme Lennon (whose previous work includes the Hell Fallen and Facility dungeons) is your guide, and he dishes on...

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Why I Play: ArcheAge

Posted on Oct 30th 2014 12:00PM

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