A lot of character mistakes come down to experimentation, essentially. You have what seems like a good idea, but it turns out in play that it's messy or annoying or unfun or whatever. There's nothing in the world wrong with that; you try something out and it either does or doesn't work. While ...
Posted on May 18th 2013 2:00PM
Posted on May 18th 2013 12:00PM
Posted on May 18th 2013 10:00AM