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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[SWTOR welcomes Collector's Edition arrivals and suffers credit farmers]]></title><link>http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/</guid><comments>http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swtor-1324126868.jpg" /></a></div>
It was the best of times in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>The Old Republic</em></a>, it was the worst of times. Even though <a href="http://massively.joystiq.com/tag/bioware">BioWare's </a>freshman MMO has yet to officially launch, so-called "credit farmers" are already hard at work setting up operations to sell in-game currency via third party sources. <a href="http://www.shacknews.com/article/71623/star-wars-the-old-republic-invaded-by-credit-farmers">Shacknews</a> identified one company, <a href="http://massively.joystiq.com/tag/igxe/">IGXE</a>, as spearheading the assault on<em> SWTOR's</em> economy, although that company certainly is not alone in attempting to bypass the EULA.<br />
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On a brighter note, the Collector's Edition of the game has already shipped to many (but not all) customers, and <a href="http://www.darthhater.com/articles/swtor-news/19805-star-wars-the-old-republic-collectors-edition">Darth Hater</a> has a massive 20-minute unboxing video to show off all of the physical goodies that come inside. If you're curious or are still waiting for your own CE to arrive, you can view the action-packed video after the jump.<p><a href="http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/" rel="bookmark">Continue reading <em>SWTOR welcomes Collector's Edition arrivals and suffers credit farmers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/">SWTOR welcomes Collector's Edition arrivals and suffers credit farmers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 17 Dec 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20130195/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/17/swtor-welcomes-collectors-edition-arrivals-and-suffers-credit-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ce</category><category>collectors-edition</category><category>credit-farmers</category><category>credit-selling</category><category>darth-hater</category><category>eula</category><category>gold-farmers</category><category>gold-selling</category><category>igxe</category><category>shacknews</category><category>star-wars-the-old-republic</category><category>swtor</category><category>unboxing</category><category>unboxing-video</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 17 Dec 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth devs answer your F2P questions]]></title><link>http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/</guid><comments>http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/"><img alt="Fallen Earth - sunrise" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/fesunrise.jpg" /></a></div>
You've got questions about <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> free-to-play conversion, and the dev team's got answers. The latest <em>Fallen Earth</em> blog entry spills the beans on everything from what happens to existing subscriptions to character slots to various functionality limitations.<br />
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Surprisingly, <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> is allowing free-to-play customers to make use of the auction house, mail, and trading systems, but this may change "if gold farmers get totally out of control." There's also good news for pre-existing <em>Fallen Earth</em> subscribers who would like to convert to a free-to-play account but are worried about losing access to their alts. "If you had ever bought the game or paid for a subscription, those character slots were included with your game, so they belong to you regardless of the change in business model," writes Joseph "<a href="http://massively.joystiq.com/tag/joseph-willmon">Linus</a>" Willmon. Head to the official <em>Fallen Earth</em> dev blog for more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/">Fallen Earth devs answer your F2P questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Sep 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20047268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction-house</category><category>character-slots</category><category>dev-blog</category><category>dev-diary</category><category>f2p</category><category>fallen-earth</category><category>free-accounts</category><category>free-to-play</category><category>gamersfirst</category><category>gold-farmers</category><category>gold-farming</category><category>icarus</category><category>icarus-studios</category><category>joseph-willmon</category><category>mail</category><category>post-apocalytpic</category><category>sci-fi</category><category>trade</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 20 Sep 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[TERA implementing chronoscrolls to combat gold farming]]></title><link>http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/</guid><comments>http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/"><img alt="TERA - boss fight" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/teradevsq2-1314653652.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a> isn't releasing in North America for several months yet, but the folks at <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse</a> are already taking steps to curb the inevitable tide of gold farmers sure to be washing up on Arborea's beaches in 2012.<br />
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A new dev blog released over the weekend outlines the introduction of chronoscrolls, and those of you who are familiar with <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> PLEX system will probably see several parallels between the two mechanics. "If you've never purchased gold, and you're wondering why this new chronoscrolls system is a good addition to the game, consider this: Whether chronoscrolls exist or not, other players are buying gold from real-money traders. By creating the opportunity for players who already buy gold to purchase it <em>legitimately</em>, we help eliminate the incentive for real-money traders to target <em>TERA</em>," says producer <a href="http://massively.joystiq.com/tag/patrick-wyatt">Patrick Wyatt</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/">TERA implementing chronoscrolls to combat gold farming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20029677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/29/tera-implementing-chronoscrolls-to-combat-gold-farming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arborea</category><category>chronoscrolls</category><category>dev-blog</category><category>dev-diary</category><category>economy</category><category>en-masse</category><category>en-masse-entertainment</category><category>eve</category><category>eve-online</category><category>fantasy</category><category>gold-farmers</category><category>gold-farming</category><category>patrick-wyatt</category><category>play-for-free</category><category>plex</category><category>real-money-trading</category><category>rmt</category><category>tera</category><category>tera-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 29 Aug 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[North Korea employing MMO hackers to fund government]]></title><link>http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/</guid><comments>http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/lineage/" rel="tag">Lineage</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/kimjongilteamamerica.jpg" vspace="4" /></a></div>
What's a dictator to do when his third-world economy is wheezing along on its last legs? Hack some video games, of course! According to a report in the <a href="http://www.nytimes.com/2011/08/05/world/asia/05korea.html?_r=2">New York Times</a>, North Korea's Kim Jong-il unleashed an army of young computer crackers on popular South Korean online gaming portals to find ways to make quick cash.<br />
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South Korean authorities claim that a squad of approximately 30 hackers operated from a base in China and were given the mission of breaching online gaming servers (including those of the immensely popular <a href="http://massively.joystiq.com/category/lineage"><em>Lineage</em></a>) to set up bot factories and automated farming collectives. The digital booty was then sold to gamers for a reported $6 million over two years.<br />
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Chung Kil-hwan, a senior officer at South Korea's International Crime Investigation Unit, says that the hacker group "reports to a shadowy Communist Party agency called Office 39, which gathers foreign hard currency for Mr. Kim through drug trafficking, counterfeiting, arms sales, and other illicit activities."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/">North Korea employing MMO hackers to fund government</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 06 Aug 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20011159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/06/north-korea-employing-mmo-hackers-to-fund-government/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bot-farms</category><category>bots</category><category>crackers</category><category>culture</category><category>dictatorship</category><category>farmers</category><category>gold-farmers</category><category>hackers</category><category>lineage</category><category>mmo-industry</category><category>north-korea</category><category>office-39</category><category>real-money-trading</category><category>rmt</category><category>south-korea</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 06 Aug 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Global Chat: Broke and richer for it edition]]></title><link>http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/</guid><comments>http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/global-chat/" rel="tag">Global Chat</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/swtorprorder0721-1311350768.jpg" /></a></div>
<em>Welcome to this week's </em><a href="http://massively.joystiq.com/category/global-chat/"><em>Global Chat</em></a><em>! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more Global Chat!</em><br />
<br />
This week we're looking at all things money: Who has it, who doesn't, and why it makes the world go 'round. Naturally, Massively writers are richer than seven kings of Arabia combined and aren't concerned with such petty matters, but it seems to weigh heavily upon some of your heads. Hit the jump and let's see what the buzz was like in the comments section this past week!<p><a href="http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/" rel="bookmark">Continue reading <em>Global Chat: Broke and richer for it edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/">Global Chat: Broke and richer for it edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19998101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/24/global-chat-broke-and-richer-for-it-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comments</category><category>cryptic</category><category>global-chat</category><category>gold-buyer</category><category>gold-buyers</category><category>gold-buying</category><category>gold-farmer</category><category>gold-farmers</category><category>gold-farming</category><category>gold-seller</category><category>gold-sellers</category><category>gold-selling</category><category>money</category><category>opinion</category><category>pre-order</category><category>rmt</category><category>scott-hartsman</category><category>star-trek-online</category><category>star-wars-the-old-republic</category><category>sto</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>visa</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 24 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Global Chat: Dollars and cents edition]]></title><link>http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/</guid><comments>http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/global-chat/" rel="tag">Global Chat</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.massively.joystiq.com/category/global-chat"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/gc-rb-49.jpg" vspace="4" /></a></div>
<em>Welcome to this week's </em><a href="http://massively.joystiq.com/category/global-chat/"><em>Global Chat</em></a><em>! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more Global Chat!</em><br />
<br />
Global Chat this week is all about money. Be it real-world cash or piles of virtual gold, money is the foundation of much of our MMO experience. Ready to see what some of our best commenters had to say about all sorts of transactions this week? Follow along after the jump!<p><a href="http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/" rel="bookmark">Continue reading <em>Global Chat: Dollars and cents edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/">Global Chat: Dollars and cents edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Apr 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19908060/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/10/global-chat-dollars-and-cents-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consumerism</category><category>currency</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>global-chat</category><category>gold</category><category>gold-farmers</category><category>gold-sellers</category><category>haldurson</category><category>money</category><category>opinion</category><category>poordevil</category><category>rift</category><category>rmt</category><category>snakecobra</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 10 Apr 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[BBC suggests gold farming may bolster poorer economies]]></title><link>http://massively.joystiq.com/2011/04/08/bbc-suggests-gold-farming-may-bolster-poorer-economies/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/08/bbc-suggests-gold-farming-may-bolster-poorer-economies/</guid><comments>http://massively.joystiq.com/2011/04/08/bbc-suggests-gold-farming-may-bolster-poorer-economies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://www.bbc.co.uk/news/technology-13012041"><img border="1" hspace="4"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/wow86.jpg" vspace="4" /></a></div>
Who says gold farmers are devilspawn and deserving of a fate worse than death? Well, a lot of MMO gamers say that, but a news blurb on the <a href="http://www.bbc.co.uk/news/technology-13012041">BBC's</a> website suggests that some virtual currency farmers may have a higher purpose after all.<br />
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Citing a report at <a href="http://www.infodev.org/en/Document.1056.pdf">InfoDev.org</a>, the BBC posits that gold farmers are simply filling a role in the global supply and demand economy.  "<em>Western players who have limited time for gaming are buying game cash, gear and high level characters from people in China and Vietnam that are paid to play as a job</em>," the article states.<br />
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The BBC also notes that the most recent global virtual sales estimates put the total market worth in the neighborhood of $3 billion. Approximately 30% of that is generated by legit players, 50% comes from bot farms, and the remaining 20% is pilfered from compromised accounts.  Whether or not you tremble in anger at the thought of MMO gold farming or dismiss it as a modern-day reality, it seems as if it's here to stay, and according to the BBC, it might even provide economic aid to poor nations.  "<em>The virtual economy can have a significant impact on local economies despite its modest size</em>," according to the article.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/08/bbc-suggests-gold-farming-may-bolster-poorer-economies/">BBC suggests gold farming may bolster poorer economies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Apr 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/08/bbc-suggests-gold-farming-may-bolster-poorer-economies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19907152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/08/bbc-suggests-gold-farming-may-bolster-poorer-economies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bbc</category><category>bot-farming</category><category>bots</category><category>business</category><category>business-models</category><category>developing-nations</category><category>economy</category><category>farmers</category><category>farming</category><category>gold-farmers</category><category>gold-farming</category><category>mmo-industry</category><category>virtual-currency</category><category>virtual-economy</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 08 Apr 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are you in favor of alternative currency?]]></title><link>http://massively.joystiq.com/2011/04/06/the-daily-grind-are-you-in-favor-of-alternative-currency/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/06/the-daily-grind-are-you-in-favor-of-alternative-currency/</guid><comments>http://massively.joystiq.com/2011/04/06/the-daily-grind-are-you-in-favor-of-alternative-currency/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-daily-grind/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/tokens.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It seems to me that more and more MMO developers are utilizing alternative types of <a href="http://massively.joystiq.com/tag/currency/">currency</a> in our games. Whether they're tokens, barter scraps, or golden leaves, we're now having to chase down all manner of currencies to get the goodies we want.<br />
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Our subject for discussion today: Is this a good thing or not? On one hand, I can understand that alternative currency helps to limit the amount of damage that gold sellers and farmers can do, and it provides incentives for players to participate in certain zones or activities. On the other hand, it feels as though these alternative currencies are cluttering up our bags, confusing our minds, and devaluing the standard currency in the game.<br />
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So looking at your favorite games, are you in favor of <a href="http://massively.joystiq.com/tag/barter-system/">barter systems</a> and tokens as an alternative to gold, silver and copper? Should every game have a <a href="http://massively.joystiq.com/tag/barter-wallet/">barter wallet</a> if so? Or do you wish that devs would cut it out and stick with one type of money as the standard?<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/06/the-daily-grind-are-you-in-favor-of-alternative-currency/">The Daily Grind: Are you in favor of alternative currency?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Apr 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/06/the-daily-grind-are-you-in-favor-of-alternative-currency/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19902088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/06/the-daily-grind-are-you-in-favor-of-alternative-currency/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternative-currency</category><category>barter</category><category>barter-system</category><category>currency</category><category>gold</category><category>gold-farmer</category><category>gold-farmers</category><category>gold-seller</category><category>gold-sellers</category><category>money</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>token</category><category>tokens</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 06 Apr 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[New sci-fi novel features gold farmer protagonists]]></title><link>http://massively.joystiq.com/2010/04/28/new-sci-fi-novel-features-gold-farmer-protagonists/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/28/new-sci-fi-novel-features-gold-farmer-protagonists/</guid><comments>http://massively.joystiq.com/2010/04/28/new-sci-fi-novel-features-gold-farmer-protagonists/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.wired.com/gamelife/2010/04/for-the-win/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/gold-farming-china-wow7go-001.jpg" /></a></div>
Ever wanted to read about the exploits of young gold farmers toiling away in Asian sweat shops and ruining/enabling your MMORPG experience? Science fiction author and <a href="http://www.boingboing.net/">Boing Boing</a> founder <a href="http://en.wikipedia.org/wiki/Cory_Doctorow">Cory Doctorow</a> thinks you might, and has devoted his newest novel to fleshing out the torrid existence of a group of young grinders who decide to organize.<br />
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When we say organize, we don't mean making lists or using spreadsheets to farm at the optimum rate, but rather, organizing as in worker's unions. Doctorow has made an <a href="http://craphound.com/?p=2816">audio excerpt</a> of the novel, titled <a href="http://en.wikipedia.org/wiki/For_The_Win_%28Cory_Doctorow_novel%29"><em>For the Win</em></a>, available on his web site. He calls the book a spiritual successor to his <em>Anda's Game</em> short story, and has targeted it specifically to a young adult audience. <em>For the Win</em> debuts on May 11 and will be freely available online under the <a href="http://en.wikipedia.org/wiki/Creative_Commons">Creative Commons</a> license.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/28/new-sci-fi-novel-features-gold-farmer-protagonists/">New sci-fi novel features gold farmer protagonists</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Apr 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/gamelife/2010/04/for-the-win/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/28/new-sci-fi-novel-features-gold-farmer-protagonists/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19456380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/28/new-sci-fi-novel-features-gold-farmer-protagonists/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cory-doctorow</category><category>creative-commons</category><category>for-the-win</category><category>gold-farmers</category><category>novels</category><category>online-novel</category><category>sweat-shops</category><category>young-adult</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 28 Apr 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[The lesser of two evils is still evil]]></title><link>http://massively.joystiq.com/2010/01/28/the-lesser-of-two-evils-is-still-evil/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/28/the-lesser-of-two-evils-is-still-evil/</guid><comments>http://massively.joystiq.com/2010/01/28/the-lesser-of-two-evils-is-still-evil/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://www.finalfantasyxiv.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/blogs-lesserevil-epl-127.jpg" /></a></div>
There are a lot of choices we face where we don't so much pick a <em>good</em> option as we pick the option that's least negative. Most people would argue that going to work is a <em>better</em> choice than faking illness and calling out, but not really a choice they <em>like</em>. <a href="http://www.killtenrats.com">Kill Ten Rats</a> recently posed an interesting question along the same lines: <a href="http://www.killtenrats.com/2010/01/27/a-lesser-evil/">would you rather your game have gold farmers or cheaters</a>?<br />
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As the full piece argues, gold farmers are the greater evil to the companies running the game -- they aren't paying customers and they're disrupting the playerbase. But the average player is more likely to run into cheaters than gold farmers, and they're more likely to have a direct negative effect upon the experience of the game. Yet teams tend to be more active in pursuing gold farmers (witness <a href="http://www.aiononline.com"><em>Aion</em></a>'s <a href="http://massively.joystiq.com/2009/12/06/see-an-aion-gm-in-action-blowing-up-spammers/">theatrical destruction of them</a>) because cheaters, to the company, are a slightly lesser problem.<br />
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Obviously, it's not a binary equation, and some games (such as <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>) place both at an equally high target priority. The fundamental question, however, is an excellent one -- cheating jerks, or RMT bots? <a href="http://www.killtenrats.com/2010/01/27/a-lesser-evil/">There's no good option</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/28/the-lesser-of-two-evils-is-still-evil/">The lesser of two evils is still evil</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jan 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/28/the-lesser-of-two-evils-is-still-evil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19334980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/28/the-lesser-of-two-evils-is-still-evil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-the-tower-of-eternity</category><category>bots</category><category>botting</category><category>cheaters</category><category>exploits</category><category>ffxi</category><category>final-fantasy-xi</category><category>gold-farmers</category><category>kill-ten-rats</category><category>rmt</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 28 Jan 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[CEO of SecurePlay discusses account security]]></title><link>http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/</guid><comments>http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/account-security"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/lyra-rb-116-1263687236.jpg" alt="" /></a></div>
Anyone even slightly in touch with the MMO community is aware that account security has been an even bigger concern than usual for the past few months. While it's more in the forefront of everyone's mind these days, it's important to remember that this isn't a brand new problem. It's very important for people on both sides of a game -- both the player side and the development side -- to work to make player accounts as safe as possible.<br />
<br />
<a href="http://www.linkedin.com/in/playnoevil">Steven Davis</a>, CEO of <a href="http://www.secureplay.com/">SecurePlay</a> and the mind behind <a href="http://www.playnoevil.com/serendipity/">PlayNoEvil</a>, has been watching the events with interest and spent some time recently talking to us about his take on the situation as well as overall account security. Follow along after the jump and see what he had to say.<p><a href="http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/" rel="bookmark">Continue reading <em>CEO of SecurePlay discusses account security</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/">CEO of SecurePlay discusses account security</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 Jan 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19319179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/18/ceo-of-secureplay-discusses-account-security/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Account-Security</category><category>account-theft</category><category>aion</category><category>arenanet</category><category>blizzard</category><category>featured</category><category>gold-farmers</category><category>gold-frauders</category><category>guild-wars</category><category>hacking</category><category>interview</category><category>john-smedley</category><category>ncsoft</category><category>playnoevil</category><category>protecting-games</category><category>secureplay</category><category>steven-davis</category><category>world-of-warcraft</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 18 Jan 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[GDC China 09: Netease speaks on combating botters]]></title><link>http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/</guid><comments>http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=25604"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/fwjbot.jpg" alt="" /></a><br />
<div align="left"><a href="http://massively.joystiq.com/tag/gdc-china-2009">GDC China 2009</a> is currently in high gear until tomorrow, but that doesn't mean we can't talk about some of the panels today! One of the highlights for the MMO industry was certainly <a href="http://www.gamasutra.com/php-bin/news_index.php?story=25604">the talk given by Yunfeng Lin</a>, the design director at <a href="http://massively.joystiq.com/tag/netease">NetEase</a>, on keeping up with botters and bot programs.<br /><br />NetEase, the operator of the three <a href="http://en.wikipedia.org/wiki/Fantasy_Westward_Journey"><em>Westward Journey</em></a> games, <a href="http://corp.163.com/eng/games/fly_for_fun.html" style="font-style: italic;">Flyff</a> (and here's the <a href="http://flyff.gpotato.com/?m=welcome">American version of <span style="font-style: italic;">Flyff</span>)</a>, and the 100 pound gorilla that is <a href="http://www.warcraftchina.com/" style="font-style: italic;">World of Warcraft</a>, is in a very unique position to speak on the troubles botters present to online communities. <span style="font-style: italic;">Westward Journey</span> and <a href="http://massively.joystiq.com/category/world-of-warcraft" style="font-style: italic;">World of Warcraft</a> both draw huge numbers of people in China, but that also means they draw a huge number of botters.</div>
</div><p><a href="http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/" rel="bookmark">Continue reading <em>GDC China 09: Netease speaks on combating botters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/">GDC China 09: Netease speaks on combating botters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Oct 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=25604>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19193091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/12/gdc-china-09-netease-speaks-on-combating-botters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>bots</category><category>botters</category><category>gdc-china</category><category>gdc-china-2009</category><category>gold-farmers</category><category>netease</category><category>online-community</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 12 Oct 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What do you think of the WoW downtime in China]]></title><link>http://massively.joystiq.com/2009/07/08/the-daily-grind-what-do-you-think-of-the-wow-downtime-in-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/08/the-daily-grind-what-do-you-think-of-the-wow-downtime-in-china/</guid><comments>http://massively.joystiq.com/2009/07/08/the-daily-grind-what-do-you-think-of-the-wow-downtime-in-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://www.wow.com/2009/06/26/with-the-game-offline-in-china-others-aim-to-step-in/"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/wowinchinaoffline.jpg" /></a>For the citizens of China, Azeroth is silent. During the transition from The9 to NetEase, the servers have been <a href="http://www.wow.com/2009/06/26/with-the-game-offline-in-china-others-aim-to-step-in/">taken offline</a> leaving millions of people with nothing to do. There are other MMOs, plenty in fact. Some from the west and loads with that distinctly eastern vibe. Yet I'm sure <a href="http://massively.com/tag/world-of-warcraft"><em>WoW</em></a> has the vast majority of the Chinese MMO player base suffering major withdrawal and pining for Azeroth. Of course, many will have <a href="http://www.wowtaiwan.com.tw/">transferred to Taiwanese servers</a> where <em>Wrath</em> is already live, up to date and there is no downtime but the vast majority will be left waiting.<br /><br />The most contact we have with Chinese players is usually through whispers asking if you want to buy gold, <a href="http://www.flickr.com/photos/lesleysmith/821136211/in/set-72157594498038916/">gnome corpses in Ironforge </a>linking to websites, phishing scams and bots. I admit, I've noticed a marked decrease on my own server and the corpses have moved to Stormwind instead. Gold farmers aren't exactly the most positive form of contact and most Chinese players seem to be branded gold farmers regardless (guilty until proven innocent) and treated with disdain. So readers, how have you found the last couple of weeks in Azeroth? What do you think of the forced downtime? How do you think this will effect Chinese players (and I mean players, not farmers or bots)? Do you play on a Chinese realm? Have you migrated and rerolled or are you playing the waiting game?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/08/the-daily-grind-what-do-you-think-of-the-wow-downtime-in-china/">The Daily Grind: What do you think of the WoW downtime in China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Jul 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/08/the-daily-grind-what-do-you-think-of-the-wow-downtime-in-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19089712/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/08/the-daily-grind-what-do-you-think-of-the-wow-downtime-in-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bots</category><category>china</category><category>downtime</category><category>gold-farmers</category><category>netease</category><category>the-daily-grind</category><category>the9</category><category>world-of-warcraft</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Lesley Smith]]></dc:creator><pubDate>Wed, 08 Jul 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Is there a difference between item malls and gold farmers?]]></title><link>http://massively.joystiq.com/2009/07/01/the-daily-grind-is-there-a-difference-between-items-malls-and-g/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/01/the-daily-grind-is-there-a-difference-between-items-malls-and-g/</guid><comments>http://massively.joystiq.com/2009/07/01/the-daily-grind-is-there-a-difference-between-items-malls-and-g/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://massively.com/tag/gold-farming"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/mymoneysiteshot9ku-sms-0709.jpg" alt="" /></a>With <a href="http://massively.joystiq.com/2009/06/29/new-legislation-in-china-outlaws-gold-farming/">the recent news</a> of China banning the exchange of virtual currency for real world currency, it brings up the future of gold farming in that country, and possibly the world. While China is certainly <a href="http://massively.joystiq.com/2009/03/26/better-know-a-gold-farmer/">not the only country</a> which employs MMO gold farmers, it's often labeled as the biggest offender. There is certainly a difference between trading real world money for virtual money and trading virtual money for real world money, but this new China legislation shows that the legalities of both practices are becoming real issues to lawmakers.<br /><br />So we're curious to know how you feel about the whole process of trading in either direction. It was once a stigma among gamers, but many companies are adopting this practice in a legal way, conducted by item stores and in-game currency exchange. Besides the fact that these item malls are supported by the game studios, do you see a difference? If so, what are they? Discuss!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/01/the-daily-grind-is-there-a-difference-between-items-malls-and-g/">The Daily Grind: Is there a difference between item malls and gold farmers?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Jul 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/01/the-daily-grind-is-there-a-difference-between-items-malls-and-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19083552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/01/the-daily-grind-is-there-a-difference-between-items-malls-and-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gold-farmers</category><category>gold-farming</category><category>item-mall</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 01 Jul 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[MapleStory joins the wild world of Twitter]]></title><link>http://massively.joystiq.com/2009/05/29/maplestory-joins-the-wild-world-of-twitter/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/29/maplestory-joins-the-wild-world-of-twitter/</guid><comments>http://massively.joystiq.com/2009/05/29/maplestory-joins-the-wild-world-of-twitter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><div align="center"><a href="http://twitter.com/MapleWorld"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/ms_tweet580.jpg"  alt="" /></a><br /></div>
<a href="http://www.twitter.com">Twitter</a> needs to be classified as an addictive drug, we think.  <a href="http://twitter.com/massively">We seem to be using it</a>, and we <a href="http://massively.joystiq.com/2009/05/22/the-daily-grind-do-you-follow-us-on-twitter-or-facebook/">just can't stop ourselves</a> anymore.  We keep telling ourselves that it's just a simple RSS feed where we're limited in what we can type out to others, yet we keep going back to that internet street corner, begging for just one more tweet...<br /><br />But hey, we've gotten company recently!  <a href="http://maplestory.nexon.net"><em>MapleStory</em></a> has <a href="http://twitter.com/MapleWorld">created their own Twitter page</a> as well, joining the rest of the world in answering the question "what are you doing right now?"  If you're interested in the 2D MMO, just drop by their page and sign up for their tweets to stay atop of in-game news.  Right now, they seem to be flaunting their <a href="http://twitter.com/MapleWorld/status/1941308630">recent gold farmer bannings</a> (remind us to never get on <em>MapleStory</em>'s badside), as well as <a href="http://twitter.com/MapleWorld/status/1929351984">talking to some of their fans</a> regarding their <a href="http://massively.joystiq.com/category/maplestory"><em>MapleStory</em></a> achievements.<br /><br />Now, if you could excuse us, we feel we need to tweet again.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/29/maplestory-joins-the-wild-world-of-twitter/">MapleStory joins the wild world of Twitter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 May 2009 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/MapleWorld>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/29/maplestory-joins-the-wild-world-of-twitter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19051539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/29/maplestory-joins-the-wild-world-of-twitter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d</category><category>2d-mmo</category><category>bannings</category><category>gold-farmers</category><category>maplestory</category><category>nexon</category><category>tweet</category><category>twitter</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 29 May 2009 16:30:00 EST</pubDate></item><item><title><![CDATA[Arming yourself in the battle against LotRO gold spam]]></title><link>http://massively.joystiq.com/2008/11/25/arming-yourself-in-the-battle-against-lotro-gold-spam/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/25/arming-yourself-in-the-battle-against-lotro-gold-spam/</guid><comments>http://massively.joystiq.com/2008/11/25/arming-yourself-in-the-battle-against-lotro-gold-spam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a></p><a href="http://livescifi.blogspot.com/2008/04/spam-not-salty-kind.html"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/spamboy-sms-1108.jpg"  alt="" /></a>Following the release of their first paid expansion, <a href="www.lotro.com/moria"><em>Lord of the Rings Online: Mines of Moria</em></a> developer <a href="http://www.turbine.com">Turbine</a> has released <a href="http://forums.lotro.com/showthread.php?t=198131">a reminder of their policy</a> concerning gold-selling and real money transactions (RMT). The reminder post was written by Senior Game Master <a href="http://forums.lotro.com/member.php?u=90900">"Nod"</a> on the official forums, and it contains their no-nonsense code of conduct when it comes to dealing with gold selling.<br /><br />The rules themselves are fairly typical of an MMO's anti-RMT stance, yet this post also gives players information on how they can deal with gold sellers, spammers, farmers and gold-selling websites themselves. For example, to report a gold spammer, "right-click their spam in your chat window, click on Chat, then click Report as Gold Spammer. This will automatically block the spammer and report the spam to In-Game Support." If you've found yourself getting annoyed by the onslaught of gold spammers that plagues games as they increase in popularity (like <em>LotRO</em>), this information should help you in your battle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/25/arming-yourself-in-the-battle-against-lotro-gold-spam/">Arming yourself in the battle against LotRO gold spam</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Nov 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.lotro.com/showthread.php?t=198131>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/25/arming-yourself-in-the-battle-against-lotro-gold-spam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1382017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/25/arming-yourself-in-the-battle-against-lotro-gold-spam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>code-of-conduct</category><category>gold-farmers</category><category>gold-farming</category><category>gold-spammer</category><category>lord-of-the-rings-online</category><category>lotro</category><category>rmt</category><category>turbine</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 25 Nov 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer mod automatically reports tell spammers]]></title><link>http://massively.joystiq.com/2008/09/27/warhammer-mod-automatically-reports-tell-spammers/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/27/warhammer-mod-automatically-reports-tell-spammers/</guid><comments>http://massively.joystiq.com/2008/09/27/warhammer-mod-automatically-reports-tell-spammers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://mashable.com/2008/04/14/twitter-spam-out-of-control/"><img hspace="4" vspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/spam_225.jpg" /></a>According to a ticker at the <a href="http://herald.warhammeronline.com/warherald/NewsOverview.war"><em>Warhammer Online</em> Herald</a>, <a href="http://www.mythicentertainment.com">Mythic</a> has banned over 4,000 <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> users for gold farming and selling. Now to further the battle, its representatives at the Herald have <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=329">suggested</a> that players download <a href="http://war.curse.com/downloads/war-addons/details/spam-me-not.aspx">a third party UI mod called "Spam Me Not"</a> which not only automatically blocks incoming gold seller spam tells, but reports the sender of the tell.<br /><br />We haven't used the app, so we don't know how well it works. It might block legitimate tells from friends. If you try it out, tell us how that works for you.<br /><br />The post at the Herald says that the mod is not endorsed by <a href="http://massively.joystiq.com/tag/mythic-entertainment">Mythic</a>, although one would think that mentioning it on the official site is at least a tacit endorsement. Mythic did go on to say that players should continue using the game's built-in spam reporting features as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/27/warhammer-mod-automatically-reports-tell-spammers/">Warhammer mod automatically reports tell spammers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 27 Sep 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=329>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/27/warhammer-mod-automatically-reports-tell-spammers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1326117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/27/warhammer-mod-automatically-reports-tell-spammers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea-mythic</category><category>gold-farmers</category><category>gold-sellers</category><category>herald</category><category>mod</category><category>mythic</category><category>mythic-entertainment</category><category>spam</category><category>spam-me-not</category><category>third-party</category><category>ui</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sat, 27 Sep 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Gold farmers top the 500k mark worldwide]]></title><link>http://massively.joystiq.com/2008/08/23/gold-farmers-top-the-500k-mark-worldwide/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/23/gold-farmers-top-the-500k-mark-worldwide/</guid><comments>http://massively.joystiq.com/2008/08/23/gold-farmers-top-the-500k-mark-worldwide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div align="center"><a href="http://www.nytimes.com/2005/12/09/technology/09gaming.html?_r=1&amp;oref=slogin"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/gold-farmers-sms-0808.jpg"  alt="" /></a><br /></div>
We all knew it was a big problem, but <a href="http://en.wikipedia.org/wiki/Gold_farming">gold farming</a> has reached record proportions, despite the constant enforcement by game developers. In <a href="http://news.bbc.co.uk/2/hi/technology/7575902.stm">a recent study</a> by the UK's <a href="http://www.manchester.ac.uk/">Manchester University</a>, nearly 500,000 people in developing countries now earn their living by farming for virtual gold, with 80% of this industry centered in China.<br /><br />Professor Richard Heeks, head of the development informatics group at Manchester and author of this report, says that gold farming has gone from a cottage industry to a significant economic sector in many developing nations. In fact, the industry has seeped into criminal gang territory with credit card fraud and violent crime being introduced to the mix. Yet despite this illegal activity, we get a nice summary quote from Steven Davis, the chief of game security firm <a href="http://www.secureplay.com/">Secure Play</a>: "You could get rid of it, but you would get rid of one of the most fundamental parts of player-to-player interaction."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/23/gold-farmers-top-the-500k-mark-worldwide/">Gold farmers top the 500k mark worldwide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Aug 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bbc.co.uk/2/hi/technology/7575902.stm>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/gold-farmers-top-the-500k-mark-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1293084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/gold-farmers-top-the-500k-mark-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>china</category><category>gold-farmers</category><category>gold-farming</category><category>manchester</category><category>secure-play</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Sat, 23 Aug 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Two WoW gold farmers arrested in China]]></title><link>http://massively.joystiq.com/2008/05/08/two-wow-gold-farmers-arrested-in-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/08/two-wow-gold-farmers-arrested-in-china/</guid><comments>http://massively.joystiq.com/2008/05/08/two-wow-gold-farmers-arrested-in-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/chinese-gold.jpg" />Unfair revenue distribution is a concern in many economies. In China's, however, it is a crime. Two gold-farmers, Li and Zhang, <a href="http://www.pacificepoch.com/newsstories/122845_0_5_0_M/">were arrested by Chengdu's Shuangliu county authorities</a> after Li ratted on his partner Zhang.</p>
<p>Li and Zhang had gone into business last August, and with 20 employees had raked in around 1.6 million Renminbi (???) -- that's getting towards a quarter of a million US Dollars. That's not bad for what amounts to seven months of gold and item trading on <a href="http://www.worldofwarcraft.com/"><em>World of Warcraft</em></a>, now is it?</p>
<p>With China cracking down on assorted online gaming activities that are either too intrusive, or have destabilizing economic effects, we don't think either Zhang or Li will get off lightly. Why, we wonder, did Li turn Zhang in? There's got to be a good story behind that.</p>
<p>[via <a href="http://playnoevil.com/serendipity/index.php?/archives/2015-Only-in-China-Gold-Farmers-Arrested!-Earned-over-US200,000-in-7-Months.html">PlayNoEvil</a>]<br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/08/two-wow-gold-farmers-arrested-in-china/">Two WoW gold farmers arrested in China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 May 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pacificepoch.com/newsstories/122845_0_5_0_M/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/08/two-wow-gold-farmers-arrested-in-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1189883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/08/two-wow-gold-farmers-arrested-in-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chengdu</category><category>china</category><category>economy</category><category>gold-farmers</category><category>gold-farming</category><category>legal</category><category>rmt</category><category>shuangliu</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 08 May 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What's the best way to curtail RMT activity?]]></title><link>http://massively.joystiq.com/2008/04/11/the-daily-grind-whats-the-best-way-to-curtail-rmt-activity/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/11/the-daily-grind-whats-the-best-way-to-curtail-rmt-activity/</guid><comments>http://massively.joystiq.com/2008/04/11/the-daily-grind-whats-the-best-way-to-curtail-rmt-activity/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><a href="http://www.cals.lib.ar.us/butlercenter/abho/photos/tenant%20farmer%20plowing.jpg"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/farmergoldville.jpg" /></a>As noted in our <a href="http://massively.joystiq.com/2008/04/09/eve-online-calls-rmt-evil/">recent <em>Guild Wars</em> post</a>, there's more than one way to skin an RMT cat, if you'll forgive a labored metaphor. Quite aside from simply hunting the <a href="http://en.wikipedia.org/wiki/Gold_farmers">farmers</a> down and feeding them to the <a href="http://en.wikipedia.org/wiki/Sarlacc">Sarlacc beast</a>, banning and possible <a href="http://massively.joystiq.com/tag/hernandez-vs-ige">litigation</a> are merely the most commonplace ways to deal with these issues. Clearly, this problem isn't going to just fix itself or go away, and many have lost accounts thanks to these activities.<br /><br />Have we seen the best solutions to the RMT crisis? What hasn't been tried yet?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/11/the-daily-grind-whats-the-best-way-to-curtail-rmt-activity/">The Daily Grind: What's the best way to curtail RMT activity?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Apr 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/11/the-daily-grind-whats-the-best-way-to-curtail-rmt-activity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1162884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/11/the-daily-grind-whats-the-best-way-to-curtail-rmt-activity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gold-farmers</category><category>guild-wars</category><category>litigation</category><category>RMT</category><category>sarlacc-beast</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 11 Apr 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[The Kwari model: Can RMT be taken to the next level?]]></title><link>http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/</guid><comments>http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a></p><p style="text-align: center;"><a href="www.kwari.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/rmtshylock.jpg" /></a><br /></p>
<p>I was in the bathroom the other day, reading <a href="http://www.gamesforwindows.com/en-US/Pages/index.aspx">Games for Windows</a> (because let's be honest, where else would anybody read GfW?) and they had an article on an extremely interesting, though vaguely troubling new shooter called <a href="http://www.kwari.com/"><span style="font-style: italic;">Kwari</span></a>. Its basic premise is that players pony up a small amount of cash, the amount varying depending on the stakes of the game, and players lose or gain a portion of the pot based on their fragging prowess. Or to put it more simply, it's like <a href="http://www.pokerstars.com/">online poker</a>, but instead of cards, there are bullets. Designer Eddie Gill of Kwari Limited was hoping that in adding a financial incentive to the basic shooter model, it would result in an experience that was much more intense for the players involved. And if he took in a cut of the profits as well, what's the harm?</p>
<p>By all accounts, <span style="font-style: italic;">Kwari</span> utterly fails at delivering an engaging shooter experience, so whatever sociological implications the game would have had were rendered moot because of sloppiness on the developer's part. Still, this perception that online games could be tweaked to be a form of online gambling got me thinking. Is this business model just a developer supported <a href="http://massively.joystiq.com/2007/12/19/how-to-make-rmt-obsolete-rather-than-legit/">real-money transaction (RMT) scheme</a>, or is it even deeper down the rabbit hole of <a href="http://en.wikipedia.org/wiki/Shylock">Shylock-esque</a> shamelessness?</p><p><a href="http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/" rel="bookmark">Continue reading <em>The Kwari model: Can RMT be taken to the next level?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/">The Kwari model: Can RMT be taken to the next level?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 Feb 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1105523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/05/the-kwari-model-can-rmt-be-taken-to-the-next-level/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>eddie-gill</category><category>featured</category><category>gambling</category><category>games-for-windows</category><category>gfw</category><category>gold-farmers</category><category>joystiqfeatures</category><category>kwari</category><category>kwari-limited</category><category>real-money-transactions</category><category>revenue</category><category>rmt</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Tue, 05 Feb 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard defeats Peons4Hire gold farmers in court]]></title><link>http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/</guid><comments>http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/gold_coins.jpg" />In news likely to have repercussions for similar cases, <a href="http://virtuallyblind.com/2008/02/01/peons4hire-blizzard-injunction/">Blizzard has handily won their lawsuit</a> against the gold farming outfit Peons4Hire (aka Game Dollar). The <a href="http://virtuallyblind.com/2008/02/01/peons4hire-blizzard-injunction/">permanent injunction</a> [pdf] they were awarded in the suit's settlement effectively means you'll never see a Peon spam message in your mailbox or chat window ever again. <a href="http://www.wowinsider.com/2007/06/01/blizzards-legal-case-against-gold-spammers/">The original suit was filed</a> because of <a href="http://virtuallyblind.com/files/in_game_dollar_complaint.pdf">Blizzard's belief</a> [pdf] that this gold spam <em>'diminished players' game experience and cost Blizzard subscribers, bandwidth, employee time, and ultimately, revenue.'</em><br /><br />The injunction deals with that by prohibiting Game Dollar/Peons from selling virtual assets from <em><a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a></em>, or powerleveling characters in the game. They're also legally enjoined from using the chat or in-game mail system to advertise their service ... possibly the first time I've seen a court case refer to a virtual world's specific forms of communication. Beyond all that, Game Dollar is further prohibited from investing in a new company that engages in these activities. <br /><br />Read on for ... the catch. (There always is one.)<p><a href="http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/" rel="bookmark">Continue reading <em>Blizzard defeats Peons4Hire gold farmers in court</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/">Blizzard defeats Peons4Hire gold farmers in court</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Feb 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://virtuallyblind.com/2008/02/01/peons4hire-blizzard-injunction/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1104563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/02/blizzard-defeats-peons4hire-gold-farmers-in-court/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>breaking</category><category>courts</category><category>gold-farmers</category><category>injunction</category><category>peons4hire</category><category>virtually-blind</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Sat, 02 Feb 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Blizzard tells trial account users to shush]]></title><link>http://massively.joystiq.com/2007/12/17/blizzard-tells-trial-account-users-to-shush/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/17/blizzard-tells-trial-account-users-to-shush/</guid><comments>http://massively.joystiq.com/2007/12/17/blizzard-tells-trial-account-users-to-shush/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/stfunoob.jpg" alt="" /><br /></div>
Word has it that, in response to the widespread use and abuse of trial accounts on the part of gold spammers, character-leveling outfits, and RMT humbuggery in general, <a href="http://forums.worldofwarcraft.com/thread.html?topicId=3409893556&amp;postId=33543417226&amp;sid=1#0">Blizzard has eliminated the ability</a> for users on trial accounts to invite party members to groups, which joins their recent embargo on broadcast communication in <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a> entirely.<br /><br />One can't help but wonder if there was a better way to go about achieving this same end of curbing the spammers. Perhaps they could have implemented more thorough standards for authentication prior to being given a trial key, or maybe implemented some sort of referral program where an existing player could "vouch" for a trial user and give them the full benefits they enjoyed before this hotfix. Trial users are usually the most vulnerable and least knowledgeable subset of newbies, and to remove their ability to communicate with the world around them just seems a bit cruel to me.<br /><br />We all know the spammers are going to find another way around it, after all. They're quite the creative lot.<br /><br />[Via <a href="http://www.warcry.com/">WarCry</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/17/blizzard-tells-trial-account-users-to-shush/">Blizzard tells trial account users to shush</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Dec 2007 15:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://playnoevil.com/serendipity/index.php?/archives/1798-Free-Accounts,-Debit-Cards,-Anonymity-and-Online-Security-World-of-Warcraft-limits-Trial-Accounts-to-fight-Spammers.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/17/blizzard-tells-trial-account-users-to-shush/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1064962/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/17/blizzard-tells-trial-account-users-to-shush/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>gold-farmers</category><category>rmt</category><category>spammers</category><category>trial</category><category>trial-accounts</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Mon, 17 Dec 2007 15:29:00 EST</pubDate></item><item><title><![CDATA[A legal, in-game "Wal-Mart" of virtual goods coming to an MMO near you]]></title><link>http://massively.joystiq.com/2007/12/17/a-legal-in-game-wal-mart-of-virtual-goods-coming-to-an-mmo-ne/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/17/a-legal-in-game-wal-mart-of-virtual-goods-coming-to-an-mmo-ne/</guid><comments>http://massively.joystiq.com/2007/12/17/a-legal-in-game-wal-mart-of-virtual-goods-coming-to-an-mmo-ne/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/gold.jpg" alt="" />Two very large names have joined forces to help battle the illegal (and increasingly annoying) digital <a href="http://massively.joystiq.com/2007/10/25/ffxi-special-task-force-takes-on-cheaters/">Black Market that exists to sell virtual in-game goods</a>. Backed by $24 million in investment money, Mitch Davis (the former <a href="http://www.massiveincorporated.com/">Massive</a> in-game-ad firm founder) and <a href="http://www.sonypictures.com/">Sony Pictures</a> Digital vet Andy Schneider will launch Live Gamer, a publisher-supported service that creates <a href="http://www.worldsinmotion.biz/2007/12/industry_veterans_launch_publi.php">a secure platform for real-money purchase and the sale of virtual goods.</a><br /><br />Already on board are MMOs and virtual worlds from <a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=frontend.show&amp;template=home">Funcom GMBH</a>, <a href="http://www.station.sony.com/">Sony Online Entertainment</a>, <a href="http://www.10tacle.de/index.php?id=251&amp;L=110Tacle Studios">10Tacle Studios</a>, <a href="http://www.acclaim.com/welcome.htm">Acclaim</a>, <a href="http://www.gopetslive.com/en/intro/intro.html">GoPets</a> and Ping0 Interactive (the company that provides access to the online, multi-player component of <a href="http://massively.joystiq.com/tag/hellgate-london/"><em>Hellgate: London</em></a>), and they're willing to work with any publisher. With backing such as this, we may soon see a siesmic shift in the virtual goods landscape.<br /><br />Nearly every MMO is now plagued by these despicable gold farmers and Real Money Traders bent on selling their <em>warez,</em> regardless of their legality. Even my beloved <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes</em></a> and <a href="http://massively.joystiq.com/category/city-of-villains/"><em>Villains</em></a> has recently been targeted with endless spam that fills in-game Email boxes and brazen "live" players (often named "jkjkljlkj") who will approach you trying to offer their services. A concerted effort from within the industry itself to stop these griefers is long overdue. Hopefully <a href="http://www.gamasutra.com/php-bin/news_index.php?story=16663">this will be the spark</a> that ignites a widespread change.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/17/a-legal-in-game-wal-mart-of-virtual-goods-coming-to-an-mmo-ne/">A legal, in-game "Wal-Mart" of virtual goods coming to an MMO near you</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Dec 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worldsinmotion.biz/2007/12/industry_veterans_launch_publi.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/17/a-legal-in-game-wal-mart-of-virtual-goods-coming-to-an-mmo-ne/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1064717/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/17/a-legal-in-game-wal-mart-of-virtual-goods-coming-to-an-mmo-ne/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Andy-Schneider</category><category>black-market</category><category>city-of-heroes</category><category>city-of-villains</category><category>gold-farmers</category><category>Live-Gamer</category><category>Massive</category><category>Mitch-Davis</category><category>real-money-traders</category><category>rmt</category><category>Sony-Pictures-Digital</category><category>virtual-goods</category><dc:creator><![CDATA[Eli Shayotovich]]></dc:creator><pubDate>Mon, 17 Dec 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[LotRO reps talk demographics, casual play, console plans]]></title><link>http://massively.joystiq.com/2007/11/06/lotro-reps-talk-demographics-casual-play-console-plans/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/06/lotro-reps-talk-demographics-casual-play-console-plans/</guid><comments>http://massively.joystiq.com/2007/11/06/lotro-reps-talk-demographics-casual-play-console-plans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div align="center"><a href="http://www.gamasutra.com/view/feature/2005/mmo_magic_turbine_talks_lord_of_.php"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/gamasutra.jpg" /></a></div>
Yesterday <a href="http://www.gamasutra.com">Gamasutra</a> published a <a href="http://www.gamasutra.com/view/feature/2005/mmo_magic_turbine_talks_lord_of_.php">five page interview</a> about <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>The Lord of the Rings Online</em></a> with <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> Jeffrey Steefel and Adam Mersky.<br /><br />According to the interview, one third of <em>LotRO</em> players are over 35 because the license drew people new to MMOs -- people who came for "<em>The Lord of the Rings</em> first, the MMO second." Fans of <em>LotRO</em> often claim the game's <a href="http://www.landroval.org/">community</a> is more mature than that of <a href="http://www.wowinsider.com/2007/05/28/lol-gay/">competing games</a>. "Sometimes game communities can be rough, just because of the nature of the competitiveness and the nature of the age range of people playing, and this is a pretty mature, fun place to be a part of," said Steefel.<br /><br />Steefel and Mersky also talked about the challenges of dealing with <a href="http://www.npr.org/templates/story/story.php?storyId=10165824">gold farmers</a>, what the real definition of "casual games" might be, the pluses and minuses of adapting a famous work of <a href="http://www.wheaton.edu/wadecenter/">literature</a>, the <a href="http://www.worldofwarcraft.com">competition</a>, and Turbine's option to produce massively multiplayer games for <a href="http://www.ps3fanboy.com">consoles</a>. As is the case with <a href="http://www.gamasutra.com/view/feature/2003/spinning_the_moral_compass_.php">most</a> Gamasutra interviews, the discussion is an excellent read if you want an inside look.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/06/lotro-reps-talk-demographics-casual-play-console-plans/">LotRO reps talk demographics, casual play, console plans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Nov 2007 15:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/feature/2005/mmo_magic_turbine_talks_lord_of_.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/06/lotro-reps-talk-demographics-casual-play-console-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1031146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/06/lotro-reps-talk-demographics-casual-play-console-plans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-mersky</category><category>age</category><category>casual-games</category><category>consoles</category><category>gamasutra</category><category>gold-farmers</category><category>interview</category><category>jeffrey-steefel</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mature</category><category>tolkien</category><category>turbine</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 06 Nov 2007 15:59:00 EST</pubDate></item></channel></rss>
