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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Digital Continuum: It won't be World of Warcraft 2]]></title><link>http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/</guid><comments>http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-digital-continuum/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/35rcopywtyw.jpg" alt="" /></a><br /></div>
I love <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a>, and not just for creating <a href="http://massively.joystiq.com/category/World-of-Warcraft/" style="font-style: italic;">World of Warcraft</a>. I've loved them since they were called Silicon &amp; Synapse and created <a href="http://en.wikipedia.org/wiki/Rock_%27n_Roll_Racing" style="font-style: italic;">Rock 'n Roll Racing</a>. But if there's one thing I've learned about the developer, it's that when making games they prefer to improve upon established models more than anything else. That statement may seem to run counter to my title, but stay with me here.<br /><br />When <a href="http://massively.joystiq.com/2009/02/12/jeff-kaplan-leaving-world-of-warcraft-for-next-gen-blizzard-mmo/">Jeff Kaplan announced his move to the company's next-gen MMO,</a> I didn't wonder if <span style="font-style: italic;">World of Warcraft</span> would suffer. I also didn't ponder why Blizzard and Jeff made that choice and if it would mean their second massively multiplayer online entry was going to effective be a sequel to their first. All I considered was which MMOs they were going to pluck ideas from this time, and how cleverly they'd could be implemented.<p><a href="http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/" rel="bookmark">Continue reading <em>The Digital Continuum: It won't be World of Warcraft 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/">The Digital Continuum: It won't be World of Warcraft 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Feb 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1460381/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/14/the-digital-continuum-it-wont-be-world-of-warcraft-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>age-of-conan</category><category>arenanet</category><category>blizzard</category><category>featured</category><category>funcom</category><category>god-of-war-3</category><category>guild-wars</category><category>jeff-kaplan</category><category>joystiqfeatures</category><category>ncsoft</category><category>protoss</category><category>rock-n-roll-racing</category><category>street-fighter-iv</category><category>tabula-rasa</category><category>terran</category><category>tigole</category><category>world-of-warcraft</category><category>wow</category><category>wow-2</category><category>zerg</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 14 Feb 2009 13:00:00 EST</pubDate></item></channel></rss>
