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Posts tagged goblinworks

Make My MMO: Crowdfunding December 1 - 14, 2013

If it seems as if crowdfunding's gone into a turkey coma lately, you aren't just imagining things -- at least as far as funded games are concerned. News on that front has seemed scarce compared to the deluge of some other two-week spans, but the current campaigns are trying to make up for it. Life...

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New Spellcasting Pathfinder dev blog declares game 'half done'

In the most recent dev blog for Pathfinder Online, CEO Ryan Dancey announced that the game is half done, stating,"We're a little bit past the halfway point of development before Early Enrollment." Luckily for those eager to hear specifics about said progress, the blog goes into more detail -- a lot...

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Make My MMO: Crowdfunding November 17 - 30, 2013

One thing gamers can definitely be thankful for this year is crowdfunding! Thanks to this phenomenon, we have many more options opening to us than ever before. And there are definitely some good gaming prospects on the horizon, even if news about all but one is seeming a bit scarce lately. While...

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Pathfinder Online explains role features

The latest dev blog from Pathfinder Online's team has been released this week, including news on the various character type mechanics, new hires to the Goblinworks team, and more. Of special note is the introduction of the "role feature" that allows characters to take on specific class roles....

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Pathfinder's Q3 milestone video now viewable

Remember that Pathfinder update we posted last week that featured snippets of in-game video alongside soundbytes from GoblinWorks CEO Ryan Dancey's GamesBeat 2013 speech? Well, today GoblinWorks has released the full video to the public. No, not the speech video, the in-game video! It's...

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Make My MMO: Crowdfunding October 20 - November 2, 2013

The news meter for crowdfunding keeps right on ticking. The last two weeks have seen a score of changes in the realm of community funding initiatives, with some titles experiencing success, others not meeting their goals, and even more joining the ranks. One big name in gaming, Brad McQuaid, is...

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Pathfinder's Dancey on the 'broken AAA themepark financial model'

GoblinWorks CEO Ryan Dancey gave a presentation earlier today at GamesBeat 2013 focused around Pathfinder Online's approach to solving the "two fundamental problems of MMO development." These problems are the "broken AAA themepark financial model" and the customer desire for a game that...

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Pathfinder Online dev blog explores outpost raiding

Goblinworks celebrated its third major Pathfinder Online milestone with a detailed blog centered on the game's PvP raiding system. While the company was careful to note that raids are still in deep development and may change in scope and design, the blog dives into the rewards and risks of raiding...

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Make My MMO: Crowdfunding October 6 - 19, 2013

This was quite a fortnight in the realm of crowdfunding, and for once we don't mean just Star Citizen news! More than one game met its funding goals, with one title proving that fans can be a very passionate lot: City of Titans reached its lofty goal within days. On top of that, two other games...

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New Pathfinder dev blog details salvaging, harvesting, and more

So what about Pathfinder's non-combat gameplay? I'm thinking specifically here about salvaging, harvesting, and gathering. What's that, you say? GoblinWorks has just posted a dev blog on these very topics? Well, I'll be! It seems as if salvaging has been simplified a bit since the last the...

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