<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[BioWare's James Ohlen: Bug fixes coming weekly]]></title><link>http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/</guid><comments>http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/"><img alt="Screenshot -- Star Wars: The Old Republic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/swtor.jpg" /></a></div>
<div style="text-align: left; ">
	Any new MMO, even big-budget behemoths like <a href="http://www.massively.com/tag/bioware">BioWare's</a> <a href="http://www.massively.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>, is often fraught with bugs and exploits that can keep the game from living up to its full potential. <em>The Old Republic</em>'s game director, <a href="http://www.massively.com/tag/james-ohlen">James Ohlen</a>, recognizes this and has stopped by the official forums to let players know how the company will be handling the game's bugs, glitches, and exploits.<br />
	<br />
	Ohlen states that "almost every week [BioWare] will be releasing a new patch." These pseudo-weekly patches will be focused almost entirely on fixing bugs, exploits, and glaring balance issues within the game. Ohlen does remind players, however, that bug-fixing is not always a simple task. "There are issues that we will fix immediately," he says, with the caveat that "these are rare and not every issue can be fixed in this manner. We usually reserve these 'emergency fixes' for bugs that are stopping players from playing the game or to exploits that could unbalance the entire game if not corrected." I'm sure players have <a href="http://massively.joystiq.com/2012/01/02/bioware-responds-to-ilum-exploits/">a few things in mind</a> to which an emergency fix could be applied, but we'll just have to wait for the next patch to see what the devs have cooked up.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/">BioWare's James Ohlen: Bug fixes coming weekly</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Jan 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20140647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/04/biowares-james-ohlen-bug-fixes-coming-weekly/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>bioware</category><category>bug-fixes</category><category>bugs</category><category>ea</category><category>electronic-arts</category><category>exploit</category><category>exploits</category><category>fixes</category><category>glitch</category><category>glitches</category><category>james-ohlen</category><category>patch</category><category>patches</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 04 Jan 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: A week in Dunland]]></title><link>http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/</guid><comments>http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/"><img alt="Road to Mordor" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/week1.jpg" /></a></div>
Dunland: savage land of strife, tradition, and body paint. As I stood at its borders, my heel slightly sinking into the soft mud of the river shore, I could hardly believe I was there. The grass blew gently in the breeze, and for a moment it was easy to fool myself into thinking that all was right with Middle-earth, that my journey could be over. The moment passed, and I hefted my staff and walked resolutely toward the first village I saw.<br />
<br />
It's been almost a year since we first heard that, yes, <a href="http://www.youtube.com/watch?v=uE-1RPDqJAY">we were going to take the Hobbits to Isengard</a> (and Dwarves, Men and Elves, for that matter). It's been a long time coming, and now that it's here, it's a lot to absorb. I purposefully didn't spend a lot of time in the beta so as to not be spoiled; I wanted to savor <em><a href="http://www.lotro.com/">Lord of the Rings Online:</a> <a href="http://massively.joystiq.com/tag/rise-of-isengard/">Rise of Isengard</a></em> from start to finish. I wasn't going to be concerned with racing to the new level cap or attempting to devour all of the content in a couple of days.<br />
<br />
With that mindset in place, I've been vastly enjoying <em>Rise of Isengard</em> these past few days -- more than I thought I would, to be honest -- and I wanted to document this first week in Dunland in today's <a href="http://massively.joystiq.com/category/the-road-to-mordor/">Road to Mordor</a>.<p><a href="http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/" rel="bookmark">Continue reading <em>The Road to Mordor: A week in Dunland</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/">The Road to Mordor: A week in Dunland</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Sep 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20066998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/30/the-road-to-mordor-a-week-in-dunland/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugs</category><category>dunland</category><category>expansion</category><category>featured</category><category>glff</category><category>glitches</category><category>isengard</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-store</category><category>outfit</category><category>outfits</category><category>rise-of-isengard</category><category>stag-clan</category><category>the-road-to-mordor</category><category>travel-diary</category><category>turbine</category><category>turbine-enterainment</category><category>volume-3-book-4</category><category>wardrobe</category><category>were-taking-the-hobbits-to-isengard</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 30 Sep 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Lost Pages of Taborea: What just happened?]]></title><link>http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/</guid><comments>http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/lost-pages-of-taborea/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/massivelyweirdanomaliesheader530.jpg" vspace="4" /></a></div>
There are always plenty of memories to make and share with others, as MMOs tend to be never-ending playgrounds for us to romp around in. And after recalling major events for <a href="http://us.runesofmagic.com/us/index.html"><em>Runes of Magic's</em></a> second birthday, I've been stuck in fond-memory mode. <a href="http://massively.joystiq.com/2011/03/18/runes-of-magic-celebrates-its-second-birthday/">Two years</a> of playing <a href="http://massively.joystiq.com/category/runes-of-magic/"><em>RoM</em></a> is a lot of time to build up memories, too. I've gone through many a server, guild and character since I started, and I've both made memories with friends and remembered events the game itself created.<br />
<br />
Sometimes a developer forgets to turn off a light switch, a new bug appears, or a new patch brings unintended changes. I remember a handful of times some pretty interesting things have happened. Mysterious statues popping up, bosses appearing in houses, and other anomalies await after the break.<p><a href="http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: What just happened?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/">Lost Pages of Taborea: What just happened?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Mar 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19885397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/21/lost-pages-of-taborea-what-just-happened/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boss</category><category>boss-in-house</category><category>bugs</category><category>featured</category><category>frog-king</category><category>frog-statue</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>funny</category><category>glitch</category><category>glitches</category><category>house</category><category>humor</category><category>jeremy-stratton</category><category>lost-pages-of-taborea</category><category>memories</category><category>memory</category><category>mysterious</category><category>nostalgia</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>strange</category><category>weird</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 21 Mar 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: Accessibility and customer service]]></title><link>http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/</guid><comments>http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-soapbox/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/massivelyaccessibilitybugsheader.jpg" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
I was originally pulled into <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> by two real-life friends of mine. They liked the game, played for a year or so, and then quit playing. They never got sucked into the world of MMOs like I did. I don't think they ever will either. It's not that they aren't gamers or that they don't fit into the culture. Maybe for their own reasons, they'd never play an MMO again... life and all that. But one interesting thing they told me makes me think they really will never play an MMO again: imperfect games.<br />
<br />
Now, besides the fact that no game -- online or off -- is perfect, there appears to me to be a great disparity in the functionality between MMOs and single-player games. It's easy to see how someone similar to me can work his way past a few speed bumps to get an MMO up and running, but what about a computer-illiterate person? Before there's even talk of bugs in the game or of the game being fun or not, there's an issue of accessibility and customer service. I want to talk about accessibility and customer service in this round of the Soapbox.<p><a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/" rel="bookmark">Continue reading <em>The Soapbox: Accessibility and customer service</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/">The Soapbox: Accessibility and customer service</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Dec 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19758239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessibility</category><category>bugs</category><category>client</category><category>computer-illiterate</category><category>computer-savvy</category><category>culture</category><category>customer-service</category><category>download-error</category><category>ease-of-use</category><category>error</category><category>featured</category><category>first-mmo</category><category>first-time-player</category><category>game-instructions</category><category>glitch</category><category>glitches</category><category>instructions</category><category>jeremy-stratton</category><category>lord-of-the-rings-online</category><category>lotro</category><category>omgwtfbbq</category><category>problem</category><category>soapbox</category><category>the-soapbox</category><category>trouble-shooting</category><category>troubleshooting</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Tue, 14 Dec 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: I can finally stop playing Mortal Online now]]></title><link>http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/</guid><comments>http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center; "> </div>
<div style="text-align: center; "> </div>
<div style="text-align: center; "><a href="http://www.mortalonline.com/forums/24840-can-sv-deliver-what-they-promise-people-expecting-too-much-3.html#post564522"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/momatsstatement-1283264318.jpg" /></a></div>
A long time ago, well before <em><a href="http://www.mortalonline.com">Mortal Online</a></em> launched, I was really looking forward to playing the game. The first-person only perspective made me drool, the Unreal Engine 3 powered graphics engine looked top-notch, the endless amount of customization of weaponry made me giddy, and the sprawling open world made me bow in awe. This was a game that sat at the top of my "WANT NAO" list, and I'm not even a person who's really huge into PvP. I just wanted an <a href="http://www.elderscrolls.com/home/home.php"><em>Elder Scrolls</em></a>/<a href="http://www.uoherald.com/news/index.php"><em>Ultima Online</em></a> inspired sandbox.<br />
<br />
Upon finally playing the game, however, all I found was a nightmare of errors, glitches, and missing systems. Mats Persson, one of the developers of Star Vault, was right: this game does lack polish, user friendliness, and many systems that could turn this sandbox into a true sandbox. Instead, all I found was a buggy, glitchy, never-ending, pointless deathmatch in an MMO world. Keep reading, and I'll be more than happy to explain every aspect of my time with <em><a href="http://massively.joystiq.com/category/mortal-online">Mortal Online</a></em>.<br />
<br />
If you're interested in commenting on this article, then you have to trek all the way to page 3 this week. Just a heads up!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/mortal-online-screenshots/">Mortal Online Screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313665"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery7_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313675"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery14_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313662"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery6_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313656"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mortal-online-screenshots/#3313673"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/mogallery12_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/" rel="bookmark">Continue reading <em>Anti-Aliased: I can finally stop playing Mortal Online now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/">Anti-Aliased: I can finally stop playing Mortal Online now</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Sep 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19608700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/02/anti-aliased-i-can-finally-stop-playing-mortal-online-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha</category><category>anti-aliased</category><category>beta</category><category>bugs</category><category>delayed-launch</category><category>glitches</category><category>hardcore</category><category>low-concurrency</category><category>mortal-online</category><category>old-school-design</category><category>opinion</category><category>pvp</category><category>recommendation</category><category>sandbox</category><category>sera-really-isnt-a-carebear-but-you-wont-listen-to-her-about-tha</category><category>star-vault</category><category>ultima-online</category><category>unfinished</category><category>unfinished-game</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 02 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Lost Pages of Taborea: Costume Killer]]></title><link>http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/</guid><comments>http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a></p><a href="http://massively.joystiq.com/category/lost-pages-of-taborea/"><img border="1" hspace="4" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/runesheader.jpg" /></a><br />
If you play MMOs long enough, you may find yourself running across glitches or mechanics with interesting side effects. Sometimes these side effects can be beneficial to your gameplay because they circumvent difficult parts of a game. Maybe jumping at just the right spot lets you walk on air and cross a cavern, or maybe certain spells and items <a href="http://www.wow.com/2010/02/04/ensidia-temporarily-banned-for-exploits/">give beneficial effects</a> which allow you to down the Lich King.<br />
<br />
These types of loopholes have always interested me from a psychological perspective. They present a moral gray area for players to make a decision. On one hand, nothing is being used that isn't already in the game. There are no outside programs or hacking of any kind, but the mechanics of these unintentional easter eggs seem to tiptoe around what are supposed to be challenges.<br />
<br />
<em><a href="http://us.runesofmagic.com/us/index.html">Runes of Magic</a></em> has its own gray area that affects the PK system on PvP servers. I'll give you the gist of it, what it results in, and my opinion on whether players should be using it or not.<p><a href="http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: Costume Killer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/">Lost Pages of Taborea: Costume Killer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 May 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19497180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/31/lost-pages-of-taborea-costume-killer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugs</category><category>costumes</category><category>exploit</category><category>featured</category><category>frogster</category><category>frogster-interactive</category><category>glitches</category><category>pk</category><category>player-killer</category><category>player-vs-player</category><category>pvp</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 31 May 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[More woes with Warhammer Online's new weapons]]></title><link>http://massively.joystiq.com/2010/03/05/more-woes-with-warhammer-onlines-new-weapons/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/05/more-woes-with-warhammer-onlines-new-weapons/</guid><comments>http://massively.joystiq.com/2010/03/05/more-woes-with-warhammer-onlines-new-weapons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/war-weapons-epl-304.jpg" alt="" /></a><br />
It's a highly-anticipated feature, but it's been causing more than a few headaches for <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>'s developers. We're speaking, of course, about the RvR weapons that were one of the large features of <a href="http://massively.joystiq.com/tag/war-patch-1.3.4">patch 1.3.4</a> and have been proving rather awkward in implementation.  The short version is that when <a href="http://massively.joystiq.com/2010/03/03/warhammer-online-tweaking-their-weapon-prices/">prices were lowered</a> in a recent live change, there was a bit of an <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1043">unintended rush of progression</a>, which the developers <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1044">stepped in as quickly as possible to fix</a>.  The problem arose with the people who had been progressing <em>legitimately</em> and <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1045">wound up finding themselves denied their weapons and the corresponding achievements</a>.<br />
<br />
The development team has <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1047">posted a new item</a> asking for players to petition the GMs in a specific fashion to resolve the issue, as well as giving some insight into what went wrong with the whole fix.  In short, when they asked players to petition, they didn't ask for enough information the first time around.  The statement includes an apology and an assurance that the matter will be quickly escalated for resolution.  While it's been an unfortunate period of back and forth for <a href="http://massively.joystiq.com/category/Warhammer-Online/"><em>Warhammer Online</em></a>, hopefully the issue is finally resolved and players can begin enjoying their new battle-earned weaponry once again.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/05/more-woes-with-warhammer-onlines-new-weapons/">More woes with Warhammer Online's new weapons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Mar 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1047>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/05/more-woes-with-warhammer-onlines-new-weapons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19384163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/05/more-woes-with-warhammer-onlines-new-weapons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bugs</category><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>glitches</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>rvr</category><category>rvr-weapons</category><category>war</category><category>war-ea</category><category>war-patch-1.3.4</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 05 Mar 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Should I stay or should I go?]]></title><link>http://massively.joystiq.com/2009/03/07/one-shots/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/07/one-shots/</guid><comments>http://massively.joystiq.com/2009/03/07/one-shots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1416470/full/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/os417_war_425.jpg"  alt="" /></a><br /></div>
A while back we asked for any glitches our readers were seeing in their favorite games. Of course, we also love it when we get screenshots with fantastic and funny notes like the one that came with today's glitchy <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> screenshot sent in to us by Maldronnar. He writes in: <em>You said you wanted some shots of glitches, so here's one of my favorites from WAR. Around the High Pass/Talabecland area there are several caves that never seem to look right on my end. A glitch that still exists even after the 1.2 update is what I like to call "Magical Purple Caves". I've heard that if you wait around long enough inside of them, you'll spawn an instance with Barney the dinosaur as a boss, and that he has some really good mythic drops. Here's my Warrior Priest, Maldronnar, contemplating whether or not he should go in after the children's icon, or continue on to that keep defense.</em><br /> <br />For all that they are kind of strange, glitches can be kind of fun to look at - if nothing more, it makes you stop and wonder what the heck caused it! If you've run across any weird glitches in your travels - in <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em> or elsewhere - grab a quick screenshot and send those in to us at <strong>oneshots AT massively DOT com</strong>. Be sure to add your name and the game it comes from so we can pontificate on what went wonky.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/07/one-shots/">One Shots: Should I stay or should I go?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Mar 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/07/one-shots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1481533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/07/one-shots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barney</category><category>ea</category><category>glitch</category><category>glitches</category><category>maldronnar</category><category>mythic</category><category>mythic-entertainment</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 07 Mar 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: WAR gets colorful]]></title><link>http://massively.joystiq.com/2009/01/14/one-shots-war-gets-more-colorful/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/14/one-shots-war-gets-more-colorful/</guid><comments>http://massively.joystiq.com/2009/01/14/one-shots-war-gets-more-colorful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1292642/full/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/os364_war_425.jpg" alt="" /></a><br /></div>
Those weird and crazy graphical glitches keep coming in from <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> players. First we saw a guard in her <a href="http://massively.joystiq.com/2009/01/07/one-shots-um-wheres-your-armor/">skimpy nothings</a>, then we saw <a href="http://massively.joystiq.com/2009/01/10/one-shots-mr-fantastic-heads-to-war/">some crazy rubberbanding</a>, and today we've got a combination of strange missing and rainbow textures. This screenshot comes in to us from Kriestov, who notes the oddness: <em>This screenshot [is] from <a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a>. Not sure what caused [this], but I had to close &amp; restart WAR for it to go away! Looks kind of futuristic with all the weird colours - boyfriend liked it, I didn't at all!</em><br /><br />For all that they are kind of strange, glitches can be kind of fun to look at - if nothing more, it makes you stop and wonder what the heck caused it! If you've run across any weird glitches in your travels - in <em>WAR</em> or elsewhere - grab a quick screenshot and send those in to us at <strong>oneshots AT massively DOT com</strong>. Be sure to add your name and the game it comes from so we can pontificate on what went wonky.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/14/one-shots-war-gets-more-colorful/">One Shots: WAR gets colorful</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Jan 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/14/one-shots-war-gets-more-colorful/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1429681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/14/one-shots-war-gets-more-colorful/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>glitch</category><category>glitches</category><category>kriestov</category><category>missing-texture</category><category>mythic</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 14 Jan 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: The mystery of the murdered Necroelemesmer]]></title><link>http://massively.joystiq.com/2008/04/26/one-shots-and-his-eyes-are-still-open/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/26/one-shots-and-his-eyes-are-still-open/</guid><comments>http://massively.joystiq.com/2008/04/26/one-shots-and-his-eyes-are-still-open/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/774121/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/os89_gw_425.jpg" alt="" /></a></div>
Look! Up in the <a href="http://www.guildwars.com"><em>Guild Wars</em></a> sky! It's a bird, it's a plane, it's super-goth! (We can't quite peg the class, so those of you out there who play <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a>, help us out with this necroelemesmer class puzzle.) Seriously, though -- this <a href="http://massively.joystiq.com/category/one-shots">One Shot</a> today from reader Mike shows what happens when a dead character meets a clip plane. It looks like he's flying until you notice the half-rendered steps just to the lower right of this picture. The <em>really</em> creepy thing is that his eyes are still open. We hope someone came along and gave the poor guy a rez! <br /><br />Do you have a screen of an unfortunate and untimely (or funny) death? Did your guild finally get that annoying boss down after a bunch of attempts? How about some off-the wall graphical glitches in your game of choice? Whatever the story, we want to see your screens! All MMOs are welcome from <a href="http://www.anarchy-online.com/wsp/anarchy/frontend.cgi?func=frontend.show&amp;template=main"><em>Anarchy Online</em></a> to <em><a href="http://zu.igg.com/">Zu Online</a></em> and everything in between. Drop them in the mail to <a href="mailto:oneshots@NOSPAMmassively.com?body=Don%27t%20forget%20to%20take%20out%20the%20NOSPAM%20in%20the%20above%20email%20address%21">oneshots AT massively DOT com</a> along with whatever information you'd like to give us. Your screens could be next!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/26/one-shots-and-his-eyes-are-still-open/">One Shots: The mystery of the murdered Necroelemesmer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 Apr 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/26/one-shots-and-his-eyes-are-still-open/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1178396/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/26/one-shots-and-his-eyes-are-still-open/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>dead-guy</category><category>glitches</category><category>guild-wars</category><category>gw</category><category>ncsoft</category><category>necroelemesmer</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>super-goth</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 26 Apr 2008 15:00:00 EST</pubDate></item></channel></rss>
