Posts tagged georg-zoeller 
Enter At Your Own Rift: The big takeaways from GDC
After dining on enough beef brisket to feed an army of hungry cowboys, I returned from Austin's GDC Online to chip away at the Ashes of History world event quests. RIFT had a nice showing at the GDC Online Awards ceremony, walking away with awards for Best Online Technology and Best New Online ...
GDC Online 2011: SWTOR's Georg Zoeller on analyzing in-game feedback
Star Wars the Old Republic is rapidly approaching its launch date, and questions constantly pop up about what the game will be like. Some longtime MMO veterans are even a bit skeptical about whether BioWare will be able to release a game of this scope in a finished state. At this year's GDC ...
Hyperspace Beacon: Find your blaster at your side
"Hokey religions and ancient weapons are no match for a good blaster at your side," Han Solo said, enlightening us on the smuggler philosophy in the original Star Wars film. (I'm fairly certain that line has not been cut from the Blu-Ray edition.) In Star Wars: The Old Republic, it's not just the ...
Hyperspace Beacon: Nuna bites
If you happened to be in San Diego this weekend then you may have noticed a large gathering of geekery known as Comic-Con. Usually, this mecca of nerdom focuses on comic book related publications. Although Star Wars: The Old Republic isn't exactly comic book gold, Dark Horse comics rose through ...
The Old Republic maps out success
The BioWare developers have always talked about polish and immersion when designing Star Wars: The Old Republic. They have described some of the challenges of perfecting the game in their many developer blogs. Everything from art design to combat has been discussed. In the center of it all are ...
Hyperspace Beacon: Find the Force
With E3 last week, I really considered devoting this article to opinions regarding the latest news for Star Wars: The Old Republic. Then I realized that Massively already published a ton of SWTOR related articles about E3 this week. During the show itself, Dan gave his impressions of playing ...
Hyperspace Beacon: Find your focus
Thanks to the new advanced class page on the Star Wars: The Old Republic website and MMORPG.com's interview with Georg Zoeller, we now know quite a bit about the skill tree breakdown of each advanced class. However, over the next few weeks, I want to take a look at a few of the classes and read ...
SWTOR's Sith Inquisitor shows unlimited power!
In the new video released by BioWare, we are shown that brute force is not the ultimate power in the universe. Sometimes the power of the mind carries far greater dominion over your enemies than a physical assault. The Sith Inquisitor commands the Force with a thought and defeats her foes with a ...
Hyperspace Beacon: Wonderful, we are now part of the tribe!
Last week, we mentioned that multiple fan sites took a trip to BioWare to tour the Austin studio, play Star Wars: The Old Republic, and interview the developers. It is a daunting task to sift through all that information to find the golden nuggets, but I've done my best to pull the most useful ...
New Star Wars: The Old Republic dev blog dishes on advanced classes
Ready for another Star Wars: The Old Republic Friday feature? Whom are we kidding, of course you are! BioWare's Georg Zoeller is happy to oblige via his new dev blog that focuses on TOR's advanced classes. His previous entry laid the groundwork, whereas today's exercise is all about the details. ...




