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Posts tagged gearscore

Skyforge abandons leveling in favor of a prestige system

The Skyforge development team has been on a streak of answering pressing community questions over on the game's Facebook page, with one question answered per day over the previous week. A few of the questions centered around how Skyforge has eschewed a traditional leveling format in favor of a...

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The Daily Grind: Do you think gear level should gate content?

When I returned to World of Warcraft a few weeks ago, my more hardcore guildies were in a rush to show me the newest sights and latest dungeons. I don't blame them; they didn't want to run regular dungeons when they could be doing the shiniest heroic content and most cutting-edge encounters. But...

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The Soapbox: Grinding skill instead of gear

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. One of the most troubling things I see in gamers these days is...

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The Daily Grind: Could politics make for an interesting MMO?

Politics: it divides us, fascinates us and involves us on multiple levels. Along with religion, free-to-play and GearScore, it's perhaps one of the most controversial topics among gamers. Everyone has an opinion, everyone chooses a side, and everyone cares about something political -- or at least,...

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Anti-Aliased: Modding your way out of a paper bag

If there's been a theme to this week, it's been interfaces and modding. Both EverQuest II and Lord of the Rings Online have had announcements related to their interfaces, be it re-skinning or new Lua functionality being installed. However, it was these two articles that set off the Rube Goldberg...

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Turbine expands on LotRO's Lua scripting

Ever since hearing the news that Turbine will allow players to create mods for Lord of the Rings Online using the Lua programming language, the community's been abuzz about what this means for LotRO -- good and bad. Would this allow for the creation of game unbalancing add-ons, or perhaps the rise...

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