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Posts tagged gdc10

GDCO 2010: UTV True Games wows with three new titles

One of the most thrilling aspects of this job is visiting game studios. It's essentially like stepping into a toy factory, complete with strange noises and funny personalities. Nerf guns are a staple, and each desk or station is decorated with all types of toys, posters, and other trophies from Ner...

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Land of Chaos Online goes loco for spell info

As we saw at GDC10, Land of Chaos Online is certainly an unusual species of MMO, blending fantasy elements, Defense of the Ancients-style matches and third-person shooter action. The title is still deep in closed beta, but fans wishing to know more about the nitty-gritty details of LOCO can now f...

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GDC10: A first glimpse at The Secret World

I bet you thought we were done with news from GDC 2010, right? Well, not exactly. The embargo on our demo of The Secret World lifts today and we're oh-so eager to tell you all about what we saw. While Creative Director Ragnar Tørnquist's team at Funcom has been doing an excellent job of t...

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BioWare talks Warhammer Online's forthcoming expansions

In a recent GDC 2010 interview with UGO, BioWare's Dr. Ray Muzyka said of Warhammer Online, "Right now it's [a] really profitable business unit within my group." Muzyka went on to say they've actually seen more people come into the game since enacting the free-to-play model on the game's earlier le...

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GDC10: Massively's picks for the best of GDC

GDC 2010 has come and gone and as we recover from the insanity a bit, we thought it would be the perfect time to reflect on our favorites from last week. Although the Game Developer's Conference isn't usually made to be as flashy as E3 or PAX, it is mostly catered towards students looking to brea...

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The Digital Continuum: Catching that All Points Bulletin fever

I knew it would happen. GDC 2010 came and went, leaving behind a brand new trial of All Points Bulletin information that's making me want to play it more than ever before. I've written about the game a few times before, each instance knowing a little bit more about the title. This year's GDC brough...

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GDC10: Hands-on with TERA Online

New MMOs are becoming a dime a dozen. We here at Massively are constantly flooded with press releases claiming that Company A's new game is not only an MMO, but it's the best darn MMO you've ever seen. Despite this, we try to hold back the cynicism and keep a sharp eye open for the true diamonds in...

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GDC10: An in-depth look at Black Prophecy

Space: the final frontier. Space: in it, no one can hear you scream. Space: it's been looking at us the wrong way lately, so let's take a laser cannon to it and readjust its attitude. If you haven't been feeling a ball of growing excitement in your tummy over Black Prophecy's development (over f...

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GDC10: Massively set to appear on live Internet TV

Massively's own Editor-in-Chief Shawn Schuster will be appearing on Internet television today at 12pm PST live from GDC 2010. That's right, Gamebreakr with Gary Gannon is going to do a live streaming web show and this particular blogger thinks it'll be worth catching -- even if only so Shawn knows ...

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GDC10: The future of Champions Online

We had the opportunity to sit down with Bill Roper at GDC 2010 and discuss the general future of Champions Online. There are two themes to Bill's answers during our talk: just about everything is free and listening to community feedback. First of all, melee powers like Might are getting reworked...

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