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Posts tagged gdc-online-2012

The Guild Counsel: Proof that it's more than just a game

I'll admit, last week's poll was a surprise for me. For those of you who missed it, I asked which philosophy describes each reader's playstyle: "the brotherhood" or "the game." The former won with a fairly large margin of victory, which I didn't expect given that our community here is one that...

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The Guild Counsel: Damion Schubert remembers Meridian 59 at GDC

Last week was the final GDC Online, as the yearly convention moves out to Los Angeles next year under the new name GDC Next. Coincidentally, developers gave several postmortem talks about some of the classic MMOs of years ago. Among those was Meridian 59, and BioWare's Damion Schubert took us...

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Free for All: Free-to-play and mobile at GDC Online, part 1

GDC Online was fantastic this year. Really, it's great every year, but I found more bits of goodness this time around than ever before. It's simply my favorite convention, possibly because it's aimed more at press and devs than at fans. There's a wonderful lack of loudspeakers booming dance music...

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MMO Family: Exploring game writing for short attention spans

Trying to create a virtual world that's engaging and compelling is no easy task. But for an adult designer, trying to do so for a young audience is even more challenging. Kids' interests are not necessarily the same as adults' interests, and their life experiences are much different. On top of...

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MMO Week in Review: GDC Online's business model battle

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. F2P is the...

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The Tattered Notebook: Linda Carlson on goat herding and community management

What do goat herding and community management have to do with one another? On the surface, you'd probably think not much, but at GDC Online this week, SOE Head of Global Relations Linda "Brasse" Carlson explained the parallels between her job as Community Manager and her job as a goat herder. ...

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GDC Online 2012: A (severed) hands-on with The War Z

Everyone loves zombies. We all enjoy shooting them to bits, pummeling them with a hammer, and watching them die... again. But I'd been feeling a bit tired of the zombie genre, even though some of my favorite titles are heavy on the zombs. Then I sat down and played through a bit of The War Z, a...

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GDC Online 2012: Flying high with World of Warplanes

Wargaming.net CEO Viktor Kislyi is a busy man in charge of one of the fastest-growing online studios in the world. Since the launch of World of Tanks and its rise to superstar status, Wargaming.net has grown to encompass 1,200 people in 11 offices around the world. Half of these are developers on...

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GDC Online 2012: Paul Barnett reimagines Ultima with a chicken and a spoon

Paul Barnett is a great storyteller with a passion for games. Anyone who followed Warhammer Online early on can't forget the engaging speeches and videos Barnett made through beta and launch. But it's no longer 2007, and he's long since moved on from Warhammer. Instead, he's been working on...

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GDC Online 2012: Ethics panel roasts freemium, labels it 'entertainment socialism'

Ethics in game design was a hot topic at this year's GDC Online. Free-to-play is, of course, on everyone's mind, and one panel in particular stood in sharp contrast to the steady stream of positivity surrounding the model in most quarters. The sit-down featured a handful of developers...

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