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Posts tagged gathering

New Pathfinder dev blog details salvaging, harvesting, and more

So what about Pathfinder's non-combat gameplay? I'm thinking specifically here about salvaging, harvesting, and gathering. What's that, you say? GoblinWorks has just posted a dev blog on these very topics? Well, I'll be! It seems as if salvaging has been simplified a bit since the last the...

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The Daily Grind: Which MMO crafting system is your favorite?

I've been doing a lot of crafting and gathering in Final Fantasy XIV lately, and while I'll stop short of any best-ever hyperbole, let's just say that I like it a lot. The crafting in particular is a cut above the usual collect-resources-press-button-go-walk-the-dog MMO norm, and the gathering is...

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Cutting to the heart of extraction in The Repopulation

If you want to craft items in The Repopulation, you're not going to go down to the science fiction equivalent of Ikea and buy the Martin Plasma Rifle. You're going to get out into the wild and get the resources you need. There are two systems for gathering items in The Repopulation, and the newest...

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The Mog Log: Final Fantasy XIV beta phase 1 and 2 - gathering

We all like to stop and smell the roses. And then we like to pluck those roses, bring them home, and melt them into component enzymes that will allow us access to a temporary attack power buff. Final Fantasy XIV is beautiful, sure, but you need that attack power bonus. If it isn't obvious, this...

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The Art of Wushu: Making silver through harvesting

I got a lot of backlash over the last installment of The Art of Wushu. While the issues over pay-to-win are understandable, an overwhelming number of you seemed to disbelieve the amount of silver I was able to produce daily. Some of you protested my 1D/daily figure (which is on the high side),...

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Land and Hand: Crafting and gathering in Final Fantasy XIV's relaunch

When I was playing Final Fantasy XIV's pre-launch beta, it was gathering that made me realize I was in real trouble with this game. Normally I consider gathering to be a necessary evil, a part of the game that exists and only occasionally overlaps with what I like to do. But the first time I...

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Final Fantasy XIV's Yoshida on PvP, chocobos, and mobile apps

The recent Final Fantasy XIV press event in San Francisco didn't just mean a chance to sit down and play the game amidst a lushly decorated room, although that was certainly on the agenda. It also meant a chance to ask director and producer Naoki Yoshida some questions about the game going...

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Darkfall shows off its mad crafting skills

When Darkfall eventually relaunches as Unholy Wars, it's bringing with it a robust crafting system that apparently deserves a preview video set to a stirring theme. The video throws out plenty of tantalizing numbers to demonstrate Darkfall's crafting diversity: 98 different harvestable...

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EVE Fanfest has totally sold out

The EVE Online gathering of fans has totally sold out, man. It's completely sold out... of tickets. Yes, this year's EVE Fanfest has already reached full capacity, with the final ticket being sold today. That means that if you were hoping to somehow make your way out to Iceland for the...

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The Art of Wushu: Gathering and crafting

Life skills are the central point of Age of Wushu's player economy. All useful equipment, food, and most of the useful consumables are only available through crafting, and equipment requires lengthy production chains and an injection of tradable silver in order to make it effective. This process...

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