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Posts tagged gathering

Pathfinder Online developer blog outlines the path of production

Everything comes from somewhere. That's one of the axioms underpinning Pathfinder Online -- almost every single object that players see will have been produced by a player. In the most recent development blog, the process for gathering and producing items is outlined, and it bears all of the ...

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Ask Massively: A confluence of awesome edition

Every so often, awesome things happen. Apparently, for reasons I cannot begin to explain, I can now dress my characters in Final Fantasy XIII-2 in N7 armor from Mass Effect 3. This makes me happy in countless ways. I'd like to have full-on armor customization for the suits, but then, I'd also ...

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Why I Play: Final Fantasy XIV

From the moment I set foot in the beta to Final Fantasy XIV, I was hooked. This, if you somehow managed to miss everything going on around the game's launch, was the exact opposite of most players' reactions. Most people found the interface clunky and counterintuitive, the main form of content ...

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Flameseeker Chronicles Extra: Guild Wars 2 crafting explained

Remember how I wanted to talk to you about crafting in Guild Wars 2? Let's do that now. I made a video while I was fiddling around with the weaponsmithing and armorsmithing disciplines in the recent Guild Wars 2 closed beta press weekend, and I've included it in this extra edition of Flameseeker ...

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City of Heroes sets the date for the next Freedom Player Summit

Did you miss the first City of Heroes player summit? It's understandable -- no matter how much of a fan you might be, a trip to California in November is hard to swing sometimes with the holidays fast approaching. But perhaps you'll have better luck in April, as that's the announced month for the ...

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The Mog Log: Adventures equal battles

One of the big selling points of Final Fantasy XIV before launch was that there were many classes devoted to doing things other than fighting. The promise was made, more than once (if memory serves), that even non-combat classes would get to take part in the main story, and it was also stated ...

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Double XP weekends coming soon to an Aion server near you

It's a good time to be an Aion fan, what with the recently released 2.7 update adding some new content to the world of Atreia and the buzz surrounding the forthcoming 3.0 patch building day by day. It's also a good time to return to Aion if you've been away for a while, as NCsoft is throwing a ...

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Massively Exclusive: WindSlayer 2 dev diary gets economic

Now that we've gotten a look at the basics of WindSlayer 2's melee and ranged classes, it's time to delve into what makes the game's economy tick. So if you're a shrewd businessman, head on past the cut to the dev diary and find out how you can play the market in WindSlayer 2. ...

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Some Assembly Required: An early look at Dawntide

Hey folks, and welcome back to Some Assembly Required. The column's been around for a little bit now, and we've done everything from developer interviews to opinionated rants to sandbox and player-generated content feature spotlights. One thing we haven't done is an impressions piece on new ...

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Age of Wulin videos show life skills, combat

More Age of Wulin beta news is on tap courtesy of MMO Culture, and more video footage is available as well. The free-to-play fantasy sandbox just opened its initial closed beta phase to the Chinese market, and as a result we're getting a first look at some of the game's unique features and ...

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