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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GameStop earnings call adds to Guild Wars 2 release date speculation]]></title><link>http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/</guid><comments>http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/"><img alt="Image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/thisspeculationissuchcrap.jpg" style="width: 530px; height: 334px;" /></a></div>
<div>
	Since players aren't tremendously happy with <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a>'s answer of "when it's ready" every time the question of the <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2 </em></a>release date comes up, any hint of further clarification is something to be prized. As a game retailer, dates are the sort of thing that come up in <a href="http://massively.joystiq.com/tag/gamestop">GameStop</a>'s earnings calls. Covering the Q1 conference call released today, Gamespot has CFO Robert Lloyd stating that <em>Guild Wars 2 </em>has been bumped out of the current quarter, putting its release sometime after July. It's worth noting that as of this posting, GameStop's online listing still had the <em>Guild Wars 2 </em>release date as June 26th.<br />
	<br />
	As has been repeated countless times by ArenaNet devs, no information should be treated as official unless it's directly from them. Don't let that stop you from pulling out your favorite tinfoil hat and cooking up some speculations, though.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/">GameStop earnings call adds to Guild Wars 2 release date speculation</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/gamestop-earnings-call-adds-to-guild-wars-2-release-date-specula/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>earnings-call</category><category>fantasy</category><category>gamespot</category><category>gamestop</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>release</category><category>release-date-speculation</category><category>robert-lloyd</category><category>rumormonger</category><category>soon-TM</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Thu, 17 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the Kesmai legacy]]></title><link>http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/</guid><comments>http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/"><img alt="Air Warrior" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/airwar.jpg" /></a></div>
Most studios would be overjoyed to have pioneered one significant advancement in video game history, but then again, most studios aren't <a href="http://massively.joystiq.com/tag/kesmai-corporation/">Kesmai</a>. While it's not a household name today, it's reasonable to say that without the heavy lifting and backbreaking coding that this company shouldered in the '80s and '90s, the MMO genre would've turned out very different indeed.<br />
<a href="http://massively.joystiq.com/2012/03/06/the-game-archaeologist-discovers-the-island-of-kesmai/"><br />
Last week</a> we met two enterprising designers, <a href="http://massively.joystiq.com/tag/kelton-flinn/">Kelton Flinn</a> and <a href="http://en.wikipedia.org/wiki/Kesmai">John Taylor</a>, who recognized that multiplayer was the name of the future and put their careers on the line to see an idea through to completion. That idea was <a href="http://massively.joystiq.com/tag/island-of-kesmai/"><em>Island of Kesmai</em></a>, an ancestor of the modern MMO that used crude ASCII graphics and <a href="http://massively.joystiq.com/tag/compuserve/">CompuServe's</a> network to provide an interactive, cooperative online roleplaying experience. It wasn't the first MMO, but it was the first one published commercially, and sometimes that makes all the difference.<br />
<br />
Flinn and Taylor's Kesmai didn't stop with being the first to bring MMOs to the big time, however. Flush with cash and success, Kesmai turned its attention to the next big multiplayer challenge: 3-D graphics and real-time combat. Unlike the fantasy land of <em>Island of Kesmai</em>, this title would take to the skies in aerial dogfighting and prove even more popular than the team's previous project.<p><a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/" rel="bookmark">Continue reading <em>The Game Archaeologist and the Kesmai legacy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/">The Game Archaeologist and the Kesmai legacy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Mar 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20185787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/13/the-game-archaeologist-and-the-kesmai-legacy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-warrior</category><category>air-warrior-for-windows</category><category>air-warrior-ii</category><category>air-warrior-iii</category><category>aliens-online</category><category>aol</category><category>battlefield-1942</category><category>cd-rom</category><category>Chris-Holden</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>compuserve</category><category>dark-age-of-camelot</category><category>dungeons-of-kesmai</category><category>ea</category><category>electronic-arts</category><category>everquest</category><category>featured</category><category>game-archaelogist</category><category>game-developers-conference-choice-awards</category><category>gamespot</category><category>gamestorm</category><category>gdc</category><category>gdc-choice-awards</category><category>genie</category><category>harpoon-online</category><category>island-of-kesmai</category><category>john-taylor</category><category>kelton-flinn</category><category>kesmai</category><category>kesmai-corporation</category><category>kesmai-studios</category><category>legends-of-kesmai</category><category>mark-jacobs</category><category>matchmaking</category><category>meridian-59</category><category>Multiplayer-Battletech</category><category>mythic</category><category>news-corp</category><category>nostalgia</category><category>online-game-legend-award</category><category>opinion</category><category>realm-vs-realm</category><category>rvr</category><category>the-game-archaeologist</category><category>ultima-online</category><category>war</category><category>warhammer-online</category><category>ythic-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 13 Mar 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR]]></title><link>http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/</guid><comments>http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/"><img alt="Wrath of Heroes" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/war.jpg" /></a></div>
Mythic is taking an interesting approach in promoting its new MOBA, <a href="http://massively.joystiq.com/tag/wrath-of-heroes/"><em>Warhammer Online Wrath of Heroes </em></a>-- it's throwing <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> under the bus. At the <em>Wrath of Heroes</em> reveal panel at <a href="http://massively.joystiq.com/tag/pax-prime-2011/">PAX</a>, the Mythic team talked up its new project as something that <em>Heroes'</em> parent game<em> </em>is not.<br />
<br />
The team found that people liked <em>WAR </em>but couldn't justify investing in it, so Mythic wanted to create an experience for them. The team took what it saw as one the more popular aspects of <em>WAR </em>-- the scenarios -- and modified them to pit three teams (six on each) against each other for quick, 15-minute gameplay sessions. On death, you can choose any hero in your arsenal so you can adjust to whatever your team needs.<br />
<br />
This game format allowed the team to strip away the parts of the game it saw as unnecessary. "We went, you know what? If you play the MMO, we give you all this cool equipment on your adventure, and it's a neat thing to do, but let's just get rid of the boring crap and give people cool [stuff] to wear," <a href="http://massively.joystiq.com/tag/paul-barnett/">Paul Barnett</a> said.<br />
<br />
Citing the accumulation of multiple -- and sometimes quite situational -- skills over the course of "748,000 hours of grinding," Barnett said that his team got rid of this approach by focusing on only five skills per hero in <em>Wrath of Heroes</em>. He thinks that the small incremental progress of skills and skill effects in <em>Warhammer Online</em> is "dull" and instead extolls <em>Wrath of Heroes</em> for picking the best skills, effects and armor so that players don't have to worry about getting all of them.<br />
<br />
You can watch the full reveal panel of <em>Wrath of Heroes</em> after the jump.<br />
<br />
[Thanks to Joris for the tip!]<p><a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/" rel="bookmark">Continue reading <em>Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/">Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Sep 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20035490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>6v6v6</category><category>bioware-mythic</category><category>carrie-gouskos</category><category>dark-age-of-camelot</category><category>developer-panel</category><category>ea-mythic</category><category>f2p</category><category>free-to-play</category><category>gamespot</category><category>gear</category><category>moba</category><category>mythic</category><category>mythic-entertainment</category><category>paul-barnett</category><category>pax</category><category>pax-prime-2011</category><category>reveal-panel</category><category>throw-under-the-bus</category><category>war</category><category>warhammer-online</category><category>warhammer-online-wrath-of-heroes</category><category>wrath-of-heroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 06 Sep 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Bucket list]]></title><link>http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/</guid><comments>http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/"><img alt="Hyperspace Beacon: Bucket list" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/hb-header-bucket-list.jpg" /></a></div>
Once we start <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a>, we will not be able to stop. After only playing the game twice, I have a hard time going back to other games because -- among other things -- voice-over dialogue is far superior to walls of text any day. Then, of course, we can't forget character choices. We will be able to tell the quest-giver what we think of fetching that item for him at the shop when he could just as easily get it himself if he decided to walk 10 feet to the building next to him. That leads me to the point of this article.<br />
<br />
Despite all the incredible things we will be able to do in <a href="http://swtor.com"><em>SWTOR</em></a>, certain others will be missed once the game launches. Particular staples of MMO games, in general, will never be seen again. As someone who is placing his MMO future in <em>TOR</em>, I suggest creating a bucket list. Let's face it: When <em>The Old Republic</em> releases, we cannot look back to other MMOs. They will be dead to us. After the cut, I have complied a list of 10 items that we will never see again once we start playing <em>TOR</em>. Count them down with me.<p><a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Bucket list</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/">Hyperspace Beacon: Bucket list</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20017594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/hyperspace-beacon-bucket-list/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AskAJedi</category><category>BioWare</category><category>clown-armor</category><category>cory-butler</category><category>daniel-erickson</category><category>EA</category><category>Electronic-Arts</category><category>elfs</category><category>elves</category><category>featured</category><category>Galaxies</category><category>Gamespot</category><category>han-shot-first</category><category>holiday-events</category><category>james-ohlen</category><category>kill-ten-rats</category><category>lord-of-the-rings-online</category><category>lotro</category><category>LucasArts</category><category>lute</category><category>no-more-elves</category><category>sitting-in-chairs</category><category>Star-Wars</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>SWG</category><category>swimming</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>Ventrilo</category><category>wall-of-text</category><category>World-of-Warcraft</category><category>WoW</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 16 Aug 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Nintendo patents "Massively Single-Player" term]]></title><link>http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/</guid><comments>http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/"><img alt="Nintendo Massively Single-Player" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/nintendoheroes-sms-0811.jpg" /></a></div>
Despite the fact that this may be the first time you've ever seen <a href="http://www.joystiq.com/tag/nintendo">Nintendo</a> mentioned on Massively, it may not be the last. According to an article at Gamespot, the <a href="http://en.wikipedia.org/wiki/Nintendo">121-year-old Japanese console company</a> has patented the term "massively single-player" to define a new genre of games that they hope to create.<br />
<br />
The basic idea is that you would play a single-player game, and (through an internet connection) what you do in that game would influence the environment or economy of the same game on someone else's console. Nintendo gives several examples of how this would work, including the construction of housing in a neighborhood, oil supply and demand, and even gossip, without those pesky "other players" messing up your game. The patent mentions the fact that people who share the same friends list may be able to see each other (much like <em>Fable III</em> does), but other than that, it's not so much the other players you see, but only their effects on the game's world.<br />
<br />
Does this sound like something you'd be interested in checking out, as an MMO fan? Let us know in the comments below.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/">Nintendo patents "Massively Single-Player" term</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Aug 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20016525/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/12/nintendo-patents-massively-single-player-term/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>environment</category><category>gamespot</category><category>massively-single-player</category><category>nintendo</category><category>patent</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 12 Aug 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the What Ifs: Ultima Worlds Online: Origin]]></title><link>http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/</guid><comments>http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/uo1.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Two months ago, <a href="http://massively.joystiq.com/2011/03/30/rumor-a-new-ultima-mmo-might-be-in-the-works/">we heard a rumor</a> (which has since gone quiet) that a new <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> sequel might be in the oven in <a href="http://massively.joystiq.com/tag/ea/">Electronic Art's</a> kitchen. As with any rumor, it was important to take it with a grain of disbelief, although a pinch of hope seems appropriate in this case as well. After all, <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online's</em></a> been begging for a sequel ever since the hit MMO started facing stiff competition in the form of 3-D worlds like <em><a href="http://www.everquest.com/">EverQuest</a> </em>and <a href="http://ac.turbine.com/"><em>Asheron's Call</em></a>.<br />
<br />
For some of us gamers, word of a <em>UO </em>sequel feels like deja vu, and rightly so. This wouldn't be the first time that EA embarked on a project to make a more modern <em>Ultima Online</em>, nor would it be the second time. Indeed, the saga of <em>Ultima Online's</em> canceled sequels is as torrid as it is steamy and lusty. Ignore the words in the previous sentence, as those are just to up the hits on search engines.<br />
<br />
In our continuing series on the "what ifs?" of axed MMOs, we're going to head into a two-parter full of savage truth, dangerous decisions, and full-frontal nerdery. Ladies and gentlemen, I present to you the saga of <em>Ultima Online 2</em>.<p><a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/" rel="bookmark">Continue reading <em>The Game Archaeologist and the What Ifs: Ultima Worlds Online: Origin</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/">The Game Archaeologist and the What Ifs: Ultima Worlds Online: Origin</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19973521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>cataclysm</category><category>david-swofford</category><category>deja-vu</category><category>duel</category><category>ea</category><category>electronic-arts</category><category>eq</category><category>everquest</category><category>featured</category><category>full-frontal-nerdery</category><category>gamespot</category><category>harry-potter-online</category><category>history</category><category>juka</category><category>lineage</category><category>meer</category><category>pk</category><category>pking</category><category>player-killing</category><category>pvp</category><category>richard-garriott</category><category>sequel</category><category>sequels</category><category>steampunk</category><category>the-game-archaeologist</category><category>trailer</category><category>ultima-online</category><category>ultima-online-2</category><category>ultima-worlds-online</category><category>ultima-worlds-online-origin</category><category>uo</category><category>uo2</category><category>uwo</category><category>uwoo</category><category>video</category><category>wing-commander-online</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 28 Jun 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Turbine working on console MMO?]]></title><link>http://massively.joystiq.com/2011/06/20/rumor-turbine-working-on-console-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/20/rumor-turbine-working-on-console-mmo/</guid><comments>http://massively.joystiq.com/2011/06/20/rumor-turbine-working-on-console-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.gamespot.com/pc/rpg/middleearthonline/news/6320286/turbine-crafting-project-hendrix-console-mmo-game"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/consolewars.jpg" vspace="4" /></a></div>
Internet scuttlebutt has it that <a href="http://turbine.com">Turbine</a> is cooking up a console MMO codenamed Project Hendrix. A posting at <a href="http://www.gamespot.com/pc/rpg/middleearthonline/news/6320286/turbine-crafting-project-hendrix-console-mmo-game">GameSpot</a> cites a <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> job listing that seeks an engineer for an "<em>unannounced online console project</em>." The article also mentions the resume of one <a href="http://massively.joystiq.com/tag/josh-phelan">Josh Phelan</a>, a Turbine employee who apparently mentioned the Hendrix title in his online resume (which has since <a href="http://joshphelan.com/">gone dark</a>).<br />
<br />
Turbine's console aspirations are <a href="http://www.gamespot.com/news/6228694/turbine-on-spinning-console-mmorpgs">nothing new</a>, as studio VP <a href="http://massively.joystiq.com/tag/craig-alexander">Craig Alexander</a> hinted at such desires as early as 2009. Commenter speculation links the job listing to the mysterious <a href="http://www.pottermore.com/"><em>Pottermore</em></a> title, and given Turbine's acquisition by <a href="http://www.warnerbros.com/">Warner Brothers</a> (which also owns the <a href="http://massively.joystiq.com/2011/06/16/rumor-is-pottermore-the-upcoming-harry-potter-mmo/"><em>Pottermore</em></a> trademark), it's not unreasonable to suspect that the sorting hat could be getting ready to assign a Potter MMO to House Turbine.<br />
<br />
Check out the details on <a href="http://www.gamespot.com/pc/rpg/middleearthonline/news/6320286/turbine-crafting-project-hendrix-console-mmo-game">GameSpot</a> and let us know what you think in the comments.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/20/rumor-turbine-working-on-console-mmo/">Rumor: Turbine working on console MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Jun 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/20/rumor-turbine-working-on-console-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19971895/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/20/rumor-turbine-working-on-console-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console-mmo</category><category>consoles</category><category>craig-alexander</category><category>fantasy</category><category>gamespot</category><category>harry-potter</category><category>harry-potter-mmo</category><category>hendrix</category><category>josh-phelan</category><category>mmo-industry</category><category>pottermore</category><category>project-hendrix</category><category>rumor</category><category>rumors</category><category>speculation</category><category>turbine</category><category>warner-bros</category><category>warner-brothers</category><category>wb</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 Jun 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the What Ifs: True Fantasy Live Online]]></title><link>http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/</guid><comments>http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/true1.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
As an extremely amateur historian -- and an <a href="http://massively.joystiq.com/category/the-game-archaeologist/">extremely attractive archaeologist</a> -- I've always been fascinated with the "what ifs" of gaming's timeline. What if <a href="http://massively.joystiq.com/tag/blizzard/">Blizzard</a> had pulled the plug on <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> during development as it did for <a href="http://en.wikipedia.org/wiki/Warcraft_Adventures:_Lord_of_the_Clans"><em>Warcraft Adventures</em></a>? What if <a href="http://massively.joystiq.com/tag/hellgate-london/"><em>Hellgate: London</em></a> had a lot more time and resources before it launched? What if North America had embraced the free-to-play model much earlier instead of the subscription model? What if Shawn came to his senses before he hired me?<br />
<br />
Life would've been a lot better. Or worse. That's the problem with counterfactual history: We can make educated guesses, but we'll never really know. While it's sad to see MMOs shut down due to underperformance, it's especially maddening to contemplate MMOs canceled before they even made it to the starting gate. In a new periodic series here at <a href="http://massively.joystiq.com/category/the-game-archaeologist/">The Game Archaeologist</a>, I'm going to look at a few of the "what ifs" of prematurely terminated MMORPGs.<br />
<br />
And to kick us off, I'm tackling probably one of the most frustrating, painful subjects that still linger amongst potential fans. I'm talking, of course, of <a href="http://massively.joystiq.com/tag/true-fantasy-live-online/"><em>True Fantasy Live Online</em></a>, the game that could've shown the true potential of console MMOs. Or, y'know, not.<p><a href="http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/" rel="bookmark">Continue reading <em>The Game Archaeologist and the What Ifs: True Fantasy Live Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/">The Game Archaeologist and the What Ifs: True Fantasy Live Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Jun 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Akihiro-Hino</category><category>blizzard</category><category>cel-shaded</category><category>counterfactual-history</category><category>dreamcast</category><category>dust-514</category><category>eq</category><category>everquest</category><category>evolution</category><category>fable</category><category>featured</category><category>ffxi</category><category>final-fantasy-vii</category><category>final-fantasy-xi</category><category>gamespot</category><category>hellgate-london</category><category>killer-app</category><category>killer-application</category><category>level-5</category><category>microsoft</category><category>mounts</category><category>nes</category><category>player-evolution</category><category>player-housing</category><category>playstation</category><category>professor-layton</category><category>sega</category><category>super-mario-bros</category><category>tflo</category><category>the-game-archaeologist</category><category>tokyo-game-show</category><category>true-fantasy-live-online</category><category>undead-labs</category><category>voice-chat</category><category>voice-communication</category><category>warcraft-adventures</category><category>what-if</category><category>what-ifs</category><category>world-of-warcraft</category><category>wow</category><category>xbox</category><category>xbox-360</category><category>xbox-live</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 14 Jun 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR's Sith Inquisitor shows unlimited power!]]></title><link>http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/</guid><comments>http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://www.gamespot.com/pc/rpg/starwarstheoldrepublic/news/6313544/star-wars-the-old-republic-updated-qanda-sith-inquisitor-revealed?sid=6313544&amp;tag=newsfeatures;title;1&amp;mode=previews"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/sith-inq-trailer.jpg" vspace="4" /></a></div>
In the new video released by <a href="http://bioware.com">BioWare</a>, we are shown that brute force is not the ultimate power in the universe. Sometimes the power of the mind carries far greater dominion over your enemies than a physical assault. The Sith Inquisitor commands the Force with a thought and defeats her foes with a wave of her hand.<br />
<br />
The Sith Inquisitor is one of the most diverse classes in <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>. Not only can she wield the Force to destroy her opponent, but she can also use it to heal and deflect incoming attacks, making her great for tanking.<br />
<br />
<a href="http://www.gamespot.com/pc/rpg/starwarstheoldrepublic/video/6313604?hd=1">Gamespot revealed the latest class trailer</a> from <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>, which you can catch after the break. Follow the journey of the Sith Inquisitor from her humble start on the Sith homeworld of Korriban to her influence over political leaders of the galaxy. Then hop over <a href="http://www.gamespot.com/pc/rpg/starwarstheoldrepublic/news/6313544/star-wars-the-old-republic-updated-qanda-sith-inquisitor-revealed?sid=6313544&amp;tag=newsfeatures;title;1&amp;mode=previews">to read Lead Combat Designer</a> <a href="http://massively.joystiq.com/tag/georg-zoeller">Georg Zoeller</a>'s words about this class-that-fills-all-roles.<p><a href="http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/" rel="bookmark">Continue reading <em>SWTOR's Sith Inquisitor shows unlimited power!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/">SWTOR's Sith Inquisitor shows unlimited power!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 May 2011 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19939467/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/12/swtors-sith-inquisitor-shows-unlimited-power/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>BreakingNews</category><category>class</category><category>class-trailer</category><category>EA</category><category>Electronic-Arts</category><category>gamespot</category><category>georg-zoeller</category><category>LucasArts</category><category>Sith</category><category>sith-inquisitor</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 12 May 2011 23:30:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist jacks into The Matrix Online: The highlights]]></title><link>http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/</guid><comments>http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/matrix1.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's not every year that a movie comes along that captures the pop culture zeitgeist so powerfully and so quickly as <a href="http://en.wikipedia.org/wiki/The_Matrix">The Matrix</a> did. I recall lugging a few college friends along to see this in 1999 -- having heard only a few sparse details about it beforehand -- and coming out of the theater feeling as if we we'd been electrified. The bold mix of science fiction, martial arts, philosophy, action, and leather ensembles became the smash hit of the year, and a franchise was born.<br />
<br />
And while we had great hopes that this would be this generation's Star Wars, The Matrix ultimately proved to be a lightning-in-a-bottle phenomenon, impossible to recapture once unleashed. Sequels, animated shorts, video games, comic books -- none rose to the height of the original film, and eventually the franchise petered out.<br />
<br />
During this period, an odd duck of an MMO was born: <a href="http://massively.joystiq.com/category/the-matrix-online/"><em>The Matrix Online</em></a>. When you think about it, an online virtual world where people log in and fight against programs was a really short hop from the movie series. <em>MxO</em>, as it was abbreviated, was an audacious game with unique features, story-centric gameplay and a sci-fi bent in a field of fantasy competitors, and while it only lasted four years, it was enough to make a huge impression for its community.<br />
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So by popular demand, this month we're going to revisit the 1s and 0s of <em>The Matrix Online</em> to see just how deep the rabbit hole (and well-worn cliche) goes -- and what made this game stand out!<p><a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/" rel="bookmark">Continue reading <em>The Game Archaeologist jacks into The Matrix Online: The highlights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/">The Game Archaeologist jacks into The Matrix Online: The highlights</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 May 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19934808/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ben-Chamberlin</category><category>bluepill</category><category>daniel-myers</category><category>featured</category><category>franchise</category><category>free-fire</category><category>gamespot</category><category>interlock</category><category>kung-fu</category><category>leather</category><category>live-events-team</category><category>machines</category><category>matrix</category><category>matrix-online</category><category>matrix-revolutions</category><category>melee</category><category>Merovingian</category><category>Monolith</category><category>Monolith-Productions</category><category>morpheus</category><category>mxo</category><category>oracle</category><category>rarebit</category><category>redpill</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars</category><category>storyline</category><category>the-continuing-story</category><category>the-matrix-online</category><category>ubisoft</category><category>Walrus</category><category>warner-bros</category><category>Warner-Bros-Interactive</category><category>wb</category><category>zion</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 10 May 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation Network credit card info appears to be safe: 'No unauthorized activity relating to Sony']]></title><link>http://massively.joystiq.com/2011/04/28/playstation-network-credit-card-info-appears-to-be-safe-no-una/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/28/playstation-network-credit-card-info-appears-to-be-safe-no-una/</guid><comments>http://massively.joystiq.com/2011/04/28/playstation-network-credit-card-info-appears-to-be-safe-no-una/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.gamespot.com/news/6310570.html"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/psn-1304023593.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It looks like the beleaguered <a href="http://massively.joystiq.com/tag/sony/">Sony</a> finally caught a break. The company, which has struggled for over a week <a href="http://massively.joystiq.com/2011/04/26/playstation-network-data-thefts-confirmed/">following a hacker attack that stole massive amounts of player information</a>, says that it looks as though user credit card information remains secure and encrypted. It turns out that Sony had encrypted some personal info but not all of it.<br />
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<a href="http://www.gamespot.com/news/6310570.html">Gamespot also reports</a> that several financial companies, including MasterCard, WellsFargo and American Express, have witnessed "no unauthorized activity relating to Sony."<br />
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Sony's <a href="http://massively.joystiq.com/tag/Patrick-Seybold/">Patrick Seybold</a> <a href="http://arstechnica.com/gaming/news/2011/04/sony-kept-some-psn-data-encrypted-and-is-physically-moving-hardware.ars">passed along the positive news</a>: <em>"The entire credit card table was encrypted and we have no evidence that credit card data was taken. The personal data table, which is a separate data set, was not encrypted, but was, of course, behind a very sophisticated security system that was breached in a malicious attack."</em><br />
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Sony's <a href="http://massively.joystiq.com/tag/playstation-network/">PlayStation Network</a> is still offline while it's rebuilt with a higher level of security. The company saw its shares drop 4.5% today on the Tokyo exchange to $27.71.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/28/playstation-network-credit-card-info-appears-to-be-safe-no-una/">PlayStation Network credit card info appears to be safe: 'No unauthorized activity relating to Sony'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Apr 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/28/playstation-network-credit-card-info-appears-to-be-safe-no-una/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19927100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/28/playstation-network-credit-card-info-appears-to-be-safe-no-una/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>american-express</category><category>ars-technica</category><category>credit-card</category><category>credit-card-info</category><category>gamespot</category><category>hack</category><category>hacked</category><category>hacker</category><category>hacker-attack</category><category>hackers</category><category>identity-theft</category><category>mastercard</category><category>Patrick-Seybold</category><category>playstation-network</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>wellsfargo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 28 Apr 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Chris Cao talks mentors and progression in DC Universe]]></title><link>http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/</guid><comments>http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;"><a href="http://www.gamespot.com/ps3/rpg/dcuniverseonline/video/6275420?hd=1#toggle_video"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/dc-universe-online-wallpaper.jpg" /><br />
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<a href="http://www.soe.com">SOE's</a> Chris Cao has checked in with <a href="http://www.gamespot.com/ps3/rpg/dcuniverseonline/video/6275420?hd=1#toggle_video">Gamespot</a> via a video interview that details several different aspects of the upcoming <a href="http://www.dcuniverseonline.com/"><em>DC Universe Online</em></a> superhero action MMORPG. Right off the bat, the goal is to immerse the players in the rich history of the license by choosing an established <a href="http://www.dccomics.com/dccomics/">DC Comics</a> superhero as a mentor during character creation. Meta-based heroes might follow Superman, for example, while tech-based players will initially look up to Bruce Wayne's caped crusader alter-ego. <br />
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Cao also talks a bit about the game's progression. Every even level you'll advance your powers, first by choosing a base power like fire and then expanding on it as you level. Initially you'll be setting people on fire, then detonating anything that's on fire, followed by the ability to spread fire. "<em>Every other level you'll get to choose more of those types of abilities</em>," Cao says. Every odd level you'll choose skills, which are based on your weapon or your movement style. Skills basically give you combos, whereas powers give you the iconic, superhero-ish abilities you've come to expect in a comic-inspired game.<br />
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Check out the video, and the extensive gameplay footage, after the cut.<p><a href="http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/" rel="bookmark">Continue reading <em>Chris Cao talks mentors and progression in DC Universe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/">Chris Cao talks mentors and progression in DC Universe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/ps3/rpg/dcuniverseonline/video/6275420?hd=1#toggle_video>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19628760/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/chris-cao-talks-mentors-and-progression-in-dc-universe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chris-cao</category><category>dc-comics</category><category>dc-universe</category><category>dc-universe-online</category><category>DcUniverse</category><category>dcuniverseonline</category><category>dcuo</category><category>dcuo-gameplay</category><category>dcuo-gameplay-footage</category><category>gameplay-footage</category><category>gamespot</category><category>interview</category><category>mentors</category><category>origins</category><category>soe</category><category>Sony-Online-Entertainment</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 10 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe previewed, Andersen talks character customization]]></title><link>http://massively.joystiq.com/2010/09/09/dc-universe-previewed-andersen-talks-character-customization/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/09/dc-universe-previewed-andersen-talks-character-customization/</guid><comments>http://massively.joystiq.com/2010/09/09/dc-universe-previewed-andersen-talks-character-customization/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;"><a href="http://www.gamespot.com/pc/rpg/dcuniverseonline/news.html?sid=6275462&amp;mode=previews"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/95087220100830790screen004.jpg" /></a></div>
With the launch of <a href="http://www.dcuniverseonline.com/"><em>DC Universe Online</em></a> just around the corner, we're starting to see a bit more information revealed about <a href="http://www.soe.com">Sony Online Entertainment's</a> superhero extravaganza. <a href="http://www.gamespot.com/pc/rpg/dcuniverseonline/news.html?sid=6275462&amp;mode=previews">Gamespot</a> reports on its lengthy hands-on at <a href="http://massively.joystiq.com/tag/soe">SOE's</a> Austin development studio; highlights include a quest chain in the city of Metropolis as well as observations on the game's RPG and gear mechanics.<br />
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Fan website <a href="http://www.dcuosource.com/index.php/component/content/article/541-jens-andersen-speaks">DCUO Source</a> also contributes some interesting info in the form of a collation of comments from the game's <a href="http://www.facebook.com/video/video.php?v=159248597418593">Facebook</a> site. Ordinarily, reader comments regarding teaser videos aren't anything to write home about, but the fact that SOE's Jens Andersen chimed in to answer questions provides some interesting reading.<br />
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One exchange that seems particularly noteworthy is Andersen's response to a fan concerned with the lack of information on <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DCUO's</em></a> character customization options. "<em>Character creation will be ongoing throughout the game with our appearance collection system and real items with stats forming a great fusion between form and function,</em>" Andersen says<em>. "This means less choices upfront but more meaningful ones as you go through the game. It's a far cry from starting in rags and a loin cloth like in fantasy MMO's but it also isn't a fluff fest of everything which takes away the impact of getting cool stuff in games you can show off to your friends</em>," he writes.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/09/dc-universe-previewed-andersen-talks-character-customization/">DC Universe previewed, Andersen talks character customization</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Sep 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dcuosource.com/index.php/component/content/article/541-jens-andersen-speaks>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/09/dc-universe-previewed-andersen-talks-character-customization/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19627247/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/09/dc-universe-previewed-andersen-talks-character-customization/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batman</category><category>dc-comics</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>gamespot</category><category>gotham-city</category><category>im-batman</category><category>impressions</category><category>jens-andersen</category><category>lex-luthor</category><category>metropolis</category><category>soe</category><category>Sony-Online-Entertainment</category><category>superhero</category><category>superman</category><category>the-flash</category><category>wonder-woman</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 09 Sep 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: E3 -- extravagant extraterrestrial exhibition]]></title><link>http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/</guid><comments>http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/hb-e3-1276469011.jpg" /><br />
</a></div>
<em>The <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a> is a weekly guide and discussion by Larry Everett about the yet-to-be-released game </em><a href="http://www.swtor.com/">Star Wars: The Old Republic</a>.<br />
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We have been teased, taunted, and tantalized this week before the <a href="http://www.e3expo.com/">Electronic Entertainment Expo</a>, so much so <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> fans don't know topsy from turvy. In this Hyperspace Beacon, released just hours before <a href="http://www.ea.com/">Electronic Arts</a>' <a href="http://www.ea.com/1/e3">press conference</a> at the Expo, I will hopefully give you the lowdown on the latest news and perhaps help you appreciate the magnitude of the startling reveals. On the surface they may seem like hyped-up teases with very little to latch on to, but I believe they have exposed quite a bit.<br />
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As Massively reporters packed their bags to head to Los Angeles, <a href="http://www.bioware.com">Bioware</a> did not stop tossing tidbits at its diligent disciples. First, we were treated with a <a href="http://e3.gamespot.com/story/6265070/star-wars-the-old-republic-exclusive-hands-on-bounty-hunter-trooper-imperial-agent-smuggler-sith-inquisitor-and-sith-warrior">hands-on walkthrough from Gamespot</a> detailing the beginning quest for most of the starting classes. Twi'leks and chiss were cited as playable species in this revealing report. Also, <a href="http://www.gametrailers.com/episode/gametrailers-tv/95?ch=1&amp;sd=1">Gametrailers.com</a> probed the path behind producing an exciting E3 trailer. Besides touring <a href="http://www.blur.com/">Blur</a> studios, the interview taunted us with a brief look into this year's animated short story.<br />
<br />
Continue on after the break to find more insight into the extravagant extraterrestrial exhibition that is this year's E3.<p><a href="http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/" rel="bookmark">Continue reading <em>Hyperspace Beacon: E3 -- extravagant extraterrestrial exhibition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/">Hyperspace Beacon: E3 -- extravagant extraterrestrial exhibition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Jun 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19513880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/14/hyperspace-beacon-e3-extravagant-extraterrestrial-exhibition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alderaan</category><category>Aurebesh</category><category>BioWare</category><category>blood-of-the-empire</category><category>Blur</category><category>blur-studio</category><category>blur-studios</category><category>chiss</category><category>coruscant</category><category>daniel-erickson</category><category>darth-malgus</category><category>e3</category><category>EA</category><category>Electronic-Arts</category><category>gamespot</category><category>GameTrailers-TV</category><category>gametrailers.com</category><category>havoc-squad</category><category>kel-dor</category><category>miraluka</category><category>old-republic</category><category>pauldron</category><category>sean-dahlberg</category><category>sith-empire</category><category>Spike-TV</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>thrawn</category><category>threat-of-peace</category><category>togruta</category><category>trailer</category><category>trooper-class</category><category>twilek</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Mon, 14 Jun 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Ubisoft announces five new MMOs "in development"]]></title><link>http://massively.joystiq.com/2010/05/19/ubisoft-announces-five-new-mmos-in-development/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/19/ubisoft-announces-five-new-mmos-in-development/</guid><comments>http://massively.joystiq.com/2010/05/19/ubisoft-announces-five-new-mmos-in-development/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.gamespot.com/news/6262941.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/homam-rb-519.jpg" /></a></div>
EA recently announced their controversial <a href="http://www.easports.com/onlinepass">Online Pass</a> program, a business model that looked pretty appealing to Ubisoft. CEO <a href="http://massively.joystiq.com/tag/yves-guillemot">Yves Guillemot</a> says that they are "looking very carefully at what EA is doing," so we will probably see them adopting a similar program in the future. The Online Pass program requires players to either purchase the games new, or pay EA $10 to unlock online content on used or rented games. <br />
<br />
According to a <a href="http://www.gamespot.com/news/6262941.html">recent report at Gamespot</a>, that's not the only project going on at Ubisoft right now. While they are considering something similar to Online Pass for the future, the focus is more on the development side for the time being -- specifically the development of MMOs. They say they've got five free-to-play MMOs in the works, including the <a href="http://homm.91.com/"><em>Heroes of Might and Magic</em></a> MMO that we heard about last month. <a href="http://massively.joystiq.com/tag/heroes-of-might-and-magic/"><em>Heroes of Might and Magic</em></a>, currently in closed beta, is the game we have the most information on, but we'll keep an eye out for news on the other four titles Ubisoft has planned.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/19/ubisoft-announces-five-new-mmos-in-development/">Ubisoft announces five new MMOs "in development"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 May 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6262941.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/19/ubisoft-announces-five-new-mmos-in-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19483422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/19/ubisoft-announces-five-new-mmos-in-development/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>f2p</category><category>free-to-play</category><category>gamespot</category><category>heroes-of-might-and-magic</category><category>online-pass</category><category>ubisoft</category><category>yves-guillemot</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 19 May 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Community backlash leads to Global Agenda review score being pulled]]></title><link>http://massively.joystiq.com/2010/02/18/community-backlash-leads-to-global-agenda-review-score-being-pul/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/18/community-backlash-leads-to-global-agenda-review-score-being-pul/</guid><comments>http://massively.joystiq.com/2010/02/18/community-backlash-leads-to-global-agenda-review-score-being-pul/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a></p><div style="text-align: center; "><a href="http://www.gamespot.com/pc/rpg/globalagenda/news.html?sid=6251033&amp;mode=features"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/globalagendareviewpull.jpg" /></a></div>
<a href="http://www.gamespot.com"> GameSpot</a> was not so nice to <em><a href="http://www.globalagendagame.com">Global Agenda</a></em> -- a 5.5 out of 10 was fired against the game earlier by the gaming website. However, that didn't stop the <a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda</em></a> community from doing some digging and turning up the reviewer's in-game character. A character that only had <a href="http://account.globalagendagame.com/GAregister/stats/characterstats.aspx?c=104359&amp;p=109265">six hours of play time</a> attached to it, no alliance, and no agency for conquest matches.<br />
<br />
The resulting evidence was provided by <em>Global Agenda</em>'s player statistics system -- a pretty robust system that allows anyone to <a href="https://account.globalagendagame.com/GAregister/stats/playersearch.aspx">pull up a character's statistics</a> simply by typing in their character name. Once this <a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?p=198544&amp;sid=35ede19b7f3e13bf1ba4addfc0957ada#p198544">evidence came to light</a>, the community began to send e-mails to both the reviewer and GameSpot's Justin Calvert, who has since <a href="http://www.gamespot.com/pc/rpg/globalagenda/news.html?sid=6251033&amp;mode=features">removed the review</a>. <a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?p=198929#p198929">Calvert has apologized</a> (post confirmed by Hi-Rez Studio's <a href="http://massively.joystiq.com/tag/michal-adam">Michal Adam</a>) to the <em>Global Agenda</em> community and <a href="http://massively.joystiq.com/tag/hi-rez-studios">Hi-Rez Studios</a>, and has reassigned the review to a new writer.<br />
<br />
GameSpot's internal policy is to spend 30 hours on an MMO before publishing a review.<br />
<br />
[Thanks to Antilogic for the tip!]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/18/community-backlash-leads-to-global-agenda-review-score-being-pul/">Community backlash leads to Global Agenda review score being pulled</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Feb 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/pc/rpg/globalagenda/news.html?sid=6251033&amp;mode=features>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/18/community-backlash-leads-to-global-agenda-review-score-being-pul/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19362777/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/18/community-backlash-leads-to-global-agenda-review-score-being-pul/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>dropped-review</category><category>faulty-review</category><category>gamespot</category><category>gamespot.com</category><category>global-agenda</category><category>hi-rez-studios</category><category>justin-calvert</category><category>michal-adam</category><category>play-time</category><category>review</category><category>statistics</category><category>time-played</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 18 Feb 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[More on The Secret World's Templar and Illuminati]]></title><link>http://massively.joystiq.com/2009/12/21/more-on-the-secret-worlds-templar-and-illuminati/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/21/more-on-the-secret-worlds-templar-and-illuminati/</guid><comments>http://massively.joystiq.com/2009/12/21/more-on-the-secret-worlds-templar-and-illuminati/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-secret-world/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/e5yw45y5w2345.jpg" /></a></div>
Looking for further information on <a href="http://www.darkdaysarecoming.com/"><em>The Secret World's</em></a> equally secret Illuminati and Templar societies? We're going to go ahead and assume that you are, as they're quite interesting aspects of <a href="http://massively.joystiq.com/tag/Funcom">Funcom's</a> upcoming third MMO. Actually, considering much of the game's story and conflict revolves around the three warring secret societies, we'd say these two <a href="http://www.gamespot.com/pc/rpg/thesecretworld/news.html?sid=6243832&amp;om_act=convert&amp;om_clk=newsfeatures&amp;tag=newsfeatures;title;2&amp;mode=previews">Illuminati</a> and <a href="http://www.gamespot.com/pc/rpg/thesecretworld/news.html?sid=6244165&amp;om_act=convert&amp;om_clk=newsfeatures&amp;tag=newsfeatures;title;1&amp;mode=previews">Templar</a> interviews are required reading for anyone who considers themselves interested in the game.<br />
<br />
We're all about picking sides in MMOs here at Massively. When it comes to <a href="http://massively.joystiq.com/category/The-Secret-World/"><em>The Secret World</em></a>, there's a lot to consider, although something about the Illuminati is quite alluring. We're of the opinion that their high tech nature combined with their fashion sensibilities is going to be quite attractive to many a person. Oh, plus it doesn't hurt that they're the "bad boys" of the game.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/the-secret-world-art/">The Secret World Art</a></strong></p><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822391"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/cdc-gdc2010-1269295574_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822392"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/che-gdc2010-1269295574_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822393"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/corporation-uniform-gdc2010-1269295575_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822394"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/cowgirl-outfit-gdc2010-1269295575_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822395"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/draugboss-gdc2010-1269295575_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/21/more-on-the-secret-worlds-templar-and-illuminati/">More on The Secret World's Templar and Illuminati</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Dec 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/pc/rpg/thesecretworld/news.html?sid=6243832&amp;om_act=convert&amp;om_clk=newsfeatures&amp;tag=newsfeatures;title;2&amp;mode=previews>Read</a>&nbsp;|&nbsp;<a href=http://www.gamespot.com/pc/rpg/thesecretworld/news.html?sid=6244165&amp;om_act=convert&amp;om_clk=newsfeatures&amp;tag=newsfeatures;title;1&amp;mode=previews>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/21/more-on-the-secret-worlds-templar-and-illuminati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19287603/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/21/more-on-the-secret-worlds-templar-and-illuminati/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark</category><category>dark-urban</category><category>funcom</category><category>gamespot</category><category>illuminati</category><category>ragnar-tornquist</category><category>secret-societies</category><category>templar</category><category>the-secret-world</category><category>tsw</category><category>urban</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 21 Dec 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Demystifying The Secret World's enigmatic Dragon]]></title><link>http://massively.joystiq.com/2009/12/17/demystifying-the-secret-worlds-enigmatic-dragon/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/17/demystifying-the-secret-worlds-enigmatic-dragon/</guid><comments>http://massively.joystiq.com/2009/12/17/demystifying-the-secret-worlds-enigmatic-dragon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-secret-world/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/2346y7a56.jpg" alt="" /></a></div>
There's definitely a certain type of player the enigmatic Dragon secret society will appeal to in <a href="http://www.darkdaysarecoming.com/"><em>The Secret World</em></a>. We can say that with even greater confidence after reading <a href="http://www.gamespot.com/pc/rpg/thesecretworld/news.html?sid=6243637&amp;tag=topslot;thumb;2&amp;mode=previews">Gamespot's Dragon-focused interview</a> with <a href="http://massively.joystiq.com/tag/Funcom">Funcom's</a> Ragnar Tornquist. They're masters of the subtle and maestros of manipulation -- also, they carry katanas and guns.<br />
<br />
The interview runs the gamut topic-wise, but many of the answers coming from Ragnar are still incredibly careful to avoid any and all spoilers. Nevertheless, there's still much to be gleaned from regarding what these guys are about and how playing them is going to be different from the other two factions within <a href="http://massively.joystiq.com/category/The-Secret-World/"><em>The Secret World</em></a>. Our favorite nugget of new information? Lighting your katana on fire being confirmed as an in-game feature. There really isn't anything quite as satisfying as splitting a foul monster in twain with a burning chopping blade of death!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/the-secret-world-art/">The Secret World Art</a></strong></p><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822391"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/cdc-gdc2010-1269295574_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822392"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/che-gdc2010-1269295574_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822393"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/corporation-uniform-gdc2010-1269295575_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822394"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/cowgirl-outfit-gdc2010-1269295575_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-art/#2822395"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/draugboss-gdc2010-1269295575_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/17/demystifying-the-secret-worlds-enigmatic-dragon/">Demystifying The Secret World's enigmatic Dragon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Dec 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/pc/rpg/thesecretworld/news.html?sid=6243637&amp;tag=topslot;thumb;2&amp;mode=previews>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/17/demystifying-the-secret-worlds-enigmatic-dragon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19284553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/17/demystifying-the-secret-worlds-enigmatic-dragon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragon</category><category>funcom</category><category>gamespot</category><category>illuminati</category><category>ragnar-tornquist</category><category>secret-societies</category><category>templar</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 17 Dec 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[New Star Trek Online gameplay trailer]]></title><link>http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/</guid><comments>http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><center><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/ah110409stotaticalmove2.jpg" /><br />
</center> There's a new <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> trailer out from <a href="http://massively.joystiq.com/tag/Cryptic/">Cryptic</a>, originally <a href="http://www.gamespot.com/pc/rpg/startrekonline/video/6238945">released through GameSpot</a>. The trailer features some impressive gameplay footage that illustrates nicely a few aspects of <a href="http://massively.joystiq.com/category/star-trek-online/"><em>STO</em></a><em> </em>we've been hearing about for a while.<br />
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There's both ground combat and space combat featured, with Klingon, Federation, and Borg ships taking part in the overall action. In one scene we see a fleet of ships attacking a single Borg cube in quite a nice display of firepower, including several (of what appear to be) quantum torpedoes. <br />
<br />
One of the more impressive aspects of this gameplay footage that we picked up on right way was the tactical maneuvering of what appears to be a mid-range ship of Romulan design. A captured still of the scene is pictured above, and you can clearly see in the video that the ship is moving to direct hits against its "bottom side" after the port shields were taking a significant beating. Note that the two ships attacking the main ship with green phasers are Klingon Vor'Cha class, so we're assuming the ship demonstrating the tactical moves is of Romulan origin.<br />
<br />
We also noticed that the ship pictured above bares some resemblance to the <a href="http://www.startrekonline.com/ships/unknown">unidentified "classified" ship</a> listed in the <a href="http://www.startrekonline.com/ships">Ships of the Line</a> articles at the official <em>STO </em>website.  The above ship can be viewed more clearly in <a href="http://www.gamespot.com/pc/rpg/startrekonline/video/6238945/star-trek-online-gameplay-trailer?hd=1">the HD trailer</a>, however the unidentified ship on the <em>STO </em>website doesn't have a clear image -- only a blurry reconnaissance image.  The warp nacelles both look similar (espeically if you take the image angles into consideration), both have the same general outline, and both have guns protruding from each wing.  An interesting coincidence we wanted to point out.<br />
<br />
The video after the break.<p><a href="http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/" rel="bookmark">Continue reading <em>New Star Trek Online gameplay trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/">New Star Trek Online gameplay trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/pc/rpg/startrekonline/video/6238945>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19222433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/04/new-star-trek-online-gameplay-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>borg</category><category>borg-ship</category><category>breaking</category><category>cryptic</category><category>cryptic-studios</category><category>federation</category><category>gamespot</category><category>klingon</category><category>star-trek-online-gameplay</category><category>sto</category><category>sto-borg</category><category>sto-gameplay</category><category>sto-klingon</category><category>sto-tactical-moves</category><category>sto-trailer</category><category>tactical</category><dc:creator><![CDATA[Adam Holisky]]></dc:creator><pubDate>Wed, 04 Nov 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[STO space and ground combat at Gamescom]]></title><link>http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/</guid><comments>http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div align="center"><a href="http://massively.joystiq.com/category/star-trek-online/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/sto_screen_082435trgf.jpg" /></a><br /></div>
Gamespot got <a href="http://gamescom.gamespot.com/story/6216059/star-trek-online-updated-impressions?tag=top_stories;story;4">some hands-on time</a> with <em><a href="http://www.startrekonline.com">Star Trek Online</a></em> during <a href="http://massively.joystiq.com/tag/Gamescom/">Gamescom</a> and came away from the experience thoroughly impressed by what Cryptic has been able to do with the license. We're glad to hear it, especially since <a href="http://massively.joystiq.com/tag/PAX/">PAX</a> is coming up soon and we're expecting to get a little face time with the game ourselves.<br /><br />Basically, it looks like <em><a href="http://massively.joystiq.com/category/Star-Trek-Online">Star Trek Online's</a></em> space combat is exactly what you'd expect, in a good way. There's rerouting of power from one system to another and the ever-important maneuvering of your ship for optimal shield and weapons usage. Plus, they seemed to be quite impressed with the graphics. Oh, space vistas we cannot wait to see you through Star Trek goggles.<br /><br />Mission structure and ground combat were also touched upon. It seems like away teams will only be able to carry two weapon types into battle, although we're not sure if that scales with game progression or not. Interestingly, Cryptic mentioned that special weapons would eventually become available depending on your faction and "type of character" you play. We can't wait to find out more for ourselves in just a little over a week's time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/">STO space and ground combat at Gamescom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Aug 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamescom.gamespot.com/story/6216059/star-trek-online-updated-impressions?tag=top_stories;story;4>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19141587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/26/sto-space-and-ground-combat-at-gamescom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>cryptic</category><category>cryptic-studios</category><category>gamescom</category><category>gamespot</category><category>ground-combat</category><category>space-combat</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 26 Aug 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Star Trek Online preview looks at ship battles and exploration]]></title><link>http://massively.joystiq.com/2009/05/13/star-trek-online-preview-looks-at-ship-battles-and-exploration/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/13/star-trek-online-preview-looks-at-ship-battles-and-exploration/</guid><comments>http://massively.joystiq.com/2009/05/13/star-trek-online-preview-looks-at-ship-battles-and-exploration/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><a href="http://massively.joystiq.com/category/star-trek-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/startrekonlinewallpapertwinnccat580.jpg" alt="" /></a><br />There are few science fiction properties in existence that command the fan devotion that Star Trek does. <a href="http://massively.joystiq.com/tag/cryptic-studios">Cryptic Studios</a> is hoping to tap that huge fanbase with <a href="http://www.startrekonline.com/"><em>Star Trek Online</em></a>, one of their massively multiplayer online games in development<em>. </em><a href="http://www.gamespot.com">Gamespot</a> writer <a href="http://www.gamespot.com/users/AndrewP/">Andrew Park</a> recently got a hands-on with <em>STO</em> that sheds some more light on the title. Park explains where <em><a href="http://massively.joystiq.com/category/star-trek-online">Star Trek Online</a></em> is set in terms of the IP's extensive timeline (the year 2409) and the political backdrop (The United Federation of Planets/Khitomer Accords). Much of his preview of <em>STO</em> focuses on three main aspects of gameplay -- ship battles; exploration; and away teams -- but Park also imparts some details about race customizations and the importance of preparation (advance recon, crew choices, weapon and shield decisions) in succeeding as a starship captain. <br /><br />If you're interested in hearing more about the upcoming title, you'll want to check out Andrew Park's "<a href="http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583&amp;page=1">Star Trek Online Exclusive Impressions: Ship Battles, Exploration, and Away Teams</a>" at Gamespot.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/13/star-trek-online-preview-looks-at-ship-battles-and-exploration/">Star Trek Online preview looks at ship battles and exploration</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 May 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/pc/rpg/startrekonline/news.html?sid=6209583>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/star-trek-online-preview-looks-at-ship-battles-and-exploration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1544701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/star-trek-online-preview-looks-at-ship-battles-and-exploration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-park</category><category>combat</category><category>cryptic-studios</category><category>customization</category><category>gamespot</category><category>khitomer-accords</category><category>lore</category><category>previews</category><category>pve</category><category>pvp</category><category>sci-fi</category><category>ship-battles</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><category>united-federation-of-planets</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 13 May 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[First power sets and more in newest Champions Online preview]]></title><link>http://massively.joystiq.com/2008/07/11/first-power-sets-and-more-in-newest-champions-online-preview/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/11/first-power-sets-and-more-in-newest-champions-online-preview/</guid><comments>http://massively.joystiq.com/2008/07/11/first-power-sets-and-more-in-newest-champions-online-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><a style="left: 314px ! important; top: 12px ! important;" title="Click here to block this object with Adblock Plus" class="abp-objtab-09689856546690659 visible" href="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf"></a><embed height="362" width="425" type="application/x-shockwave-flash" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" style="" name="mymovie" quality="high" allowscriptaccess="always" wmode="transparent" flashvars="playerMode=embedded&amp;movieAspect=4.3&amp;flavor=EmbeddedPlayerVersion&amp;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&amp;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6193589%26mode%3Dembedded%26width%3D432%26height%3D362" id="mymovie"></embed><br /></div>
Gamespot recently got the chance to visit <a href="http://massively.joystiq.com/tag/cryptic">Cryptic Studios</a> and take a look at <em><a href="http://www.champions-online.com">Champions Online</a></em>. They brought back a video and some tasty <a href="http://uk.gamespot.com/pc/rpg/championsonline/news.html?sid=6193627">new information regarding the newest superpowered MMO on the block</a>. One of the biggest pieces of news was that there are currently thirteen powersets featured in the game and four of them are powered armor, beast, darkness, and dark energy. These sets contain various powers within them and can be mixed and matched to your heart's desire.<br /><br />There's also some mention of the <em><a href="http://massively.joystiq.com/category/champions-online/">Champions Online</a></em> history in the preview, but if you don't feel like reading through all of that you can see <a href="http://massively.joystiq.com/2008/07/11/video-jack-emmert-discusses-the-champions-ip/">Jack Emmert explain it in our video preview here on the site</a>. We happen to dig the fact that this world is set in another version of our own and the opportunity for Cryptic to make pop-culture references tickles our imagination for what in-game experiences will end up being like. Also, feel free to check out <a href="http://massively.joystiq.com/2008/07/11/new-artwork-from-champions-online-reveals-character-origins/">our recently updated <em>Champions Online</em> gallery</a> as it contains a ton of new images for your visual delight.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/">Champions Online Main Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141403"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141404"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141405"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141406"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/champions-online-core-gallery-2/#4141407"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/resistance-5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/11/first-power-sets-and-more-in-newest-champions-online-preview/">First power sets and more in newest Champions Online preview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Jul 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.gamespot.com/pc/rpg/championsonline/news.html?sid=6193627>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/11/first-power-sets-and-more-in-newest-champions-online-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1252556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/11/first-power-sets-and-more-in-newest-champions-online-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champions</category><category>champions-online</category><category>cryptic</category><category>cryptic-studios</category><category>gamespot</category><category>jack-emmert</category><category>pop-culture</category><category>power-sets</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 11 Jul 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Testing Age of Conan: Gamespot's hardware roundup + performance guide]]></title><link>http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/</guid><comments>http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/age-of-conan/"><img hspace="4" border="1" align="middle" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/aocshadow62308.jpg" alt="" /></a><br /></div>
You got bills to pay, no computer upgrades in a year, heck maybe it's been two or three, and here comes along <a href="http://ageofconan.com/"><span style="font-style: italic;">Age of Conan</span></a> with eye-dazzling effects that you must play. It also comes with launch bugs that don't ease the stress on your computer or your nerves for that matter. Crash after crash will leave you infuriated, <a href="http://massively.joystiq.com/tag/bugs/">the problem could be </a>drivers, maybe the PSU can't handle the load, or it's poor optimization code -- whatever it is <a href="http://massively.joystiq.com/2008/06/11/is-your-directx-up-to-date/ ">let the debugging process begin</a>. <br /><br /><a href="http://massively.joystiq.com/2008/06/21/pc-gaming-alliance-seeking-to-set-guidelines/">PC Gaming really does need some better standards</a>, especially MMOs, but let's get back the basic computer hardware needed to run <a href="http://massively.joystiq.com/category/age-of-conan/"><span style="font-style: italic;">Age of Conan</span></a>. What hardware will make it run like a champ, and what hardware will even run the game at all in case Grandma wants to chop some heads off in Hyboria on the most sluggish computer. Everything you need to know is available i<a href="http://www.gamespot.com/features/6192732/index.html">n this in-depth, fantastic hardware performance guide</a> by Gamespot.<p><a href="http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/" rel="bookmark">Continue reading <em>Testing Age of Conan: Gamespot's hardware roundup + performance guide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/">Testing Age of Conan: Gamespot's hardware roundup + performance guide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Jun 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/features/6192732/index.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1234173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/23/testing-age-of-conan-gamespot-s-hardware-roundup-performance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8800GT</category><category>9800GTX</category><category>age-of-conan</category><category>ati</category><category>computer-guide</category><category>computer-hardware</category><category>conan</category><category>cpu</category><category>funcom</category><category>gamespot</category><category>graphics</category><category>nvidia</category><category>performance</category><category>ram</category><category>requirements</category><category>specs</category><category>video-cards</category><dc:creator><![CDATA[Matt Warner]]></dc:creator><pubDate>Mon, 23 Jun 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[Doctor clarifies MMO addiction study]]></title><link>http://massively.joystiq.com/2008/04/10/doctor-clarifies-mmo-addiction-study/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/10/doctor-clarifies-mmo-addiction-study/</guid><comments>http://massively.joystiq.com/2008/04/10/doctor-clarifies-mmo-addiction-study/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a></p><a href="http://www.gamespot.com/news/6189003.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/internetaddiction_qjpreviewth.jpg" alt="" /></a>We've all heard the warnings before: If you keep playing those MMOs, you'll become addicted, or <a href="http://www.worldofwarcraft.com"><em>WoW</em></a> players live in their parents' basement, never to see the light of day, or you'll shoot your eye out, or you'll grow hair on your palms. Many people proclaim to know what's best for everyone else, but recently <a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=26324500">a study by Dr. John Carlton</a> of England's <a href="http://www.bolton.ac.uk/">University of Bolton</a> declared a similarity between MMO players (playing <a href="http://ac.turbine.com/"><em>Asheron's Call</em></a>) and traits common among people with <a href="http://en.wikipedia.org/wiki/Asperger_syndrome">Asperger's syndrome</a>. In many media interpretations of this research, Dr <a href="http://www.youtube.com/watch?v=jKlxjbhB9HE">Carlton</a>'s true findings were misconstrued.<br /><br />So in <a href="http://www.gamespot.com/news/6189003.html">a recent article at GameSpot</a>, Dr. Carlton set the record straight. He explained that there are different levels of gaming "interest". There's a fine line though between the highly engaged and the addicted gamer. He goes on to clarify certain issues that were overlooked in previous news stories on this topic, including the fact that of the 391 people tested for this study, none were actually classified as having Asperger's syndrome. It seems the bottom line in his clarification is that more research would be needed to specifically say one way or another if MMOs actually cause addiction.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/10/doctor-clarifies-mmo-addiction-study/">Doctor clarifies MMO addiction study</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Apr 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6189003.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/10/doctor-clarifies-mmo-addiction-study/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1163566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/10/doctor-clarifies-mmo-addiction-study/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>addiction</category><category>asherons-call</category><category>game-addiction</category><category>gamespot</category><category>university-of-bolton</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 10 Apr 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Win a chance to play Age of Conan PvP [updated]]]></title><link>http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/</guid><comments>http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/737709/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/aocpvpevent.jpg" /></a><br /></div>
So would you like to play some <em><a href="http://massively.joystiq.com/category/age-of-conan/">Age of Conan</a></em> PvP non-stop starting on April 18th and going through to the 20th? If so then <a href="http://massively.joystiq.com/tag/Funcom/">Funcom</a>, Eidos and GameSpot have just the beta event for you -- with a catch. You've got to go through the GameSpot website to sign up for the chance to be one of 15,000 lucky winners, which means you also need to have a GameSpot account to sign up in the first place. We're not all too happy about the GameSpot side of this <a href="http://massively.joystiq.com/2008/03/31/aoc-for-life/">awesome beta event</a>, but read on to find out why we think it's still very much worth it to sign up.<br /><br /><strong>Update: </strong>It looks like the <a href="http://forums.ageofconan.com/showpost.php?p=1658447&amp;postcount=517">sign-up page is having technical</a> issues that are being worked on.<p><a href="http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/" rel="bookmark">Continue reading <em>Win a chance to play Age of Conan PvP [updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/">Win a chance to play Age of Conan PvP [updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Apr 2008 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1163208/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/09/win-a-chance-to-play-age-of-conan-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>april</category><category>beta</category><category>beta-event</category><category>breaking</category><category>eidos</category><category>funcom</category><category>gamespot</category><category>pvp</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 09 Apr 2008 20:15:00 EST</pubDate></item><item><title><![CDATA[Spying on The Agency]]></title><link>http://massively.joystiq.com/2008/03/25/spying-on-the-agency/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/25/spying-on-the-agency/</guid><comments>http://massively.joystiq.com/2008/03/25/spying-on-the-agency/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/the-agency/" rel="tag">The Agency</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a>, <a href="http://massively.joystiq.com/category/spy/" rel="tag">Spy</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/spy_vs_spy32508.jpg" />Hal Milton, <em><a href="http://massively.joystiq.com/category/the-agency/">The Agency</a></em>'s lead designer, recently had a lengthy chat with GameSpotUK about Sony's upcoming spy MMO. He revealed quite a bit of new information about the game, including its <a href="http://massively.joystiq.com/2008/03/10/a-clandestine-interview-with-the-agencys-kevin-ohara/">spy versus spy (PvP) mode</a>.<br /><br />PvP will have a mix of arenas supporting both casual and official game types. There will also be optional crossover missions that start off as PvE and morph as UNITE and ParaGON agents come into conflict over shared or competitive objectives.<br /><br />At launch hundreds of PvE missions will be available and take place throughout Europe, Central America, and East Asia. The modular system will allow them to easily expand to cover the globe.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/the-agency/">The Agency</a></strong></p><a href="http://massively.joystiq.com/photos/the-agency/#923949"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/agency_1024_image008_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-agency/#923948"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/agency_1024_image007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-agency/#923947"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/agency_1024_image006_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-agency/#923946"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/agency_1024_image005_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-agency/#923945"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/agency_1024_image004_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/03/25/spying-on-the-agency/" rel="bookmark">Continue reading <em>Spying on The Agency</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/25/spying-on-the-agency/">Spying on The Agency</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Mar 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.gamespot.com/pc/rpg/theagency/news.html?sid=6188277&amp;tag=topslot;title;2&amp;om_act=convert&amp;om_clk=topslot>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/25/spying-on-the-agency/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1148762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/25/spying-on-the-agency/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamespot</category><category>hal-milton</category><category>sony-online-entertai...</category><category>the-agency</category><dc:creator><![CDATA[Eli Shayotovich]]></dc:creator><pubDate>Tue, 25 Mar 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[New Age of Conan trailer drops Thursday]]></title><link>http://massively.joystiq.com/2008/03/05/new-age-of-conan-trailer-drops-thursday/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/05/new-age-of-conan-trailer-drops-thursday/</guid><comments>http://massively.joystiq.com/2008/03/05/new-age-of-conan-trailer-drops-thursday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.ageofconan.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/lucis_picture027.jpg" /></a><br /></div>
<a href="http://www.tentonhammer.com/node/28422"> Ten Ton Hammer is reporting</a> this morning that Funcom and Eidos have announced that a new <a href="http://massively.joystiq.com/category/age-of-conan/"><em>Age of Conan</em></a> trailer will appear on Gamespot.com Thursday. According to the <a href="http://forums.ageofconan.com/showthread.php?p=1474478">announcement on the AoC official forums</a>, the video will launch at 1700 California time ( -8 GMT). Since I'm bad with that whole international time thing, the TTH guys have done my work for me... apparently "1700 California time" translates to roughly 12pm EST. If it's as bloody as the above pic - wow!<br /><br />
<p>We'll let you know when the ball drops so you can make a beeline for Gamespot.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/05/new-age-of-conan-trailer-drops-thursday/">New Age of Conan trailer drops Thursday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Mar 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/28422>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/05/new-age-of-conan-trailer-drops-thursday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1132028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/05/new-age-of-conan-trailer-drops-thursday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Age-of-Conan</category><category>Age-of-Conan-Hyborian-Adventures</category><category>AoC</category><category>Conan</category><category>Conan-the-Barbarian</category><category>developer-blog</category><category>Eidos</category><category>Funcom</category><category>gamespot</category><category>Hyborian-Adventures</category><category>ten-ton-hammer</category><category>trailer</category><dc:creator><![CDATA[Eli Shayotovich]]></dc:creator><pubDate>Wed, 05 Mar 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Pong creator Nolan Bushnell to enter MMO space]]></title><link>http://massively.joystiq.com/2008/02/29/pong-creator-nolan-bushnell-to-enter-mmo-space/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/29/pong-creator-nolan-bushnell-to-enter-mmo-space/</guid><comments>http://massively.joystiq.com/2008/02/29/pong-creator-nolan-bushnell-to-enter-mmo-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://www.gamespot.com/news/6186805.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/massivelymultiplayerpong.jpg" alt="" /></a>The man many call 'the Father of Videogames' -- as he is responsible for founding <a href="http://en.wikipedia.org/wiki/Atari">Atari</a> and creating <em><a href="http://en.wikipedia.org/wiki/Pong">Pong</a></em> -- <a href="http://en.wikipedia.org/wiki/Nolan_Bushnell">Nolan Bushnell</a> was <a href="http://www.gamespot.com/news/6186805.html">recently interviewed</a> by <a href="http://en.wikipedia.org/wiki/Gamespot">GameSpot</a> at this year's GDC. The piece reads along smoothly enough, with Bushnell offering up his opinion on the <a href="http://en.wikipedia.org/wiki/Golden_Age_of_Video_Arcade_Games">marginalization of game arcades</a> since the 80s, how to monetize casual games, and the importance of socialization.<br /><br />On this line of questioning, GameSpot asks 'Do you have anything in massively multiplayer games?' After a long pause, Bushnell confirms he does with a single 'yes', but reveals no further details, saying intriguingly ' ... as compelling as <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> is, it too shall find that there are other ways to play a game.'<br /><br />It's a given that he knows a lot about the industry, but that's not necessarily a quality guaranteed to create a fun game. However, he does know quite a bit about <a href="http://en.wikipedia.org/wiki/Chuck_E._Cheese%27s">creating social spaces</a>, which could be a big advantage in designing an MMO. What do you think, could something interesting come from Nolan Bushnell?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/29/pong-creator-nolan-bushnell-to-enter-mmo-space/">Pong creator Nolan Bushnell to enter MMO space</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Feb 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6186805.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/29/pong-creator-nolan-bushnell-to-enter-mmo-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1127825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/29/pong-creator-nolan-bushnell-to-enter-mmo-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcades</category><category>atari</category><category>chuck-e-cheese</category><category>father-of-videogames</category><category>gamespot</category><category>gdc08</category><category>interview</category><category>nolan-bushnell</category><category>pong</category><category>social-spaces</category><category>world-of-warcraft</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 29 Feb 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[FLS CEO does the rounds at Aussie gaming sites]]></title><link>http://massively.joystiq.com/2008/02/17/fls-ceo-does-the-rounds-at-aussie-gaming-sites/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/17/fls-ceo-does-the-rounds-at-aussie-gaming-sites/</guid><comments>http://massively.joystiq.com/2008/02/17/fls-ceo-does-the-rounds-at-aussie-gaming-sites/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea/" rel="tag">Pirates of the Burning Sea</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/potbsaussiemap_225px.jpg" />The CEO of Flying Lab Software, Russell Williams, has been busy promoting the <a href="http://massively.joystiq.com/2008/02/13/pirates-of-the-burning-sea-free-in-australia/">fantastic deal</a> that involves Aussies getting <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea"><em>Pirates of the Burning Sea</em></a> for free, and has stopped in at the Australian branches of both GameSpot and IGN to discuss the finer points of the game.<br /><br />Both online publications have worthwhile articles, but while IGN's is intended (and named) as a <em>PotBS</em> Primer, the GameSpot interview with Williams focuses on the game's launch in Australia. Williams says that there is no retail launch planned at all for the Australian market, and that <em>PotBS</em> will only be available as a digital download through the aforementioned deal. He also says that there will be Australian servers -- although they won't actually be <em>located</em> in Australia. Check out both of the articles from the links below.<br /><br />GameSpot: <a href="http://gamespot.com/news/6186012.html">Flying Lab Software on <em>Pirates of the Burning Sea</em> down under</a><br />IGN: <a href="http://pc.ign.com/articles/852/852154p1.html">A <em>Pirates of the Burning Sea</em> Primer</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/17/fls-ceo-does-the-rounds-at-aussie-gaming-sites/">FLS CEO does the rounds at Aussie gaming sites</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Feb 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/852/852154p1.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/17/fls-ceo-does-the-rounds-at-aussie-gaming-sites/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1115648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/17/fls-ceo-does-the-rounds-at-aussie-gaming-sites/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>bigpond</category><category>fls</category><category>flying-lab</category><category>free</category><category>gamespot</category><category>ign</category><category>potbs</category><category>russell-williams</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sun, 17 Feb 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard discusses its methods for success at DICE '08]]></title><link>http://massively.joystiq.com/2008/02/08/blizzard-discusses-its-methods-for-success-at-dice-08/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/08/blizzard-discusses-its-methods-for-success-at-dice-08/</guid><comments>http://massively.joystiq.com/2008/02/08/blizzard-discusses-its-methods-for-success-at-dice-08/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.hrwiki.org/images/9/91/Goodgraphics.PNG"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/goodgraphicsman.jpg" /></a>The <a href="http://www.dicesummit.org/">D.I.C.E. Summit</a> is a yearly gathering of the gaming industry's top talent, there to discuss everything from business practices to development methods to the latest in crazy game mechanics ideas. This year, not only did Gore Verbinski <a href="http://massively.joystiq.com/2008/02/07/pirates-creator-criticizes-disneys-hesitance-to-jump-into-games/">go a little nutty</a>, but the Big Guns at <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> -- <span class="gslink">Mike Morhaime</span>, president and cofounder; Rob Pardo, vice president of game design; and Frank Pearce, executive vice president of product development -- got on-stage to give a talk entitled "Blizzard: From Developer to Worldwide Publisher".<br /><br />The talk covered a great deal of ground in discussing how Blizzard has gotten to be the king of the hill in the gaming world. Key elements included retaining complete creative control, noninterference from parent companies, and building up layers of knowledge over the years that helped them take calculated risks with each successive title. "If we tried to do <em><a href="http://massively.joystiq.com/categories/world-of-warcraft">WoW</a></em> from scratch, it would be a monumental effort. We already had the community for <em>WoW</em>. Even though they weren't MMO players, they were willing to try it out," said Pardo.<br /><br />Go check out the entire article at Gamespot <a href="http://www.gamespot.com/news/6185736.html">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/08/blizzard-discusses-its-methods-for-success-at-dice-08/">Blizzard discusses its methods for success at DICE '08</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Feb 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6185736.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/08/blizzard-discusses-its-methods-for-success-at-dice-08/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1109635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/08/blizzard-discusses-its-methods-for-success-at-dice-08/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>dice-summit</category><category>frank-pearce</category><category>gamespot</category><category>gore-verbinski</category><category>mike-morhaime</category><category>rob-pardo</category><category>world-of-warcraft</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 08 Feb 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan video all about scary monsters]]></title><link>http://massively.joystiq.com/2007/11/28/age-of-conan-video-all-about-scary-monsters/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/28/age-of-conan-video-all-about-scary-monsters/</guid><comments>http://massively.joystiq.com/2007/11/28/age-of-conan-video-all-about-scary-monsters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><div align="center"><embed width="425" height="355" align="middle" type="application/x-shockwave-flash" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/gs/proteus_embed.swf" name="mymovie" quality="high" allowscriptaccess="always" allowfullscreen="true" flashvars="paramsURI=http%3A%2F%2Fuk%2Egamespot%2Ecom%2Fpages%2Fvideo%5Fplayer%2Fproteus%5Fxml%2Ephp%3Fadseg%3D761831%26adgrp%3D11535%26sid%3D6183430%26pid%3D927504%26mb%3D%26onid%3D%26nc%3D1196288699626%26embedded%3D1%26showWatermark%3D0%26autoPlay%3D0" id="mymovie"></embed><br />
<div align="left"><a href="http://www.gamespot.com">GameSpot</a> is hosting its <a href="http://uk.gamespot.com/video/927504/6183430/age-of-conan:-hyborian-adventures-official-movie-6?tag=multimodule;picks;img;4">sixth official <em>Age of Conan</em> video,</a> which we've embedded here. This time, members of the <em>Age of Conan</em> team talk about the philosophies and motivations behind the designs of the various hostile monsters and NPCs of the game-world.<br /><br />The interview clips are interspersed with glimpses at the game's gorgeous graphics in motion. We're sure the graphics will go over well with <a href="http://massively.joystiq.com/tag/xbox-360">XBox 360</a> players, but a case can and <a href="http://massively.joystiq.com/2007/11/22/disneys-mike-goslin-stresses-importance-of-low-system-requirements/">has been made</a> that MMOs on the PC can benefit from low system requirements. On the other hand, <em>AoC</em> is not exactly aimed at your grandmother.<br /><br />So if you've got one of <a href="http://www.alienware.com">those computers</a> so powerful it has to be submerged in 15 gallons of liquid nitrogen to prevent a planet-busting anti-matter explosion, then rest assured that the monsters shown in the video look <em>awesome</em>.<br /><br /></div>
</div>
[Via <a href="http://aoc.warcry.com/news/view/79364-Official-Movie-6-at-Gamespot">Warcry</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/28/age-of-conan-video-all-about-scary-monsters/">Age of Conan video all about scary monsters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Nov 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.gamespot.com/video/927504/6183430/age-of-conan:-hyborian-adventures-official-movie-6?tag=multimodule;picks;img;4>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/28/age-of-conan-video-all-about-scary-monsters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1050315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/28/age-of-conan-video-all-about-scary-monsters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>enemies</category><category>funcom</category><category>gamespot</category><category>graphics</category><category>interviews</category><category>mobs</category><category>monsters</category><category>npcs</category><category>official-movie</category><category>video</category><category>xbox-360</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 28 Nov 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Gamespot rips Fury with scathing review]]></title><link>http://massively.joystiq.com/2007/11/06/gamespot-rips-fury-with-scathing-review/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/06/gamespot-rips-fury-with-scathing-review/</guid><comments>http://massively.joystiq.com/2007/11/06/gamespot-rips-fury-with-scathing-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/fury/" rel="tag">Fury</a>, <a href="http://massively.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.joystiq.com/category/fury"><img vspace="4" hspace="4" border="1" align="right" alt="I HAVE FURY!!" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/furyspotreview.jpg" />Gamespot</a> is one of the most professional &amp; conservative gaming websites you can find -- <a href="http://us.gamespot.com/pc/rpg/fury/review.html?om_act=convert&amp;om_clk=gssummary&amp;tag=summary;review">which is why seeing them emerge to tear <em>Fury</em> to shreds in their review is so deliciously ironic.</a><br /><br /><a href="http://massively.joystiq.com/category/fury"><em>Fury</em></a> is just one of a trio of MMO titles released last week; <em><a href="http://massively.joystiq.com/category/tabula-rasa">Tabula Rasa</a></em> and <a href="http://massively.joystiq.com/category/hellgate-london"><em>Hellgate: London</em></a> being the other two.<br /><br /><span style="font-style: italic;">"True to its title, this fantasy action game will make you furious"</span> is the opening headline. It just gets better (or worse, if you're a <em>Fury</em> fan) from there on in. Unless being a fat Speedy Gonzales addicted to amphetamines is a good thing. And still it goes on: there's too much text, there's not enough game modes, the "world instance setup" is contrived -- the game just sounds plain broke.<br /><br />I've been in two minds over whether to give <em>Fury</em> a try, but this convinces me to steer clear for now. <em>Tabula Rasa</em> and<em> Hellgate: London</em> must be hoping for a kinder reviews than the one doled out to <em>Fury</em>. <a href="http://massively.joystiq.com/tag/auran">Auran</a> can't have enjoyed this one.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/06/gamespot-rips-fury-with-scathing-review/">Gamespot rips Fury with scathing review</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Nov 2007 00:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://us.gamespot.com/pc/rpg/fury/review.html?om_act=convert&amp;om_clk=gssummary&amp;tag=summary;review>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/06/gamespot-rips-fury-with-scathing-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1031244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/06/gamespot-rips-fury-with-scathing-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auran</category><category>fury</category><category>gamespot</category><category>review</category><category>speedy-gonzales</category><dc:creator><![CDATA[Louis McLaughlin]]></dc:creator><pubDate>Tue, 06 Nov 2007 00:02:00 EST</pubDate></item></channel></rss>
