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Posts tagged gamescom

Gamescom 2013: Dewback mounts spotted in SWTOR cantina tour files

BioWare's latest Star Wars: The Old Republic cantina tour descended on Gamescom this week, bringing with it a glimpse at the sci-fi MMO's not-too-distant future. Fan website Dulfy.net obtained the files from the thumb drive handed out at the event, and has posted several images from the upcoming...

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Gamescom 2013: DayZ standalone delayed, Hall not worried

DayZ creator Dean Hall told Joystiq that the standalone version of his ultra-popular zombie sandbox mod no longer has a release window. "The awkward thing is the only thing we're waiting on is the core network architecture," Hall said, speaking at this week's Gamescom. "That's the kind of thing...

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Gamescom 2013: Black Desert devs eyeing next-gen consoles

Korean MMO studio Pearl Abyss is talking to the press about its jaw-droppingly gorgeous Black Desert title at this week's Gamescom. According to DualShockers, part of the discourse included the possibility of porting the PC title to next-gen consoles. The website reports that while speaking with...

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Gamescom 2013: Watch Blizzard's Diablo III presentation

Looking for Diablo III news from this week's Gamescom convention in Cologne? WoW Insider's got it, including a video of Blizzard's presentation and a break-down of the free features the company is giving gamers in its upcoming pre-expansion patch. And speaking of the Reaper of Souls expansion...

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Gamescom 2013: Roberts demos Star Citizen's hangar module

Star Citizen's hangar module will be available to backers a week from today, but if you can't stand the wait, have a look at some footage of Chris Roberts' Gamescom demo. The presentation runs for about 10 minutes, and it offers a preliminary glance at the game's ship interiors, avatars, and...

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Gamescom 2013: New dev video discusses Destiny's world, weapons, and characters

Bungie has just pushed live an all-new Destiny video that offers a deeper look into the game's universe, characters, and weapon selection, along with developer commentary on key features such as public events, competitive multiplayer, and Destiny's wide open world. The video includes a fair bit...

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Gamescom 2013: Firor says ESO's sub will ensure players get '100% of the game' (except for the parts in the cash shop) [Updated]

ZeniMax Online's (or Bethesda's) decision to make The Elder Scrolls Online a subscription-based game certainly drew the ire of a few Elder Scrolls and MMO fans, but game director Matt Firor believes a sub-based payment model ensures the best possible experience for all players. Speaking with...

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Diablo III PvP mode a 'tricky question' for Blizzard

Diablo III's long-awaited PvP mode might require a great deal more patience on behalf of the playerbase -- perhaps eternal patience. At Gamescom, Game Director Josh Mosqueira was cagey about the mode ever seeing the light of day: "That's a really tricky question to answer. It's got to be Blizzard...

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Gamescom 2013: SMITE's latest god, new game mode, and Tencent partnership

MOBAs are great for the MMO gamer afflicted by that nasty distraction called life. They offer progression, PvP, and even some theorycrafting you can take to the water-cooler gatherings at work. In some cases, MOBAs even grant the player a variety of ways to play the game. SMITE is one of these...

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Gamescom 2013: In-depth looks at EverQuest Next and EQ Next: Landmark

SOE's David Georgeson walked Gamescom attendees through some of the finer points of both EverQuest Next and EverQuest Next: Landmark today, focusing on the emergent gameplay, destructible environments, and vast flexibility you'll potentially find in both halves of the game. Most of the...

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