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Posts tagged gamescom-2010

So say we all: Battlestar Galactica Online's blueprints revealed

Whether you're a human, a Cylon, a human working for the Cylons, a Cylon working for the humans, or a slightly off-kilter Massively editor, Battlestar Galactica Online promises to appeal across a wide spectrum. Ten Ton Hammer got in the good graces of Bigpoint at Gamescom this year and smuggled out...

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Famitsu interview covers the testing of Final Fantasy XIV

After the recent interview confirming that some of the disliked aspects of the game weren't going away, it's understandable that some Final Fantasy XIV fans might have felt a bit disheartened. After all, it's easy to feel as if the developers weren't trying to listen to the players at all about...

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Age of Empires Online promises not to nickle-and-dime players

Love it, hate it or meeky accept it, the terms "freemium" and "free-to-play" come with a lot of baggage these days, sometimes to the point of overshadowing the game itself. When Age of Empires fans heard that Microsoft was going to be releasing an online version of the hit RTS series, some of the...

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Guild Wars 2 wins best online game at Gamescom

The ArenaNet staffers have been working pretty hard this week -- both at Gamescom and at home in Seattle -- to make the world premiere of Guild Wars 2 gameplay an event to remember. Their hard work paid off this morning when Guild Wars 2 was presented with the award for Best Online Game of...

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Persistent issues and Final Fantasy XIV

There are certain recurring complaints heard about Final Fantasy XIV's beta, especially with players freely able to share their experiences. The fact that guildleves are on a 48-hour timer and the lack of easy and efficient mana regeneration are two of the more persistent ones, and a recent...

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Warhammer Online's RvR pack announced

Mention "Skaven" to your average Warhammer Online player, and you'll be treated to an almost instant recitation of all the reasons why the race ought to be playable. It appears that players might be due to get that wish -- as well as a few more wishes -- with the announcement of the RvR pack for...

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Behind the scenes with Guild Wars 2 cinematics and demo

ArenaNet scheduled quite a few hands-on sessions for Guild Wars 2 at Gamescom this week, and the first reports are beginning to show up from those lucky enough to get playtime on the first day. IGN has an overview posted with plenty of exciting new details on character creation, events, weapons,...

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Gamescom 2010: Guild Wars 2 demo video available, dev confirms necro class

Yesterday's footage of Guild Wars 2 being shown at Gamescom caused a huge stir in the GW2 community, but it was a little different than the one-on-one demos we've been waiting on. The first video was attendee footage of a developer player in godmode, who was invisible to the enemies for the sake...

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Gamescom 2010: BioWare reveals 10 new advanced classes for TOR

We've known for a while now that Star Wars: The Old Republic is planning to offer players two different specializations for each class, but up until now we've only heard of a couple of them. Today at Gamescom, however, BioWare unloaded the names and loose descriptions of ten advanced classes. The...

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New LEGO Universe trailer: "Bring your world to life" [Updated]

The newest trailer from the team at LEGO Universe gives a closer look at what most players consider to be the core of the game: building and customization. Developers Ryan Seabury, Mads Purup, Randall Furino, and Scott Brown lead us through the different building models that offer varying...

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