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Posts tagged games-day-2009

Get squig caked on August 27th with the Ace of Cakes

You! What are you doing next Thursday? Playing games? Well stop doing that and go watch some TV! It will be a rewarding experience, I promise. If you were in tune with our coverage of Games Workshop's Games Day 2009, then you probably remember us going nuts over a certain cake of a certain large...

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Mythic to show off WAR's Land of the Dead at Games Day Chicago

The third and final Games Day for 2009 is right around the corner, taking place on July 25th in Chicago. We had a hands-on look at Warhammer Online's Land of the Dead zone at a Games Day in Baltimore earlier in the year, before it was released -- but just because the zone is out now doesn't mean...

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Games Day '09: Managing realm vs. realm combat with Jeff Skalski

RvR is a carefully titrated, expansive system, and no one knows that better than Mythic Entertainment's Jeff Skalski. Jeff is the RvR team lead on Warhammer Online, and we recently had the chance to sit down with him at Games Day and pick his brain about many different aspects of WAR's RvR combat....

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Games Day '09: Managing realm vs. realm combat with Jeff Skalski pt. 2

On top of that, we are aggressively looking at city sieges. On the RvR team, that's where the big focus is. The last big improvement in the open RvR arena was adding a second ramp to the keeps, but now our focus is on the city. We want to make sure that players know what's going on, like with the...

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Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski pt. 2

Now you guys have a really interesting design going on with Warhammer, regarding the City Siege system. You've basically built in your own cap on the game's system, which is very different from other MMOs in the market. What's it like designing something like Land of the Dead with that restrictive...

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Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski

After saying goodbye to Paul and Josh, I soon found myself sitting down with Gabe Amatangelo, the senior designer on Land of the Dead, and Jeff Skalski, the RvR team lead, with the task of getting inside the Land of the Dead development process. What I got were some great insights into how testing...

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Warhammer's 1.3 (Land of the Dead) public test has begun

Mythic just began rolling out phase one of their highly anticipated 1.3 patch (Land of the Dead) for Warhammer Online. This phase will focus primarily on combat and careers and the new expedition mechanic, so players won't actually be able to enter the new Tomb Kings zones just yet. What's that...

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Games Day '09: A moment with Paul Barnett and Josh Drescher (also, Josh loves Aubrey)

Even with all of the excitement occurring at Games Day, Mythic's Paul Barnett and Josh Drescher still had a moment to sit down with us at Massively and talk a little shop about Warhammer's overall status, Mythic's future direction of the game, and why players should come back and experience the...

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Games Day '09: A moment with Paul Barnett and Josh Drescher pt. 2

So, I know this is on many player's minds. Is this going to replace city raid content? Josh: No. Ok then. Josh: Well, I mean the short answer is no. Paul: My answer is totally no. "This is a long term, total commitment from our studio to our players and to our newer...

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Games Day '09: All about Warhammer Online's live events with Mark Davis

Mark Davis knows Warhammer Online's live events well. He should, because he's the man behind them! During Games Day '09, we had the chance to catch up with the live events lead and discuss some shop talk with him -- including a look at the newest live event, "Rise of the Tomb Kings," and a little...

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