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Posts tagged gameplay

The Firing Line Extra: Tribes' Todd Harris on class customization and base gameplay

Today's a big day for fans of Tribes: Ascend, and it's also a big day for Hi-Rez Studios, the Atlanta-based indie firm behind the upcoming online shooter. You see, today is patch day, and while that's not terribly unusual (Hi-Rez has updated the Tribes beta client early and often since the ...

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SOE's Matt Higby talks PlanetSide 2 resources, territory control, and more

PlanetSide Universe and Auraxis Global Network got together with PlanetSide 2 creative director Matt Higby for a two-hour interview session last night. If you missed it, the full video chat is available after the cut below. Higby and the AGN crew covered a lot of territory relating to Sony ...

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SWTOR: So you want to play a Smuggler

If someone were to ask Star Wars fans which of the characters had the most personality, most likely they would answer Han Solo. In the Expanded Universe, and most notably in the Star Wars video games, smugglers always mirror this dashing rogue of a character archetype established by none other ...

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Massively's guide to SWTOR's launch and beyond

A long time ago, in a galaxy far, far away, we first heard mention of a new Star Wars MMO set in the popular Knights of the Old Republic era. Star Wars: The Old Republic, BioWare named it, and we've waited patiently impatiently through months years of hope and hype, fanboys and haters, and at ...

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Hyperspace Beacon: End of beta impressions

I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened. Oh no! Something did happen! Beta testing for Star Wars: The Old Republic ended. A full nine days without SWTOR -- I think our lives ...

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Second Life rolls out Linden Realms publicly on December 1st

Something very unusual is coming to Second Life on December 1st: a game. All right, that in and of itself isn't all that unusual, since the virtual world has long empowered users to create their own systems and their own games. But this is still something different because it's not a user-created ...

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Hyperspace Beacon: PvP with Taugrim

Many of you reading this have asked about PvP in Star Wars: The Old Republic. And while I may know game mechanics and have a good understanding of how PvP works, I am by no means an expert at that style of gameplay. Lucky for you (and me), I work with one of the best PvPers at Gamebreaker. On top ...

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Star Trek Online's Season 5 content almost ready for prime time

Another day, another Path to F2P dev blog from Star Trek Online. The 24th entry in the series takes the wraps off the game's newest content update, and the Season 5: Call to Arms patch is almost ready to see the light of day on the holodeck server. Season 5 boasts the new Borg invasion of Defera ...

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Storyboard: There are no bathrooms on Coruscant

A couple of weeks ago, someone raised a very reasonable question about characters in EVE Online -- do they date? They're all clones, they're born pretty much just to pilot ships, and they have a culture that keeps them in some variety of ship pretty much all the time. So do they date? Do they ...

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MechWarrior Online developers answer forum questions

If you're looking forward to the future of warfare today, you're probably keeping a close eye on the development of MechWarrior Online. And the developers are no doubt aware of this, as they've just posted a lengthy set of answers on the game's official forums, covering a broad range of topics ...

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Featured Stories

Storyboard: Over, done, finished, finito

Posted on Feb 10th 2012 9:00PM

Betawatch: February 4 - 10, 2012

Posted on Feb 10th 2012 8:00PM

The Firing Line: Controller wars edition

Posted on Feb 10th 2012 1:00PM

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