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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[NCsoft reveals two trailers for Aion Europe's F2P launch]]></title><link>http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/</guid><comments>http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/"><img alt="Aion - dogfighting in the Abyss" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/aionabyssfight.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> is officially free-to-play in Europe as of this week, and to celebrate, <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> has rolled out a couple of new trailers.<br />
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The game's Elyos and Asmodian factions get their own video clips, though the footage is largely the same excepting a brief intro and the appropriate voiceovers. There are a lot of battle shots, some glimpses of the high-level Dredgion instance, and a taste of each faction's lore (specifically, how each group blames the other for starting the endless war for the soul of Atreia).<br />
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Check out both clips after the break, and keep up with the latest <em>Aion</em> happenings via our weekly <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings Over Atreia</a> column.<p><a href="http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/" rel="bookmark">Continue reading <em>NCsoft reveals two trailers for Aion Europe's F2P launch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/">NCsoft reveals two trailers for Aion Europe's F2P launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Mar 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20183541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/01/ncsoft-reveals-two-trailers-for-aion-europes-f2p-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-eu</category><category>aion-europe</category><category>aion-f2p</category><category>asmodian</category><category>atreia</category><category>elyos</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gameforge</category><category>ncsoft</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 01 Mar 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Aion Europe going F2P on February 28th]]></title><link>http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/</guid><comments>http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/"><img alt="Aion - Cleric casting" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/aioncleric.jpg" /></a></div>
We told you earlier this week about <a href="http://massively.joystiq.com/category/aion"><em>Aion's</em></a> incoming <a href="http://massively.joystiq.com/2012/02/21/the-wait-is-over-aions-3-0-and-f2p-conversion-announced/">North American free-to-play transition</a> (not to mention a little ditty called <a href="http://massively.joystiq.com/tag/aion-3.0"><em>Ascension</em>/3.0</a>), but today we've got word that <a href="http://massively.joystiq.com/tag/gameforge-ag">Gameforge AG</a> has released the official date for <em>Aion's</em> European payment plan switcheroo as well.<br />
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The change-over will occur simultaneously on February 28th for the English-, German-, and French-language versions of <em>Aion's</em> EU client, and you can download said client right now at the game's <a href="http://www.aionfreetoplay.com/website/">official website</a>.<br />
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Gameforge also says that the <em>Ascension</em> patch will hit Europe "in the spring," but there are no more specifics. We'll bring you more definitive info from the world of Atreia as soon as we have it.<br />
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[Source: Gameforge press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/">Aion Europe going F2P on February 28th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Feb 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20178156/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/23/aion-europe-going-f2p-on-february-28th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-eu</category><category>aion-europe</category><category>aion-f2p</category><category>aion-free-to-play</category><category>atreia</category><category>business-models</category><category>daeva</category><category>f2p</category><category>f2p-conversion</category><category>fantasy</category><category>free-to-play</category><category>gameforge</category><category>gameforge-ag</category><category>ncsoft</category><category>payment-models</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 23 Feb 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Gameforge offers a few Aion F2P details]]></title><link>http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/</guid><comments>http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/"><img alt="Aion - Sorceror and Assassin" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/aionsorcsin.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/gameforge">Gameforge</a> has released a few details relating to <a href="http://massively.joystiq.com/category/aion"><em>Aion's</em></a> impending free-to-play conversion. As you know, the business model switch is reserved for the game's European community (for now), so none of these changes will affect the American shards.<br />
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Essentially there will be two access levels when the transition occurs in February. New players (or Starters, in Gameforge lingo) get free access to the entire game. Limitations on free play include "reduced access to functions such as the chat and the auction house," though Gameforge has not specified exactly what that means as of yet.<br />
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<em>Aion</em> veterans will also enjoy free access to the complete game as well as reduced instance cool-down times and increased PvP coin rewards. There is a cash shop, of course, which will include avatar customization items that may be used to individualize your character. Gameforge's press release also mentions a Gold Pack option that will grant time-limited bonuses, and we'll have more details for you as they become available. In the meantime, check out the official <em>Aion</em> free-to-play website for more on the game's move to F2P.<br />
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[Source: Gameforge press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/">Gameforge offers a few Aion F2P details</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Dec 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20129512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/16/gameforge-offers-a-few-aion-f2p-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>access-levels</category><category>aion</category><category>aion-eu</category><category>aion-europe</category><category>atreia</category><category>business-models</category><category>cash-shop</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>game-mechanics</category><category>gameforge</category><category>gold-pack</category><category>item-shop</category><category>ncsoft</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 16 Dec 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft answers questions on Aion's F2P transition]]></title><link>http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/</guid><comments>http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/"><img alt="Screenshot -- Aion" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/aion.jpg" /></a></div>
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		<a href="http://www.massively.com/tag/ncsoft">NCsoft</a> <a href="http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/">announced earlier today</a> that it has partnered up with <a href="http://www.massively.com/tag/gameforge">Gameforge</a> to transition <a href="http://www.massively.com/category/aion"><em>Aion</em></a> Europe to a F2P model. Now Gamespot UK has a new question-and-answer session with NCsoft that explains a bit about the reasons behind the transition. For instance, what can players expect when <em>Aion </em>goes F2P, considering it already had a cash shop to begin with? In the F2P version, the shop will be accessible from inside the game itself, allowing players to make purchases on the fly instead of exiting the game to do so.</div>
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		Gamespot also asks the company's opinion on the ongoing F2P-vs.-subscription war. The company believes that "more and more games will directly launch into a free-to-play business model in the future," but for now it's also "shown that transitioning to free-to-play has become a valid option to extend a game's life cycle." For the full Q&amp;A, head click on over to Gamespot UK.</div>
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</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/">NCsoft answers questions on Aion's F2P transition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Dec 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20127984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/14/ncsoft-answers-questions-on-aions-f2p-transition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-eu</category><category>aion-europe</category><category>eu</category><category>europe</category><category>f2p</category><category>f2p-vs-sub</category><category>f2p-vs-subscription</category><category>free-to-play</category><category>gameforge</category><category>industry</category><category>mmo-industry</category><category>ncsoft</category><category>transition</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 14 Dec 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Aion going free-to-play in Europe]]></title><link>http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/</guid><comments>http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/"><img alt="Aion free-to-play" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/af2p-rb-1214.jpg" style="margin: 4px;" /></a></div>
"We want to reinvigorate the world of <em>Aion</em> and attract new adventurers to the towns to take to the skies as Daevas."<br />
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So says the <a href="http://massively.joystiq.com/category/aion/"><em>Aion</em></a> team in a surprising announcement overnight. <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> has teamed up with <a href="http://massively.joystiq.com/tag/gameforge">Gameforge</a> to bring free-to-play <em>Aion</em> to the European servers (yet). The change is scheduled to take place in February of 2012, and will not affect the NA servers. The new <em>Aion</em> free-to-play site is set up to answer all of players' immediate questions and concerns, featuring an <a href="http://www.aionfreetoplay.com/website/faq/">extensive FAQ</a> and an outline of the three <a href="http://www.aionfreetoplay.com/website/features/">account types that will be available</a>.<br />
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Check out the free-to-play trailer beclow, and you can find all of the details on the new <em>Aion</em> F2P site.<p><a href="http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/" rel="bookmark">Continue reading <em>Aion going free-to-play in Europe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/">Aion going free-to-play in Europe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Dec 2011 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20127651/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/14/aion-going-free-to-play-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-free-to-play</category><category>aion-goes-free-to-play</category><category>f2p</category><category>free-to-play</category><category>gameforge</category><category>ncsoft</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 14 Dec 2011 06:30:00 EST</pubDate></item><item><title><![CDATA[Bigpoint may co-publish Star Trek: Infinite Space]]></title><link>http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/</guid><comments>http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/"><img alt="Screenshot -- Star Trek: Infinite Space" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/stis.jpg" /></a></div>
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	There may be hope yet for <a href="http://www.massively.com/tag/star-trek-infinite-space"><em>Star Trek: Infinite Space</em></a>. The title's future was called into question when <a href="http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/">a series of layoffs</a> wracked <a href="http://www.massively.com/tag/gameforge">Gameforge</a>, causing the studio to state that the Star Trek title would be cancelled unless it could acquire a co-publisher. A post on the <em>Star Trek: Infinite Space </em>official forums stated that <a href="http://www.massively.com/tag/bigpoint-games">Bigpoint</a> has taken an interest in the title. Now all that remains is to wait and see how Gameforge responds to Bigpoint's offer. Stay tuned, and we'll be sure to bring you the latest as it develops.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/">Bigpoint may co-publish Star Trek: Infinite Space</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Nov 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20112757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/22/bigpoint-may-co-publish-star-trek-infinite-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigpoint</category><category>bigpoint-games</category><category>co-publisher</category><category>f2p</category><category>free-to-play</category><category>gameforge</category><category>publisher</category><category>publishing</category><category>star-trek-infinite-space</category><category>stis</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 22 Nov 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are we witnessing the bursting of a gaming bubble?]]></title><link>http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/</guid><comments>http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/"><img alt="Bubble photograph by Jean-Louis Plot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/bubble.jpg" /></a></div>
The last few weeks have cast a dark shadow over the MMO gaming industry. At a time when MMOs release seemingly every other day and big blockbusters are just over the horizon, MMO companies are canceling titles, shelving games, cutting back, changing models, and laying off staff. <a href="http://massively.joystiq.com/tag/CCP-Games/">CCP Games</a> dropped employees and slowed its development pace; <a href="http://massively.joystiq.com/tag/NCsoft/">NCsoft</a> and <a href="http://massively.joystiq.com/tag/GamersFirst/">GamersFirst</a> followed suit, though with assurances that their games would proceed as usual. In the last few days alone, we saw <a href="http://massively.joystiq.com/tag/Gameforge/">Gameforge</a> let go both developers and titles, <a href="http://massively.joystiq.com/tag/TurnOut-ventures/">TurnOut</a> halt development on <em><a href="http://massively.joystiq.com/tag/Earth-Eternal/">Earth Eternal</a></em>, and both <em><a href="http://massively.joystiq.com/tag/LEGO-Universe/">LEGO Universe</a></em> and <em><a href="http://massively.joystiq.com/tag/Troy-Online/">Troy Online</a></em> announce impending shutdowns.<br />
<br />
What do you think? Are we dealing with a "gaming bubble" on the verge of bursting? Did MMOs become too popular too fast, such that the industry is now bloated and unsustainable? Is a culling of the MMO herd a necessary evil to improve the overall quality of MMOs? Or is this flurry of layoffs and closures merely a coincidence, a temporary downsizing due to end soon?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/">The Daily Grind: Are we witnessing the bursting of a gaming bubble?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Nov 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20098230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/05/the-daily-grind-are-we-witnessing-the-bursting-of-a-gaming-bubb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alt1-games</category><category>bubble</category><category>ccp</category><category>ccp-games</category><category>culling-the-herd</category><category>earth-eternal</category><category>economics</category><category>economy</category><category>gameforge</category><category>gamersfirst</category><category>games-bubble</category><category>mmo-bubble</category><category>mmo-industry</category><category>ncsoft</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>troy-online</category><category>turnout-ventures</category><category>unsustainability</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sat, 05 Nov 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Gameforge laying off 100 employees, canceling at least two games]]></title><link>http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/</guid><comments>http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/"><img alt="Gameforge logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/gameforgelogo19933.nphd.jpg" /></a></div>
Another month, another round of MMORPG-related layoffs. This time the bad news comes courtesy of <a href="http://massively.joystiq.com/tag/gameforge">Gameforge</a>, a German browser MMO maker responsible for <a href="http://massively.joystiq.com/tag/gates-of-andaron"><em>Gates of Andaron</em></a> as well as the upcoming <a href="http://massively.joystiq.com/tag/star-trek-infinite-space"><em>Star Trek: Infinite Space</em></a> and the European version of <a href="http://massively.joystiq.com/category/wizard101"><em>Wizard101</em></a>.<br />
<br />
Gamasutra reports that Gameforge is realigning its studio to the tune of 100 layoffs and the cancellation of at least two games, with <em>Hellbreed</em> and <a href="http://massively.joystiq.com/tag/mythos"><em>Mythos</em></a> on the chopping block and <em>Star Trek: Infinite Space</em> not far behind "if it cannot find a co-publisher." The company will do away with its web- and client-based games divisions and restructure itself around separate development and publishing arms.<br />
<br />
The news comes on the heels of layoff announcements by <a href="http://massively.joystiq.com/tag/ccp">CCP</a>, <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft,</a> and <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> last month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/">Gameforge laying off 100 employees, canceling at least two games</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Nov 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20098020/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/03/gameforge-laying-off-100-employees-canceling-at-least-two-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>f2p</category><category>free-to-play</category><category>gameforge</category><category>gates-of-andaron</category><category>hellbreed</category><category>layoffs</category><category>mmo-industry</category><category>mythos</category><category>realignment</category><category>restructuring</category><category>star-trek-infinite-space</category><category>sustainability</category><category>wizard101</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 03 Nov 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Gates of Andaron update to feature mentoring, three faction PvP]]></title><link>http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/</guid><comments>http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/"><img alt="Gates of Andaron - warrior" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/header-1314714328.jpg" /></a></div>
What's been going on with <a href="http://massively.joystiq.com/tag/gates-of-andaron"><em>Gates of Andaron</em></a> lately? Quite a lot, actually. A new press release from <a href="http://massively.joystiq.com/tag/gameforge">Gameforge</a> has the details, and they include a third warring faction, a new mentoring system, and browser-based gameplay.<br />
<br />
The new Rise of Gor update will debut in October, and the patch introduces the Gor faction to challenge the existing Valorian and Derion forces. Starting at level 80, Gor players may enter "large PvP battles, tipping the balance of power for or against the underdogs in a given battle."<br />
<br />
The update isn't all endgame, though, as the newbie town of Tebekut is being recreated and will include "the most impressive graphics yet." The mentoring system will also ease new players into the game (and mentors even receive a payout when their charges reach level 90).<strong> </strong><em>Gates of Andaron</em> is free-to-play, and you'll want to head to the official site to learn more and grab the client.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/gates-of-andaron-dev-tour/">Gates of Andaron dev tour</a></strong></p><a href="http://massively.joystiq.com/photos/gates-of-andaron-dev-tour/#4405220"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/andaron1280x80010_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gates-of-andaron-dev-tour/#4405219"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/andaron1280x80009_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gates-of-andaron-dev-tour/#4405218"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/andaron1280x80008_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gates-of-andaron-dev-tour/#4405217"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/andaron1280x80007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gates-of-andaron-dev-tour/#4405216"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/andaron1280x80006_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/">Gates of Andaron update to feature mentoring, three faction PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Aug 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20030144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/30/gates-of-andaron-update-to-feature-mentoring-three-faction-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>browser-client</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gallery</category><category>gameforge</category><category>gates-of-andaron</category><category>mentor</category><category>mentoring-system</category><category>patch</category><category>press-release</category><category>rise-of-gor</category><category>screenshots</category><category>third-faction</category><category>three-faction-pvp</category><category>update</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 30 Aug 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Star Trek - Infinite Space launches website with stellar promotion]]></title><link>http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/</guid><comments>http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/"><img alt="Star Trek Infinite Space" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/trek.jpg" /></a></div>
We've been watching <a href="http://massively.joystiq.com/tag/star-trek-infinite-space/"><em>Star Trek - Infinite Space</em></a> ever since <a href="http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/">eyeballing it at E3</a> earlier this year, and we're happy to say that <a href="http://massively.joystiq.com/tag/gameforge/">Gameforge's</a> upcoming title has taken the next step toward the final frontier by launching <a href="http://en.startrek-is.com/">the official website</a> for the game.<br />
<br />
The site is somewhat bare-Bones right now, with a sign-up to receive more information, screenshots, the trailer, and a news blog. What's interesting is that Gameforge is offering players an incentive to enlist in Starfleet by offering the chance to reserve your name, get beta key priority, and receive an exclusive item once you enter your retinal scan (or, y'know, fill out the form).<br />
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<em>Star Trek - Infinite Space</em> is on display at this week's <a href="http://massively.joystiq.com/tag/gamescom/">Gamescom</a>, and we look forward to hearing more about this action-based free-to-play MMO.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/">Star Trek - Infinite Space launches website with stellar promotion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20019493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/star-trek-infinite-space-launches-website-with-stellar-promotio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bare-bones</category><category>beta</category><category>beta-access</category><category>closed-beta</category><category>e3</category><category>gameforge</category><category>gamescom</category><category>gamescom-2011</category><category>hes-dead-jim</category><category>official-site</category><category>oh-the-puns</category><category>star-trek</category><category>star-trek-infinite-space</category><category>starfleet</category><category>website</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 16 Aug 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Just how mobile was E3?]]></title><link>http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/</guid><comments>http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/category/mmobility/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/2551791763434247595129126646314804693064646n-1.jpg" vspace="4" /></a></div>
<a href="http://www.e3expo.com/">E3</a> is a massive, loud conglomeration of lights, people, and stress. I spent most of my time there walking from one end to another, trying to find a certain booth or meeting room. Luckily for me, I am in pretty good shape and felt just fine the entire time, despite the fact that I had little to eat, and worse yet, little water. At home I drink water non-stop... no soda, no coffee. Still, it was a blast. Working like that really makes a tiny reporter like yours truly feel wonderful. Conversations with developers can be very, very interesting if games are what you love.<br />
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And there were games. A ton of games. A bunch. <em>A lot</em>. Even then, I knew the feeling that was coming over me, the familiar feeling of stumbling into a toy store or comic shop to look for goodies. I was in hog heaven but needed to find my particular fix. I needed indie, tiny or strange games. Games that ran on a toaster but worked well, browser games that would impress me, or phone games that would continue to destroy the idea that immersive, fun gameplay cannot be done on a portable device.<br />
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Did I find what I was looking for? Oh, <em>hell yes</em> I did. Click past the cut and I will tell you all about it.<p><a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/" rel="bookmark">Continue reading <em>MMObility: Just how mobile was E3?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/">MMObility: Just how mobile was E3?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Jun 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/14/mmobility-just-how-mobile-was-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>american-chopper</category><category>beau-hindman</category><category>browser</category><category>browser-based-MMOs</category><category>f2p</category><category>faxion-online</category><category>featured</category><category>fleck</category><category>free-to-play</category><category>ftp</category><category>gameforge</category><category>gamigo</category><category>global-agenda</category><category>illyriad</category><category>jagged-alliance-online</category><category>MMObility</category><category>nival</category><category>perfect-world-entertainment</category><category>pocket-legends</category><category>prime-world</category><category>rusty-hearts</category><category>sony-vita</category><category>spacetime-studios</category><category>star-legends</category><category>star-trek-infinite-space</category><category>Turn-based</category><category>ufo-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 14 Jun 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[KingsIsle brings Wizard101 goodies to Canada]]></title><link>http://massively.joystiq.com/2011/06/13/kingsisle-brings-wizard101-goodies-to-canada/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/13/kingsisle-brings-wizard101-goodies-to-canada/</guid><comments>http://massively.joystiq.com/2011/06/13/kingsisle-brings-wizard101-goodies-to-canada/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center; ">
	<a href="https://www.wizard101.com/game/promotions/megacard"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/gamestop20double20wide20sultans20palace.jpg" vspace="4" /></a></div>
<a href="http://www.kingsisle.com/">KingsIsle Entertainment</a>, maker of the very popular card-based freemium title <em><a href="https://www.wizard101.com/start">Wizard101</a>, </em>announced today that it will be releasing a brand-new mega-bundle pre-paid card to stores across the country. Here's how the cards work: Players pay a set amount and receive a card with a code that, once redeemed in-game, can add all sorts of gold, goodies, and other options. The new card features a new flying carpet mount, a <em>massive</em> sultan's palace complete with a mirage, 5000 crowns to be used in the cash shop, and several other fun items. It's no wonder the cards have become one of the best-selling cards at <a href="http://www.gamestop.com/">Gamestop</a> -- they offer an all-in-one package that is easy to pick up.<br />
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Canadians worried about getting their hands on these cards can rest easy -- KingsIsle is pushing the cards into major Canadian retailers this fall. <a href="http://epicdolls.com/gamedames/category/about/">Concerned players</a> who have been "surprisingly vocal" about the lack of card access will also get the chance to own exclusive pets available only in their area. This move will bring <a href="http://www.massively.com/category/wizard101"><em>Wizard101</em>'s</a> combined retail presence to over 50,000 stores. Not bad -- not bad <em>at all</em>.<br />
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So, what's next for the freemium giant? Well, KingsIsle just partnered with <a href="http://corporate.gameforge.com/en/">Gameforge</a> to bring the game overseas. Interesting things happen when you have to port a fully voice-acted game like <em>Wizard101</em> to a place like Germany. The UI and map has to be tweaked to allow room for the longer written language, and everything needs to be localized. There are also cultural differences to consider, and the cash shop can be received differently than here in the U.S.<br />
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The new game cards will be offered for $39, but the items included are valued at over $100.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/13/kingsisle-brings-wizard101-goodies-to-canada/">KingsIsle brings Wizard101 goodies to Canada</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Jun 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/13/kingsisle-brings-wizard101-goodies-to-canada/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19964813/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/13/kingsisle-brings-wizard101-goodies-to-canada/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>canada</category><category>cash-shop</category><category>f2p</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>gameforge</category><category>germany</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>mega-bundle</category><category>pre-paid-card</category><category>sultans-palace</category><category>tcg</category><category>trading-card-game</category><category>wizard101</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Mon, 13 Jun 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[E3 2011: A look at Star Trek: Infinite Space]]></title><link>http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/</guid><comments>http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center; ">
	<a href="http://startrek-is.com/" target="_blank"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/stis.jpg" vspace="4" /></a></div>
Engagieren! At this year's <a href="http://www.massively.com/tag/e3-2011">E3</a>, German game developer <a href="http://www.keengames.com/" target="_blank">Keen Games</a> (under the production of <a href="http://us.gameforge.com/games/index/" target="_blank">Gameforge</a>) brought us to warp speed and gave us a first look at the upcoming browser-based MMO <a href="http://startrek-is.com/" target="_blank"><em>Star Trek: Infinite Space</em></a>. Powered by the <a href="http://unity3d.com/" target="_blank">Unity 3D engine</a>, the latest game in the Trek franchise will be free-to-play by the end of 2011. The devs are calling it an "action-tactic" MMO, and it title will hopefully give players just what they have been asking for in a Trek MMO.<br />
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Set in the <a href="http://en.wikipedia.org/wiki/Star_Trek:_Deep_Space_Nine" target="_blank">Deep Space Nine</a> timeline, the game allows players to create custom characters and immediately begin to pilot their own ships. Right from the beginning, a player can start as either a Starfleet or a Klingon officer. To our surprise, the game's development is being fully supervised by <a href="http://en.wikipedia.org/wiki/Michael_Okuda" target="_blank">Mike and Denise Okuda</a>, Star Trek experts who have been involved in the franchise's many movies and television shows.<br />
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<a href="http://www.massively.com/tag/star-trek-infinite-space">Star Trek: Infinite Space</a> is currently in closed beta but has a cinematic trailer that is sure to give any Trekker or Trekkie goosebumps. Check it out after the break!<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/e3logo.jpg" style="padding-right: 10px;" vspace="0" /><em>Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from <a href="http://massively.joystiq.com/tag/e3-2011/">E3 2011</a>. Whether you're dying to know more about </em><a href="http://www.massively.com/category/star-wars-the-old-republic/">Star Wars: The Old Republic</a><em>, </em><a href="http://www.massively.com/category/rift/">RIFT</a><em>, or any MMO in between, you can bet we'll have it covered!</em><br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/e3-2011-star-trek-infinite-space/">E3 2011: Star Trek: Infinite Space</a></strong></p><a href="http://massively.joystiq.com/photos/e3-2011-star-trek-infinite-space/#4204118"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/stis-01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2011-star-trek-infinite-space/#4204124"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/stis-07_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2011-star-trek-infinite-space/#4204119"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/stis-02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2011-star-trek-infinite-space/#4204120"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/stis-03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2011-star-trek-infinite-space/#4204121"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/stis-04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/" rel="bookmark">Continue reading <em>E3 2011: A look at Star Trek: Infinite Space</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/">E3 2011: A look at Star Trek: Infinite Space</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Jun 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19961292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/08/e3-2011-a-look-at-star-trek-infinite-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-tactic</category><category>deep-space-nine</category><category>denise-okuda</category><category>e3</category><category>e3-2011</category><category>galleries</category><category>gallery</category><category>gameforge</category><category>infinite-space</category><category>keen-games</category><category>mike-okuda</category><category>okuda</category><category>screenshot</category><category>screenshots</category><category>star-trek</category><category>star-trek-infinite-space</category><category>StarTrek</category><category>trailer</category><category>trailers</category><category>trekker</category><category>trekkie</category><category>unity-3d</category><category>unity-engine</category><category>unity3d</category><category>video</category><category>videos</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Wed, 08 Jun 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Frogster cuts senior management staff]]></title><link>http://massively.joystiq.com/2010/09/20/frogster--cuts-senior-management-staff/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/20/frogster--cuts-senior-management-staff/</guid><comments>http://massively.joystiq.com/2010/09/20/frogster--cuts-senior-management-staff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/frogster"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ribbit-rb-920.jpg" alt="" /></a></div>
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Things at <a href="http://www.frogster.de/en/index.html">Frogster</a> have been pretty busy lately with publishing projects like <a href="http://us.runesofmagic.com/us/index.html"><em>Runes of Magic</em></a>, <a href="http://massively.joystiq.com/2010/07/06/frogster-bringing-mythos-europe-back-online/"><em>Mythos</em></a> and <a href="http://massively.joystiq.com/2010/07/14/en-masse-vice-president-discusses-goals-for-present-and-future/"><em>TERA</em></a>. Since <a href="http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/">Gameforge purchased a majority stake</a> in the company early last month, it's <a href="http://www.gamesindustry.biz/articles/2010-09-13-gameforge-increases-offer-to-remaining-frogster-shareholders">made another offer</a> to remaining Frogster shareholders in order to solidify its position.<br />
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Things changed even more today. Three senior Frogster staffers have been relieved of their duties at the company, including two former Gameforge employees. CFO Ralf Kloppel, Frogster America CEO Lars Koschin (ex-Gameforge staff) and board member Bjorn Koschin have all been let go. <br />
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There are no details forthcoming at the moment, but we'll keep you up-to-date on any developments.<br />
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[via gameindustry.biz]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/20/frogster--cuts-senior-management-staff/">Frogster cuts senior management staff</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Sep 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/2010-09-20-frogster-axes-senior-management>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/20/frogster--cuts-senior-management-staff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19640357/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/20/frogster--cuts-senior-management-staff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bjorn-koschin</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>gameforge</category><category>GameIndustry</category><category>gameindustry.biz</category><category>lars-koschin</category><category>ralf-kloppel</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 20 Sep 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Selena Gomez is Wizard101's new damsel in distress]]></title><link>http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/</guid><comments>http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;"><a href="https://www.wizard101.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/wiz2.jpg" alt="" /><br />
</a></div>
She plays a fledgling spellcaster in Disney's <a href="http://en.wikipedia.org/wiki/Wizards_of_Waverly_Place">Wizards of Waverly Place</a>, but soon Selena Gomez will be taking it to the next level. KingsIsle just announced that Gomez will be coming to the magical world of <a href="https://www.wizard101.com/"><em>Wizard101</em></a> as a princess in distress <a href="https://www.wizard101.com/game/selenagomez">who needs a bit of saving</a>.<br />
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The actress-musician agreed to be featured in <a href="http://massively.joystiq.com/category/wizard101"><em>Wizard101</em></a> as a sort of cross-promotion for her latest album. The story goes that nefarious forces have kidnapped Gomez from our world into the layered realms of <em>Wizard101</em>, and she must be rescued and returned to Earth so that she can finish her epic video. As our world is part of the spiral (Earth is just non-magical, hence why Professor Ambrose is so startled when player characters arrive at Wizard City), this crossover doesn't break the lore of the game. Instead, KingsIsle hopes that the popular star will appeal to its core tween demographic.<br />
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Hit the jump for even more juicy tidbits from <a href="http://massively.joystiq.com/tag/pax-2010/">PAX Prime</a>!<p><a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/" rel="bookmark">Continue reading <em>PAX 2010: Selena Gomez is Wizard101's new damsel in distress</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/">PAX 2010: Selena Gomez is Wizard101's new damsel in distress</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19622699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben-conrad</category><category>black-list</category><category>breaking</category><category>celestia</category><category>chat-filter</category><category>f2p</category><category>featured</category><category>fred-howard</category><category>free-to-play</category><category>gameforge</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>malistaire-drake</category><category>music-video</category><category>ninja-pigs</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>professor-ambrose</category><category>save-the-princess-save-the-world</category><category>selena-gomez</category><category>subscription-numbers</category><category>white-list</category><category>wizard-city</category><category>wizard101</category><category>Wizards-of-Waverly-Place</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 08 Sep 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Wizard101 teleports across the pond]]></title><link>http://massively.joystiq.com/2010/08/25/wizard101-teleports-across-the-pond/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/25/wizard101-teleports-across-the-pond/</guid><comments>http://massively.joystiq.com/2010/08/25/wizard101-teleports-across-the-pond/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/wizard101"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/wizard101large4.jpg" /><br />
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<a href="http://www.kingsisle.com/">KingsIsle Entertainment</a> and <a href="http://www.gameforge.com/">Gameforge</a> have joined forces to expand the kid-friendly MMO <a href="http://www.wizard101.com"><em>Wizard101</em></a> to a European audience. "<em>This partnership is an important first step in our strategy to expand beyond the domestic US market and bring </em><a href="http://massively.joystiq.com/category/wizard101">Wizard101</a><em> to an international audience</em>," says <a href="http://massively.joystiq.com/tag/kingsisle">KingsIsle</a> CEO Elie Akilian.<br />
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The 2-year old title, which has netted Texas-based KingsIsle over 10 million registered players, features a magical world called Wizard City as well as player housing, pets, and seven combat classes presented in the form of distinct magical schools. <em>Wizard101</em> features free access to portions of the game world, while players wishing to experience the complete title can purchase subscription time or use the Crowns system to pay a la carte.<br />
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<a href="http://massively.joystiq.com/tag/gameforge">Gameforge</a>, a German publisher of free-to-play titles, currently boasts a stable of over 20 games, including <a href="http://www.cabal.de/"><em>Cabal Online</em></a>, <a href="http://www.gladiatus.com/game/"><em>Gladiatus</em></a>, and <a href="http://apps.facebook.com/couchpotatoes/"><em>Couch Potatoes</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/25/wizard101-teleports-across-the-pond/">Wizard101 teleports across the pond</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Aug 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wizard101.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/25/wizard101-teleports-across-the-pond/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19607570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/25/wizard101-teleports-across-the-pond/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>elie-akilian</category><category>f2p</category><category>family</category><category>free-to-play</category><category>gameforge</category><category>kids</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>wizard101</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 25 Aug 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Gameforge buys majority stake in Frogster]]></title><link>http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/</guid><comments>http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://worldsinmotion.biz/2010/08/gameforge_buys_majority_stake.php"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/gameforgefrogster.jpg" alt="" /></a></div>
MMO business news isn't normally as sexy as the latest press release from <a href="http://www.bioware.com">BioWare</a> or as divisive as the newest F2P conversion announcement. That said, occasionally an industry-related story comes along that indicates something equally big is in the water. Today's <a href="http://worldsinmotion.biz/2010/08/gameforge_buys_majority_stake.php">announcement</a> of <a href="http://www.gameforge.de/component/option,com_frontpage/Itemid,1/lang,en/">Gameforge's</a> bid to take control of noted free-to-play publisher <a href="http://www.frogster.de/en/index.html">Frogster</a> seems destined to turn a few industry heads, including ours.<br />
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<a href="http://massively.joystiq.com/tag/gameforge">Gameforge</a>, which heretofore has specialized in smallish F2P games like <a href="http://www.cabalonline.com/index.asp"><em>Cabal</em></a>, has just acquired a 60 percent majority holding in <a href="http://massively.joystiq.com/tag/frogster">Frogster</a>, the German publisher known primarily for distributing <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>. The purchase deal went through at $33 US a share, which places Frogster's overall value in the neighborhood of $85 million US. Frogster, and now Gameforge, is looking to grow its portfolio not only with <a href="http://massively.joystiq.com/category/runes-of-magic"><em>Runes of Magic</em></a> but also by publishing the forthcoming <a href="http://www.mythos.com"><em>Mythos</em></a> dungeon crawler as well as by securing the European publishing rights to the highly anticipated <a href="http://www.tera-online.com"><em>TERA</em></a> action MMO from <a href="http://www.bluehole.net/eng/">Bluehole Studio</a>. <br />
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The Gameforge folks have been busy little bees this summer, as they earlier announced an <a href="http://worldsinmotion.biz/2010/06/gameforge_to_produce_freetopla.php">agreement</a> with CBS to publish several browser-based games centered around the <a href="http://en.wikipedia.org/wiki/Star_Trek">Star Trek</a> intellectual property.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/">Gameforge buys majority stake in Frogster</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Aug 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://worldsinmotion.biz/2010/08/gameforge_buys_majority_stake.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19579440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/03/gameforge-buys-majority-stake-in-frogster/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisitions</category><category>BlueHole</category><category>bluehole-studio</category><category>browser-based</category><category>browser-based-MMOs</category><category>business</category><category>cabal</category><category>cabal-online</category><category>cbs</category><category>f2p</category><category>free-to-play</category><category>frogster</category><category>gameforge</category><category>mythos</category><category>runes-of-magic</category><category>star-trek</category><category>tera</category><category>worlds-in-motion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 03 Aug 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[New Star Trek MMO in dry dock courtesy of Gameforge]]></title><link>http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/</guid><comments>http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;"><a href="http://us.mmogame.com/home/index/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/startrek.jpg" /></a></div>
"Boldly going where one MMO has gone before!" doesn't quite have a ring to it, but that's not deterring German developer Gameforge from grabbing a slice of the Star Trek IP for a new MMO. <a href="http://mmogame.com/">Gameforge</a> hasn't exactly been a household name up to this point, with titles such as <a href="http://us.mmogame.com/games/gamedetails/gatesofandaron"><em>Gates of Andaron</em></a> and <a href="http://us.mmogame.com/games/gamedetails/ikariam"><em>Ikariam</em></a>, but it seems like that might change now that they have a crack at one of the most recognizable science fiction franchises in the world.<br />
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The unnamed Star Trek MMO will be -- yes -- a free-to-play browser title, so don't expect it to directly compete with Cryptic's own <a href="http://www.startrekonline.com/"><em>Star Trek Online</em></a>. <a href="http://trekweb.com/articles/2010/06/14/Gameforge-Announces-Web-Browser-New-Star-Trek-MMORPG-Game.shtml">TrekWeb reports</a> that Gameforge signed a worldwide licensing agreement with CBS Consumer Products to develop the game in the original Star Trek universe, from the classic era of Captain Kirk up through the days of Deep Space Nine. However, Atari will still hold the exclusive MMO rights to Star Trek.<p><a href="http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/" rel="bookmark">Continue reading <em>New Star Trek MMO in dry dock courtesy of Gameforge</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/">New Star Trek MMO in dry dock courtesy of Gameforge</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Jun 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://trekweb.com/articles/2010/06/14/Gameforge-Announces-Web-Browser-New-Star-Trek-MMORPG-Game.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19515880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/14/new-star-trek-mmo-in-dry-dock-courtesy-of-gameforge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>breaking</category><category>captain-kirk</category><category>cbs</category><category>cbs-consumer-products</category><category>cryptic</category><category>deep-space-nine</category><category>f2p</category><category>free-to-play</category><category>gameforge</category><category>gates-of-andaron</category><category>ikariam</category><category>ral-adam</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>three-dimensional-chess</category><category>trekweb</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 14 Jun 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Gameforge introduces Gates of Andaron in developer tour]]></title><link>http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/</guid><comments>http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/gates-of-andaron/" rel="tag">Gates of Andaron</a></p><div style="text-align: center;"><a href="http://www.gatesofandaron.com/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/goaa-rb-1116.jpg" alt="" /></a></div>
<a href="http://www.gatesofandaron.com/"><em>Gates of Andaron</em></a>, the free to play MMO from German developer <a href="http://www.gameforge.de/component/option,com_frontpage/Itemid,1/lang,en/">Gameforge</a>, recently arrived in North America, and we were fortunate enough to take a tour of the game. Community Manager Ben Buchwald and Senior Marketing and PR Manager Marcel Jung were our guides, showing us around and giving us some insight into the land of Iberia. Follow along after the jump for a look.<p><a href="http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/" rel="bookmark">Continue reading <em>Gameforge introduces Gates of Andaron in developer tour</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/">Gameforge introduces Gates of Andaron in developer tour</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Nov 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gatesofandaron.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19241182/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/16/gameforge-introduces-gates-of-andaron-in-developer-tour/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben-buchwald</category><category>developer-tour</category><category>featured</category><category>gameforge</category><category>gates-of-andaron</category><category>marcel-jung</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 16 Nov 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Frogster America gets a new CEO]]></title><link>http://massively.joystiq.com/2009/05/13/frogster-america-gets-a-new-ceo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/13/frogster-america-gets-a-new-ceo/</guid><comments>http://massively.joystiq.com/2009/05/13/frogster-america-gets-a-new-ceo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div align="center"><a href="http://massively.joystiq.com/category/runes-of-magic/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/ffatr4rt432rom.jpg" /></a><br /></div>
No big company shake-ups here, folks. Although this is news nonetheless, as <a href="http://massively.joystiq.com/tag/Frogster-America/">Frogster America</a> -- publisher of <em><a href="http://us.runesofmagic.com/us/index.html">Runes of Magic</a></em> -- has <a href="http://www.gamesindustry.biz/articles/lars-koschin-named-ceo-of-frogster-america">selected Lars Koschin as its new CEO</a>, replacing founding CEO Sean Kauppinen. The reason this isn't a big deal for the company is because Kauppinen's role was transitional in nature, and the appointment of a more permanent person was always the assumption.<br /><br />For those of you wondering who this Lars guy is, other than someone with an awesome name, let us point you to a little company <a href="http://www.gameforge.com/">called GameForge</a>. Here is where Lars was previously in charge of such titles such as <em><a href="http://www.ikariam.org/">Ikariam</a></em> and other yet-to-be-translated browser based online games were, um, forged. Sorry, we couldn't help ourselves.<br /><br />The move is an interesting one considering that Koschin likely had a firm hand in the creation and direction of several of these free-to-play titles. <em><a href="http://massively.joystiq.com/category/Runes-of-Magic/">Runes of Magic</a></em> continues to become curiouser and curiouser as time marches forwards.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/13/frogster-america-gets-a-new-ceo/">Frogster America gets a new CEO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 May 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/lars-koschin-named-ceo-of-frogster-america>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/frogster-america-gets-a-new-ceo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1543909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/frogster-america-gets-a-new-ceo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>frogster-america</category><category>gameforge</category><category>ikariam</category><category>lars-koschin</category><category>runes-of-magic</category><category>sean-kauppinen</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 13 May 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Tabula Rasa: Saving the game]]></title><link>http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/</guid><comments>http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/tan-tr-twin-pillars.jpg" /></div>
<p>Between desperate battles against the Bane, about all anyone can talk about in <a href="http://www.rgtr.com/"><em>Tabula Rasa</em></a> right now is <a href="http://massively.joystiq.com/2008/11/21/tabula-rasa-to-shut-down-in-february-2009/">the impending shutdown of the game service</a>. Website efforts are being touted to <a href="http://www.changingwind.org/savetr/news.php">solicit ideas for rescuing the game from shutdown</a>, people are discussing the operating costs for the game, some are hoping that Richard Garriott might rescue the game from <a href="http://www.plaync.com/">NCsoft</a>, while others blame him personally for the game's shutdown.</p>
<p>Some are hoping that a player consortium can raise enough capital to buy the game assets from NCsoft itself, much as was attempted with <em><a href="http://www.ryzom.com/">Ryzom</a></em> (and very nearly worked, until they were <a href="http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/">outbid by another company which resurrected that game anyway</a>).</p>
<p>Low signup rates have largely been balanced out by attrition from a lack of ongoing endgame content. The focus on trying to improve early and midlevel experience, which caused uncertain, multiple rebalancings of the game six to eight months ago left top tier players, well, falling off the end a bit. "People had done it all," says level 50 player Paddy Oshea, "I know I was one of them."</p><p><a href="http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/" rel="bookmark">Continue reading <em>Tabula Rasa: Saving the game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/">Tabula Rasa: Saving the game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 23 Nov 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1380439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/23/tabula-rasa-saving-the-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>culture</category><category>gameforge</category><category>mmo-industry</category><category>ncsoft</category><category>opinion</category><category>richard-garriott</category><category>ryzom</category><category>spiderweb-international-limited</category><category>tabula-rasa</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Sun, 23 Nov 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Gamasutra interviews Ikariam's Gameforge]]></title><link>http://massively.joystiq.com/2008/05/07/gamasutra-interviews-ikariams-gameforge/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/07/gamasutra-interviews-ikariams-gameforge/</guid><comments>http://massively.joystiq.com/2008/05/07/gamasutra-interviews-ikariams-gameforge/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a></p><a href="http://14octobre.org/media/blogs/discussions/Ikariam-Archipel-b.jpg"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/ikariam_test_shot.jpg" /></a>Coinciding with <a href="http://www.gameforge.de/">Gameforge</a>'s recent announcement that it will open a new studio in San Francisco as part of its push into the North American market, Gamasutra has <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18506">interviewed</a> Gameforge Productions Inc. President Lars Koschin. Some of the topics covered include the continuing perception that web-based MMOs are simple, mini-game affairs; and how Gameforge's games differ in essence from more traditional, accepted brands like <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a></em>.<br /><br />It's not terribly lengthy, but there is some meat here to chew over. Certainly one of the barriers a web-based game initially overcomes is the sometimes-inaccessible system requirements a more 3D-heavy MMO might require of its players. Add to that the platform-agnostic nature of these games, and the potential audience can be much greater than many PC-only titles.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/07/gamasutra-interviews-ikariams-gameforge/">Gamasutra interviews Ikariam's Gameforge</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 May 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=18506>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/07/gamasutra-interviews-ikariams-gameforge/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1188588/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/07/gamasutra-interviews-ikariams-gameforge/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamasutra</category><category>gameforge</category><category>ikariam</category><category>interview</category><category>lars-koschin</category><category>platform-agnostic</category><category>web-based-mmo</category><category>world-of-warcraft</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Wed, 07 May 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[The saga of the Saga of Ryzom: Not over yet]]></title><link>http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/</guid><comments>http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/ryzom-saga-saga.jpg" /></div>
<p>The <em><a href="http://massively.joystiq.com/tag/ryzom">Saga of Ryzom</a></em>  (or just <em>Ryzom</em> for marketing purposes), has had a pretty rocky time in  the market, struggling and never quite taking off. Poor <em>Ryzom</em>, even  spiffy advertising on <a href="http://www.penny-arcade.com/">Penny Arcade</a>  could not save you.</p>
<p>As we posted back in early February, <a href="http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/">things  were starting to fall apart, and servers beginning to close</a>. The last of  them finally did in mid-February. Game over, right? Well, maybe not.</p><p><a href="http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/" rel="bookmark">Continue reading <em>The saga of the Saga of Ryzom: Not over yet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/">The saga of the Saga of Ryzom: Not over yet</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Mar 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1136876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/11/the-saga-of-the-saga-of-ryzom-not-over-yet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameforge</category><category>lagorama</category><category>legal</category><category>ryzom</category><category>saga-of-ryzom</category><category>spiderweb-international-limited</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Tue, 11 Mar 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Saga of Ryzom may be going sunset]]></title><link>http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/</guid><comments>http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><center><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/ryzom.jpg" alt="" /></center><br />The rocky road <em><a href="http://massively.joystiq.com/category/saga-of-ryzom">Saga of Ryzom</a></em> has walked over the past four years appears to be drawing to a close. The game, <a href="http://www.mpogd.com/news/?ID=1274">originally launched in 2004</a>, is a unique approach to the Science Fiction genre. Over the years the game has prompted a number of interesting innovations in online games, including the user-content generation system <a href="http://www.ryzom.com/ryzom-ring/">Ryzom Ring</a> and <a href="http://www.gamasutra.com/view/feature/1421/propagation_of_visual_entity_.php">advances in streaming art content to the user</a>. <br /><br />Still, financial problems have plagued the game almost as long. <a href="http://massively.joystiq.com/search/?q=Nevrax">Nevrax</a>, the original developer of the title, filed for bankruptcy near the end of 2006. The German company <a href="http://www.mpogd.com/news/?ID=2300">GameForge stepped in to run the service</a> in a sort of reduced capacity, and has been keeping the servers live for players since. GameForge's French outfit, which ran the game, then <a href="http://www.mpogd.com/news/?ID=2300">ran into financial problems themselves</a> in October of last year. <em>Ryzom</em> players were made aware that time may have been running out for the game.<br /><br />A discussion of the current state of the servers is below.<p><a href="http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/" rel="bookmark">Continue reading <em>Saga of Ryzom may be going sunset</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/">Saga of Ryzom may be going sunset</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Feb 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ryzom.com/forum/showthread.php?t=31953>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1104561/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/02/saga-of-ryzom-may-be-going-sunset/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>gameforge</category><category>nevrax</category><category>ryzom</category><category>saga-of-ryzom</category><category>sunset</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Sat, 02 Feb 2008 13:00:00 EST</pubDate></item></channel></rss>
