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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Survey says: LoTRO for Xbox 360 could debut at $12.99 a month]]></title><link>http://massively.joystiq.com/2009/05/13/survey-says-lotro-for-xbox-360-could-debut-at-12-99-a-month/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/13/survey-says-lotro-for-xbox-360-could-debut-at-12-99-a-month/</guid><comments>http://massively.joystiq.com/2009/05/13/survey-says-lotro-for-xbox-360-could-debut-at-12-99-a-month/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/lotro34header234.jpg" /></a><br /></div>
GameDaily <a href="http://www.gamedaily.com/articles/features/lord-of-the-rings-mmo-for-360-potentially-debuts-at-1299month/">has dug up some deets</a> which give further weight to the <a href="http://massively.joystiq.com/2009/04/04/rumor-lord-of-the-rings-online-heading-to-xbox-360/">rumor that <em>Lord of the Rings Online</em> is coming to the Xbox 360</a> as well as fresh new information on its potential pricing. The source is an online survey from the aptly named Intellisurvey, <a href="http://www.aolcdn.com/ch_gamedaily/subscrip_price.jpg">and there are screens to prove it</a>.<br /><br />Other information gathered by looking at the survey includes a question asking about microtransactions for things such as equipment and other items like additional classes/races. This doesn't confirm that such a thing is happening for the game, but merely that <a href="http://massively.joystiq.com/tag/Turbine/">Turbine</a> seems to be looking into the prospect.<br /><br />As GameDaily points out, this is hardly the first time details about upcoming games have been revealed via online surveys. The <a href="http://www.gamedaily.com/games/grand-theft-auto-chinatown-wars/ds/game-main/list/">very same thing happened</a> with <em>Grand Theft Auto: Chinatown Wars</em> last year, setting a precedent for this information containing at least some truth. So now the question is: When will the official announcement be made? Well, <a href="http://www.e3expo.com/">E3 is right around the corner</a>, so there's one guess.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/13/survey-says-lotro-for-xbox-360-could-debut-at-12-99-a-month/">Survey says: LoTRO for Xbox 360 could debut at $12.99 a month</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 May 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/13/survey-says-lotro-for-xbox-360-could-debut-at-12-99-a-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1545296/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/survey-says-lotro-for-xbox-360-could-debut-at-12-99-a-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>console</category><category>gamedaily</category><category>intellisurvery</category><category>lord-of-the-rings-online</category><category>lotro</category><category>microsoft</category><category>rumor</category><category>survey</category><category>turbine</category><category>xbox-360</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 13 May 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Richard Garriott muses on what could have been]]></title><link>http://massively.joystiq.com/2009/01/15/richard-garriott-muses-on-what-could-have-been/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/15/richard-garriott-muses-on-what-could-have-been/</guid><comments>http://massively.joystiq.com/2009/01/15/richard-garriott-muses-on-what-could-have-been/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div align="center"><a href="http://www.gamesradar.com/ps2/f/top-10-sexy-sexy-game-gurus/a-2008021592951946030"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/richard_garriott-bw-sms-0109.jpg"  alt="" /></a><br /></div>
During a recent gala of bigwigs at the Game Business Law summit in Dallas, TX, Richard Garriott joined GameDaily for <a href="http://www.gamedaily.com/articles/features/exclusive-richard-garriott-talks-games-after-space/?biz=1">a brief interview regarding his thoughts on the state of gaming today</a>, and what he would have done with <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a> if he would have been "in charge."<br /><br />Garriott explained in this interview that he would have continued to grow the game and sees MMOs more as long-term plays, where <a href="http://massively.joystiq.com/tag/tabula-rasa"><em>Tabula Rasa</em></a> didn't really get a chance. He believes that the demand is still there for a big MMO, yet the competition is much more fierce. <em>"Everyone just has to deal with it,"</em> he laments. As stated in a previous interview, Garriott once again expressed <a href="http://massively.joystiq.com/2008/12/31/richard-garriott-wants-to-get-back-into-fantasy-gaming/">his desire to re-enter the gaming field</a>, yet he's unsure if he'd rather go single-player or multi-player this time.  When asked about the possibility of a return to the <a href="http://en.wikipedia.org/wiki/Ultima_(series)">Ultima series</a>, he said, <em>"The property </em>Ultima<em> is still very near and dear to my heart. I think that if, by hook or by crook, I had access to that property, either in solo-player or multiplayer, I would absolutely love to continue to play in the </em>Ultima<em> universe."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/15/richard-garriott-muses-on-what-could-have-been/">Richard Garriott muses on what could have been</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Jan 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/features/exclusive-richard-garriott-talks-games-after-space/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/15/richard-garriott-muses-on-what-could-have-been/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1430736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/15/richard-garriott-muses-on-what-could-have-been/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamedaily</category><category>interview</category><category>ncsoft</category><category>richard-garriott</category><category>tabula-rasa</category><category>ultima</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 15 Jan 2009 17:00:00 EST</pubDate></item><item><title><![CDATA['Beat World of Warcraft' a game developer resolution for 2009]]></title><link>http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/</guid><comments>http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><a href="http://www.gamedaily.com/articles/galleries/game-developers-resolutions-for-2008/?page=4"><img hspace="4" vspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/gamedailywowimageat425.jpg" alt="" /></a><br /></div>
<a href="http://www.gamedaily.com">GameDaily</a> has put together a short piece titled "<a href="http://www.gamedaily.com/articles/galleries/game-developers-resolutions-for-2008/?page=1 ">Game Developers Resolutions for 2009</a>", which is essentially a look at the state of the industry and how they think it can improve. While the piece focuses on video games in general, it does fire a shot at the MMO industry specifically -- namely <a href="http://massively.joystiq.com/2008/12/23/world-of-warcraft-claims-11-5-million-souls-of-the-faithful/">its dominance by one company, and one title</a>. <br /><br />GameDaily's fourth resolution it hopes the gaming industry adopts is: "Beat <a href="http://www.worldofwarcraft.com "><em>World of Warcraft</em></a>." They're not knocking the game when they say this. In fact GameDaily says, <em>"<a href="http://massively.joystiq.com/category/world-of-warcraft ">World of Warcraft</a> is great, and deserving of its status as the 900-pound gorilla of the gaming world. But as fans of video game football can tell you, competition is a good thing, and it's not healthy for the massively-multiplayer online RPG arena to have one name dominant for this long." </em><hr />
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            <td style="background: rgb(214, 214, 203) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"><em>One of Azeroth's millions of citizens? Check out our ongoing coverage of the <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a>, and be sure to touch base with our sister site WoW Insider for <a href="http://www.wowinsider.com/wrath-of-the-lich-king/">all your Lich King needs!</a></em> </td>
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<br /> <p><a href="http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/" rel="bookmark">Continue reading <em>'Beat World of Warcraft' a game developer resolution for 2009</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/">'Beat World of Warcraft' a game developer resolution for 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Jan 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/galleries/game-developers-resolutions-for-2008/?page=4>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1420866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/06/beat-world-of-warcraft-a-game-developer-resolution-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>competition</category><category>fantasy</category><category>game-development</category><category>gamedaily</category><category>mmo-industry</category><category>opinion</category><category>world-of-warcraft</category><category>wow-insider</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 06 Jan 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Sid Meier all but confirms eventual Civilization MMO]]></title><link>http://massively.joystiq.com/2008/06/10/sid-meier-all-but-confirms-eventual-civilization-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/10/sid-meier-all-but-confirms-eventual-civilization-mmo/</guid><comments>http://massively.joystiq.com/2008/06/10/sid-meier-all-but-confirms-eventual-civilization-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1&amp;page=1"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/sidmeier2.jpg" alt="" /></a>Legendary game designer Sid Meier (<em><a href="http://www.civilization.com/">Civilization</a>, <a href="http://www.2kgames.com/pirates/pirates/home.php">Pirates!</a>, <a href="http://www.firaxis.com/smac/">Alpha Centauri</a></em>) mentioned the prospect of a <em>Civilization</em> MMO (<a href="http://massively.joystiq.com/2008/02/04/sid-meier-mentions-possibility-of-a-civilization-mmo/">again</a>) when fielding user-submitted questions at <a href="http://www.gamedaily.com">GameDaily.</a> In fact, <a href="http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1">he mentioned it twice.</a><br /><br /><a href="http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1">First</a> he was asked about the <em>Civ</em> MMO specifically. "A <em>Civ</em> MMO is a really intriguing idea," he said. "We're spending time thinking about how we could make it the fun, addictive experience <em>Civ</em> players expect." <a href="http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1&amp;page=2">Later</a> in the Q&amp;A, a fan asked where Meier sees <em>Civilization</em> evolving in the future. He again suggested that he's interested in making an MMO.<br /><br />How would it work? Would it be like those <a href="http://www.elveron.com/elveron/index.jsp">browser-based strategy games</a> in which players only get a few moves a day? Would everyone co-exist in one enormous map? We'd be fascinated to hear what Meier and friends are planning. Unfortunately, we'll probably be waiting a while. He didn't confirm that the MMO will be his next project. He's mulling over a couple of other ideas as well. Here's to hoping, though!<br /><br />[Via <a href="http://news.bigdownload.com/2008/06/10/sid-meier-a-civilization-mmo-is-definitely-an-interesting-ide">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/10/sid-meier-all-but-confirms-eventual-civilization-mmo/">Sid Meier all but confirms eventual Civilization MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Jun 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/10/sid-meier-all-but-confirms-eventual-civilization-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1221689/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/10/sid-meier-all-but-confirms-eventual-civilization-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>civilization</category><category>firaxis</category><category>firaxis-games</category><category>gamedaily</category><category>interview</category><category>sid-meier</category><category>strategy</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 10 Jun 2008 19:30:00 EST</pubDate></item></channel></rss>
