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Posts tagged game-mechanics

Red Steel Rain is coming down to World of Tanks on the Xbox 360

It seems incomprehensible, but World of Tanks on the Xbox 360 is about to get even tankier. I mean, the game already has a high concentration of tanks, but there will be even more tanks. It will be tanked up to the next level. How is this possible? Well, the Red Steel Rain update adds in 15 new...

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The Nexus Telegraph: Addictions that WildStar must kick

Matt Daniel is a friend of mine. (Yes, despite my claims at the end of some poorly considered features we did together.) He's also a spectacularly bright guy with a clear picture of what games do well and what they do poorly. So when he and I wind up chatting about WildStar and noting the exact...

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DC Universe Online unleashes the Halls of Power

It's been years since DC Universe Online launched, and yet players have spent all of that time without nearly enough material on the New Gods. But that's changing now; the Halls of Power part I DLC has just been released, and that includes exactly what you'd expect if you know who the New Gods are....

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Ever, Jane updates on test builds and the ever-lost hankie

Yes, there is a hankie to worry about in the latest development build of Ever, Jane. Mrs. Hatch's hankie, to be specific. She's lost it before, she's lost it again, and it's up to players to retrieve it, assuming they'd like to curry favor with Mrs. Hatch. The build also adds a number of endgame...

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Darkfall rolls back Stamina changes after player protests

The development team behind Darkfall had a couple of issues. The first issue was that no one was using Primalist armor. The second was that stamina regeneration was disabled during sprinting. So it seemed like an obvious combination. Give Primalist robes the ability to boost stamina regeneration,...

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The Mog Log: Exploring Final Fantasy XIV's 2.3 dungeons

It's been just about a month since 2.3 went live in Final Fantasy XIV, and while we're still waiting for the arrival of our full personal housing and the addressing of the hot mess that is the Hunt, we do still have new dungeons. More than that, we have three really good dungeons. Since everyone...

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Path of Exile developers explain the systems behind Forsaken Masters

If you're a fan of Path of Exile, you've probably already digested the preview information about the game's next major update, Forsaken Masters. The latest post by the developers is meant not to introduce the concepts but to explain how the various systems of the update are supposed to work. In...

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Firefall drops a launch trailer

After what seemed to be an interminable period of testing, Firefall is finally officially launched -- and in a very different state from its initial testing, at that. Did you play the game once and step away? Are you wondering what it's even like these days? The launch trailer is meant to address...

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League of Legends properly introduces Gnar

After teasing players about the nature of the newest champion arriving in League of Legends, Riot Games has provided a full introduction for the prehistoric yordle known as Gnar. He looks nice enough, actually, even sort of cute. At least until he gets angry and transforms into Mega Gnar, a hulking...

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Final Fantasy XI previews Alluvion Skirmishes

Alluvion Skirmishes are the next evolution of skirmish battles for Final Fantasy XI players, pitting adventurers against a changing layout and shifting foes. Why would you take it on? Well, for a chance at great items and shields, naturally. Did you really expect otherwise? And, you know, for...

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