Posts tagged game-mechanics 
Star Trek Online's newest Ask Cryptic takes aim at revamps and Romulans
The Romulan faction in Star Trek Online will be unique in many ways, but exactly how the addition will work within the context of the game is still unclear. That's why many of the questions in the latest edition of Ask Cryptic focus on Romulans, such as what ships they will have access to from ...
Some Assembly Required: Community as content
Not too long ago, I had the opportunity to cover an occasion during which an in-game community came together and created a new player-run annual event. Born as an anniversary follow-up to a service event for the young terminally ill player Ribbitribbit, the new tradition focused on celebrating ...
First Impressions: Final Fantasy XIV's beta phase 1 and 2
I'm going to completely fail to surprise any longtime readers of the site with this sentence: I am kind of a fan of Final Fantasy XIV. Of course I am. I write our weekly column about the game, I discuss the game in other columns, and I went across the country to preview the game back in ...
MMO Blender: Game of Thrones, MUDs, and the perfect quest text
Nothing seems to suck me into a game more than a good story. The brilliant thing is that the story doesn't have to be complicated or intense as long as it's original and easy to follow. I want characters to meet, locations to discover. I need to immerse myself into a story more than I need to ...
Star Trek Online outlines the fine details of Romulan ship progression
The Romulan faction in Star Trek Online's upcoming expansion does not play like mirrors of the Federation or the Klingons. The race's ships are less diverse in some ways, but its cloaking devices that allow for stealth even in combat make it clear that this is a race about subtle manipulation and ...
Some Assembly Required: Your guide to MMO sandboxes in 2013 and beyond
Welcome to Massively's guide to MMO sandboxes in 2013 and beyond. I've collected the essential details on all the major sandbox titles releasing this year and in the near future in one easy-to-reference article. If you're wondering whether ArcheAge forces you to PvP, or if you can't tell The ...
Neverwinter closes in on another beta weekend with the Great Weapon Fighter
Some people are pretty good at fighting weapons, but sometimes you just need a great weapon fighter. Someone who really fights weapons better than... Wait, we're sorry. Neverwinter's Great Weapon Fighter is a class that fights with great weapons, not a great fighter of weapons. The name can be ...
Pathfinder Online discusses the creed of assassination
Not everything in Pathfinder Online is meant to be sweetness and light. Your player-run settlement might have all of the people it needs to be built into a great city, but all it takes is an assassin accosting one of those people and suddenly everything can fall apart. And that's not just ...
The Daily Grind: Has a death penalty ever made you quit a game?
Kids these days have no idea. Back in the day, death wasn't a slap on the wrist. I remember one night in Final Fantasy XI I had been pushing to level on my White Mage all week. I stayed up far later than I should have, eked out the last bit of experience I needed to level, waved goodbye to the ...
Path of Exile interview reveals plans for player-generated races
Although there is no Some Assembly Required in the title, don't let that fool you; today's focus is on one of the founding precepts of this column, player-generated content. It's just not sandboxy player-generated content like we've covered before. Today's special edition explores the PGC ...
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The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Posted on May 21st 2013 8:00AM



