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Posts tagged game-mechanics

Eliotropes land in Dofus and Wakfu

The Eliotropes are coming! Wait, sorry, that's not quite right; the Eliotropes are here if you're playing Wakfu. They're also here if you're playing Dofus. Yes, both of the games based on the same lore are getting the same class on the same day. The class also promises to be a tricky one, as it's c...

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Bless Online adds mounts in closed beta

It's disheartening to play an MMO that forces your character to walk everywhere like an animal. Much better to get an actual animal to do all the walking for you, yes? Thankfully Bless Online will allow players to do exactly that, with the game's current closed beta test adding 30 mounts for player...

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The Mog Log: A tourist in Final Fantasy XI

I don't write much about Final Fantasy XI in this column, but those with some knowledge of its history know that wasn't always the case. There are long stretches of the column that have focused on Final Fantasy XI's trials and tribulations. It's just that as I've said many times over, there's not a...

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Destiny previews The Dark Below and still offers no raid matchmaking

The first expansion to Destiny, The Dark Below, is launching on December 9th. Some players will get new content out of it. That's not editorializing; the official preview of the mechanical changes says outright that the update will bring new content for some and new play mechanics for all. Mechanic...

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Camelot Unchained moves on to its third pre-alpha test

The bad news of the most recent Camelot Unchained update is placed front and center of the latest development update: Some of the features once slated for inclusion in the second pre-alpha test have been kicked back to the third pre-alpha test. This also counts as good news, though; because of the ...

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Darkfall patches in relics

Darkfall Unholy Wars really requires PvP to function properly; it's one of the big elements of the game. That's why the new Relic system was introduced to help encourage inter-Clan warfare, provide more benefit to Clan holdings, and generally shake up the established order of things. Nine relics ra...

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Path of Exile plans a massive PvP update for patch 1.3

Path of Exile focuses each of its major updates around a certain element of play, and the next patch is no exception. For the 1.3 update, the development team is focusing on massively expanding and improving PvP. The patch will contain new challenge leagues (one of which is shown off in a video jus...

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The Soapbox: Six reasons MMOs should abandon raiding, part 3

In parts one and two of this Soapbox miniseries, I tackled four of the reasons the MMO genre should abandon raiding as a central gameplay element, but one key argument has been left out until now: The social aspect of raiding. Whatever else is true of raiding, it is definitely social. Communitie...

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The Soapbox: Six reasons MMOs should abandon raiding, part 1

Raiding is no longer doing MMOs any favors. I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time ...

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Gloria Victis implements dialogues and other improvements

The Gloria Victis pre-alpha is getting a bit more chatty today with the implementation of the dialogue system in the most recent update. Said update also contains the first implementation of bow-wielding NPCs defending cities, the addition of buff and debuff descriptions, and various bugfixes and i...

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