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Posts tagged game-mechanics

Final Fantasy XI rolls out the September version update

Ladies and gentlemen, it's time to log in to Final Fantasy XI and start your weapons. Assuming they need to be started, anyway; they probably don't require a ripcord or anything. The point is that the game has just released its September version update, which brings with it several new forms of...

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Star Citizen answers a new round of subscriber questions

Ready for another round of answers about Star Citizen's mechanics? Because that's what you're going to get in the video just past the cut. Chris Roberts picks out 10 questions from the game's subscriber base, talks a bit about the community, and then answers all of them in as much detail as he can...

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Elite: Dangerous explores the path of... exploring

So what do you want to do in Elite: Dangerous? Do you want to get into space dogfights? Build up a trade empire? Or do you really just want to accelerate to high speeds, jump out into the unexplored portions of space, and start seeing what's there? The latest newsletter for the game discusses...

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Mortal Online details its territory control mechanics

Do you want some land in Mortal Online? Then why beat around the bush? Why not just reach out and take it? The game's territory control system is arriving soon, and the developers have offered an introductory guide at the system to give players a better look at how everything will fit together. ...

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Roberts discusses Star Citizen's inventory system, balancing, and factions

Star Citizen fans can get some answers from Chris Roberts, assuming that the questions they have match up with the five questions featured in the latest video. There's nothing fancy about this one, just Roberts sitting down and answering top fan questions about the game as collected from the game's...

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Final Fantasy XI previews Incursion battles, September version update

Ready to strike against the heart of the Velkk kingdom in Final Fantasy XI? The new Incursion system will allow players to do just that, rewarding combatants with experience points, capacity points, and of course, plenty of loot. The dungeon can also scale its difficulty upward, posing an...

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Pumpkin Online Kickstarter promises farming and dating

If you've ever spend hours plugging away at Harvest Moon and thought that the game would be better if it were online, Pumpkin Online is aimed directly at you. The game is on Kickstarter now, and it's intended to be a combination of the best elements of games like Harvest Moon and Animal Crossing...

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Destiny unveils more raid details

Destiny is coming out very soon, and that means future players are probably thinking about what the endgame will be like. The latest update on the official site shares some more details about how raids will work in both Normal and Hard modes and elaborates on the differences between difficulties....

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Massively Exclusive: Elsword's two new systems

Elsword is adding in a pair of new systems for two of the MMO's key characters, Aisha and Eve. Both of these systems have something in common, which is the ability to automate or streamline some of the fancy combat moves. Aisha gets the memorization system, which takes three skills and mooshes...

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Guild Wars 2 previews crafting backpacks

Do you consider yourself nice and crafty in Guild Wars 2? Are you fond of being a master of your chosen profession? If so, you're going to be nabbing some nice upgrades when the September 2014 feature pack rolls out. For example, there's the new line of craft-based backpacks available to players...

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