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Posts tagged game-director

Anarchy Online's Colin Cragg steps down as producer and game director

Anarchy Online players know Colin "Means" Cragg quite well at this point, as Cragg has worked at Funcom since 2004 and handled the roles of both producer and game director in recent years. Sadly, Cragg announced that he will be leaving the company at the end of the month to "pursue another ...

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Alter-Ego: Only doom in the hall

Just after my column went live last week, we saw the Sony Online Entertainment servers start to come back online. Those of us who consider DC Universe Online our MMO home were able to once again get our hero or villain on and meet up with friends we'd been relegated to catching up with on ...

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SOE teases The Penguin's appearance in DCUO Update 2

Now that the first monthly patch is live in DC Universe Online, it's a good time for the development team to take a moment to reflect on what was good and not so hot in this first update -- as well as let us know what's planned for the next step. Game Director Chris Cao and Art Director Mark ...

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Massively exclusive: A chat with DCUO's Chris Cao, part two

As promised yesterday, today we have the second portion of our chat with Chris Cao, Game Director for Sony Online Entertainment's newest offering in the MMO space, DC Universe Online. Along with yesterday's talk of powers and future plans, today we get into some of the things players can expect on ...

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Age of Conan producer's letter talks new content, possible movie tie-in

It's the end of the month, and if you're following Age of Conan, you know it's time for the traditional letter from the game director. Funcom's Craig "Silirrion" Morrison obliges us with a lengthy look back at 2010's AoC milestones as well as a glimpse of what's coming in 2011. In addition to ...

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The Mog Log: Eleventh-hour changing of the guard

When I woke up on Friday, I was greeted by a message from Square-Enix, and that alone was enough to make me start wondering what in the world was going on now. As a direct result of that message, the gist of which can be gotten here if you've somehow missed it, I'm going to have to postpone the ...

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The Mog Log: The natives are restless

Allow me a little bit of woolgathering. When I started working for Massively, it was October of last year, and Final Fantasy XIV had just been announced as the official title for the game code-named "Rapture" and unofficially codenamed "the sequel to Final Fantasy XI" by everyone else who had seen ...

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January Age of Conan director letter details the road ahead

While the January edition of the Age of Conan Game Director letter isn't the flashiest one we've ever seen, it is an excellent road-map of just what the team over at Funcom have in their sights for the next little while. They've been giving us tons of tasty Rise of the Godslayer news outside of the ...

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November letter from Age of Conan's director released

As the end of the year approaches, Age of Conan has been quietly but steadily progressing through development and improving its engine and gameplay. It's certainly improved compared to its state at launch, and with its first expansion on the way the game has a promising future ahead of it. The end ...

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Craig Morrison's latest AoC letter discusses guild features in Update 6

As July is coming to a close, Age of Conan's game director Craig Morrison has weighed in with his letter to the community for the month. The biggest discussion point this time around is a new 'Guild Renown' system that will be introduced with the next major content patch, Update 6. This system ...

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