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Posts tagged game-developers-conference

GDC 2013: DCUO's Andersen talks housing, hints at league version

We first learned about DC Universe Online's housing system last fall at SOE Live, where we got the scoop on the personal lairs coming in the Home Turf DLC from creative director Jens Andersen. At that time, he also shared his vision of expanding to include league housing sometime in the future. ...

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GDC 2013: Dragon's Prophet demo and hands-on

Last fall, Runewaker and SOE announced Dragon's Prophet, a free-to-play fantasy game focused on -- you guessed it -- dragons. Since then, we've been treated to various videos detailing the classes, the starter zones, and other gameplay. Just last week the game entered closed beta in North America,...

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GDC 2013: Dragon's Prophet video reveal

As Dragon's Prophet flaps and flies toward a closed beta weekend, the SOE crew have put together a reveal trailer for this week's GDC. Set against the backdrop of some fairly epic music, the trailer shows off dragons, dragons, and even more dragons (with a heavy dollop of the world and combat). ...

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GDC 2013: DUST 514's Uprising update conquers your PS3 on May 6

Although DUST 514 is still in open beta, a big update will soon deliver some significant changes to the game, changes that will bring it more in-line with the CCP's vision for this MMOFPS companion to EVE Online. During a presentation at GDC 2013, Thor Gunnarsson (VP of business development) and...

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GDC 2013: Hands-on with Infinite Crisis

We just learned of Infinite Crisis' existence on Monday, but don't expect a long wait to get your hands on the game's various DC Comics characters. The new title is well beyond the here's-an-idea-for-you stage -- in fact, it's already playable! So what did this MOBA noob think of the game?...

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The Guild Counsel: Damion Schubert remembers Meridian 59 at GDC

Last week was the final GDC Online, as the yearly convention moves out to Los Angeles next year under the new name GDC Next. Coincidentally, developers gave several postmortem talks about some of the classic MMOs of years ago. Among those was Meridian 59, and BioWare's Damion Schubert took us...

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Free for All: Free-to-play and mobile at GDC Online, part 1

GDC Online was fantastic this year. Really, it's great every year, but I found more bits of goodness this time around than ever before. It's simply my favorite convention, possibly because it's aimed more at press and devs than at fans. There's a wonderful lack of loudspeakers booming dance music...

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MMO Family: Exploring game writing for short attention spans

Trying to create a virtual world that's engaging and compelling is no easy task. But for an adult designer, trying to do so for a young audience is even more challenging. Kids' interests are not necessarily the same as adults' interests, and their life experiences are much different. On top of...

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MMO Week in Review: GDC Online's business model battle

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. F2P is the...

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The Tattered Notebook: Linda Carlson on goat herding and community management

What do goat herding and community management have to do with one another? On the surface, you'd probably think not much, but at GDC Online this week, SOE Head of Global Relations Linda "Brasse" Carlson explained the parallels between her job as Community Manager and her job as a goat herder. ...

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