Posts tagged game-developers-conference 
GDC Europe 2011: Richard Garriott says mobile and social titles are 'the future of games'
Delivering the final keynote address at this year's GDC Europe, Richard Garriott said that the industry is rapidly moving away from MMOs as we know them and toward mobile and social gaming -- and that companies need to hop on board, lest they be left behind. Garriott used his iPhone as an ...
GDC Europe 2011: GamersFirst on the difficulties with transforming APB: Reloaded
GamersFirst is practically a household name these days, and a recent panel at GDC Europe played host to COO/CTO Bjorn Book-Larsson speaking up about the difficulties the company has had bringing once-dead APB into the realm of free-to-play. In the interview at Gamasutra, Book-Larsson talks ...
Richard Garriott to deliver Game Developers Conference Europe keynote
Are you planning to venture to the wilds of Europe for the upcoming Game Developers Conference Europe? If so, you're in for a treat, as the father of Ultima will be delivering the keynote speech. That's right, the one and only spacefaring game developer Richard Garriott will give a presentation ...
GDC 2011: Funcom talks The Secret World's PvE, PvP, and ARG
Many of you are no doubt as anxious as we are to get your hands on Funcom's new The Secret World MMORPG (with a new website!). The skill-based end-of-the-world riff has been shrouded in a good bit of mystery for a good long while, but we've finally managed to snag a few minutes of face time with ...
Massively Speaking Episode 140
Massively Speaking Episode 140 returns from GDC with the remainder of the news from the last week. A sick Shawn and Rubi discuss their final day at GDC, RIFT's launch, Ryzom's new business model, Bungie's MMO hoax, and the latest Guild Wars patch. Have a comment for the podcasters? Shoot an ...
Lost Pages of Taborea: GDC 2011 chapter 4 sneak-peek
The big news is chapter 4 is on its way. Runes of Magic is getting a triple-class system -- that should help players find groups -- and more content to explore as players make their way to the new level-70 cap. Besides that and the exciting news that RoM will soon be playable in all its glory on ...
GDC 2011: Grey Area's Shadow Cities redefines mobile MMORPGs and immersion
How does being the main character in a techno-cyberpunk fantasy MMORPG grab you? And when we say "you," we really mean you, as opposed to a digital avatar or a pre-made character archetype. While we're at it, how does playing said MMORPG in the real world, specifically your home town and any ...
GDC 2011: Impressions of the conference and what 2011 will bring
The 2011 Game Developer's Conference is behind us, and as we all recover from sleep deprivation and carpal tunnel syndrome, we can't help but reflect on our overall impressions of the event. This year saw a more efficient conference with the show floor consolidated into one hall and the usual ...
GDC 2011: ARGO Online pits nature against technology
If imaginative fiction has taught us anything, it's that the fun doesn't really begin until the world ends. Post-apocalyptic games are all the rage these days, from Earthrise to Fallen Earth, so it's not surprising to see another company throw its hat into the ring. Burda:ic may not be a ...
GDC 2011: TERA Smuggler's Hideout video details party dynamics
GDC 2011 has come and gone, but the next week promises to bring a ton of additional coverage from the recently concluded show. GameTrailers has weighed in with its new video recap of En Masse Entertainment's TERA presentation, which took the form of a demo party running through the Smuggler's ...




