"I'm trying to finish a product, Star Wars: The Old Republic, which I am not going to talk about today." Thus began BioWare's Damion Schubert's seminar, Double Coding: Making Online Games for Both the Casual and the Hardcore, at this year's GDC Online. "This is more of a weary man, sort of ...
Posted on Dec 13th 2013 1:00PM
Posted on Dec 13th 2013 11:00AM
Posted on Dec 13th 2013 10:00AM