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Posts tagged game-changes

The Daily Grind: What MMO feature did you appreciate only after it was gone?

I liked City of Heroes, obviously. I miss a lot of things about the game. But you know what I miss right now? The economy. I had never thought about how well-balanced it really was, especially considering that it was a late addition to the game... but I miss it just the same. It was spectacular, an...

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The Daily Grind: What changes were you worried about that turned out fine?

Whenever a new feature is put into a game, there's a portion of the playerbase crying foul before it even hits the test server, and not without cause. Nearly every fan crying out that this change will cause huge problems has evidence, both anecdotal and otherwise, that will be pointed to as an obvi...

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Alganon making the switch to the full free-to-play model

It's been quite a while since we've heard much from Alganon, with the last major game announcement having been the switch to a subscription-free model back in April. The team over at Quest Online has apparently decided to take that philosophy to the next level, as on Friday, August 13th, the game i...

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A Mild-Mannered Reporter: Six (years) in the city

It's strange to think that City of Heroes is older than my car. But that's only the tip of the iceberg, as the game is six years old as of today and still running strong. Oh, sure, there are some signs of aging here and there, some parts that don't fit quite as well as they did back when it launche...

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The Daily Grind: Do you vote with your wallet?

There are certain changes, usually big ones, that don't exactly produce... positive reactions. In fact, they generally produce screaming rants and huge doses of rage at how they were handled and implemented. You know the sorts we're talking about. Star Wars Galaxies and the Combat Upgrade. Ultima ...

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