| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged galaxies

Clone Wars Adventures not (immediately) affected by EA/Disney deal

If you're a Star Wars fan, you've no doubt heard of EA's acquisition of an exclusive multi-year license for creating games based on the iconic space story, a license that spans multiple platforms. But what does that mean for current -- or even past -- Star Wars MMOs that aren't connected to that ...

Continue Reading

The Perfect Ten: Final moments of MMOs, part 1

Maybe many of us would just rather remember MMOs as they were in life rather than at the moment of their demise. But I believe that how a game went out is incredibly fascinating for many reasons and worthy of examination. It's in these final moments when an entire community has to say goodbye. ...

Continue Reading

One Shots: ???

There's a lot going on in our lead picture here. There are question marks, a fungus person, a pointedly staring frog, and enough colors to give Crayola a run for its money. But what is it about? What does it mean? Reader Stacy helps clear things up: "That's mah frog. This was around April ...

Continue Reading

Leaderboard: What's the best Star Wars MMO?

Star Wars has gotten the MMO treatment not once, not twice, but three times. This is assuming that you count SOE's Clone Wars Adventures browser title, which I do since it features extensive progression, non-combat activities, and a slew of other MMO-like features in spite of its heavy use of ...

Continue Reading

Some Assembly Required: Kick(start)ing the sandbox genre

Sandbox aficionados are known to reminisce about the "good old days." You know, that time long lost in the past when the greats of open-world play like Ultima Online and Star Wars Galaxies (pre-NGE of course) enjoyed their heyday. Many a lamentation has also been heard about how things have never ...

Continue Reading

Some Assembly Required: The ultimate MMORPG

It's been raining for four days straight, and I've been cooped up in my house with nothing but a head cold and a bunch of time to think about my ideal sandbox MMORPG. For this week's Some Assembly Required, then, I'm shamelessly borrowing the format from Massively's MMO Blender column to ...

Continue Reading

Massively Interview: Dr. Lawrence Sanders on MMO loyalty

Beyond amazing character design, compelling narratives, and the presence of dragons, there is one thing that all MMOs depend upon for success: player loyalty. Without returning subscribers, a loving community, or folks dropping a few dimes in the cash shop now and again, MMOs simply wouldn't be a ...

Continue Reading

The Daily Grind: What's your favorite non-combat feature?

Non-combat features don't get a lot of love in popular MMOs these days, but there have nonetheless been some interesting experiments in this department over the years. From RIFT's housing to Star Wars Galaxies' Entertainers to Lord of the Rings Online's music system, several genre titles have ...

Continue Reading

The Daily Grind: What obscure mechanic should become a standard MMO feature?

Over the weekend we learned that The Repopulation will be implementing some sort of Entertainer skill set that is at least partly inspired by similar mechanics in Star Wars Galaxies. SWG's signature non-combat profession is still unique in MMO annals, though, and we got to wondering if there are ...

Continue Reading

University study explores game loyalty in MMOs

Developers who want to build a loyal fan base (and subsequently increase profits) might want to check out the findings of a new study conducted by the University at Buffalo School of Management. One of the study's conclusions is something that many MMO gamers probably suspect: Giving players more ...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW