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Posts tagged gaia-online

MV Guide: December 12-18, 2011

MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll fi...

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Chris Davis of Gaia Online talks MMO marketing

The MMO industry is an ever-changing, totally unpredictable universe of online games, from hot, massive fully-realized worlds like World of Warcraft or EVE to fun casual games like Farmville or the Agency: Covert Ops. Gaia Online takes a bit of a different approach by mixing a casual gaming and soc...

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Voice chat - zOMG!

Well, yes, we are happy about this, but zOMG! is the name of the MMO, not an expression of our excitement. Vivox, the company that provides voice chat in quite a few of our favorite games, has added one more to their list. They've partnered with Gaia Online to provide in game voice chat for zOMG!, ...

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Composer Jeremy Soule on creating the music for zOMG!

If you're the type of person who turns your game music off, to listen to your favorite mp3s while gaming, then this post is not for you. Anyone who has bought a game soundtrack in the last 15 years is probably aware of the name Jeremy Soule. He has worked on such mega hits as Guild Wars, Oblivion,...

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Top industry CEOs weigh in on the cell phone MMO debate

After a recent Game Power Panel at this year's CES, GameCyte caught up with a few MMO big-wigs to ask the burning question: can the MMO experience extend to mobile phones? From Turbine to Gaia Online, the companies' CEOs all had differing views. Dr. Lars Buttler of Trion World Network, and Jim Cro...

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Anti-Aliased: Top 5 things MMOs should learn in the new year pt. 2

#2 -- Balance microtransactions with game content. Real money trade (RMT) was big news this year. The rise of the microtransaction model was on everyone's lips. I'm not calling for a death-knell of subscription fees or anything (I like the predictability of the subscription system; I know how much...

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Gaia Online makes modest staff cuts

Here's yet another news post on companies cutting back on their staff, oh boy. At least with Gaia Online it's a paltry 36 employees, 16 full-time staff and 20 contractors. That happens to be about 13% of the staff and is attributed to the less-than expected performance of zOMG!, which had around 500...

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zOMG! beta reaches half a million players

Gaia Online's latest title, zOMG!, has attracted over half a million beta users, according to Worlds in Motion. This cutesy, anime-looking game was named by the players back in July of this year and has enjoyed tremendous success even this early in its life cycle. zOMG! is a Flash-based browser game...

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First Impressions: zOMG!

In First Impressions, Krystalle takes on a new MMORPG weekly and reports back at what the first few hours of playing it are like. Is it painful? Awesome? Are there cool mechanics? Silly quests? Find out each week as she takes an unscientific (and highly opinionated) view at a game you may not have...

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Ask Massively: Is this all there is?

If, like me, you are seeking a break from your Wrath of the Lich King addiction, join me for another weekly installment of Ask Massively. If you are one of the two people on the Internet who play something other than World of Warcraft, feel free to look in as well. It is only a matter of time before...

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